Player Matchup

Merlin
Merlin
ErisÒwÓ
Merlin
Level 147
God Stats
1W - 0L
1,500 SR
Queue Stats
51W - 49L
1,545 Elo+
Party 2
Kuzenbo
Kuzenbo
VarsityRisneX
Kuzenbo
Level 25
God Stats
13W - 6L
1,702 SR
Queue Stats
50W - 49L
1,542 Elo+
Party 2
Xbalanque
Xbalanque
bptashiXXVII
Xbalanque
Level 47
God Stats
3W - 0L
1,769 SR
Queue Stats
27W - 20L
1,570 Elo+
Party 2
Team Averages
Level 73
1,657 SR
1,552 Elo+

VS

Team Averages
Level 63
1,539 SR
1,396 Elo+
Sylvanus
Sylvanus
PotatoGamingHD
Sylvanus
Level 100
God Stats
0W - 1L
1,500 SR
Queue Stats
11W - 16L
1,470 Elo+
Party 1
Poseidon
Poseidon
iChumm
Poseidon
Level 4
God Stats
1W - 4L
1,431 SR
Queue Stats
2W - 6L
1,383 Elo+
Party 1
Ah Muzen Cab
Ah Muzen Cab
soulja6ussy
Ah Muzen Cab
Level 86
God Stats
2W - 6L
1,687 SR
Queue Stats
612W - 672L
1,336 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Merlin
ErisÒwÓ
Merlin
17
3 / 2 / 6
11,011
734
15,671
9,334
4,824
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Kuzenbo
16
3 / 3 / 7
11,880
792
10,447
18,602
33,282
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Xbalanque
bptashiXXVII
Xbalanque
17
4 / 5 / 4
10,955
730
14,142
16,024
7,553
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Short Bow

Short Bow

+15%
Attack Speed

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sylvanus
16
4 / 2 / 6
11,599
773
9,833
18,337
22,294
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Breastplate of Regrowth

Breastplate of Regrowth

+50
Physical Protection
+300
Mana
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 20% Movement Speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This effect can only occur once every 10 seconds.

Rod of Asclepius

Rod of Asclepius

+60
Magical Power
+200
Health
+250
Mana

PASSIVE - Healing Dealt is increased by 30%. AURA - Allied gods within 30 units have 10% increased Cooldown Reduction.

Amulet of the Stronghold

Amulet of the Stronghold

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30. <n>GLYPH - You gain Magical Protections equal to 15% of your Physical Protections.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

Poseidon
iChumm
Poseidon
16
5 / 3 / 4
10,878
725
12,960
11,761
6,767
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Magic Focus

Magic Focus

+20
Magical Power

Ah Muzen Cab
soulja6ussy
Ah Muzen Cab
14
1 / 5 / 6
9,774
652
10,955
15,263
8,220
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

The Crusher

The Crusher

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 35% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Heavy Mace

Heavy Mace

+30
Physical Power

Match Insights

Player Kills, Deaths, and Assists

27
Kill Participation
26
10
Kills
10
10
Deaths
10
17
Assists
16
Player
Kills
Deaths
Assists
KDA
W
Merlin
ErisÒwÓ
Merlin
3
2
6
3
L
Sylvanus
4
2
6
3.5
W
Kuzenbo
3
3
7
2.17
W
Xbalanque
bptashiXXVII
Xbalanque
4
5
4
1.2
L
Poseidon
iChumm
Poseidon
5
3
4
2.33
L
Ah Muzen Cab
soulja6ussy
Ah Muzen Cab
1
5
6
0.8

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

40,260
Damage
33,748
43,960
Taken
45,361
45,659
Mitigated
37,281
8,619
Healing
15,973
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Merlin
ErisÒwÓ
Merlin
15,671
458
0
1,200
9,334
4,824
1,171
6,389
2,945
64,692
0
L
Sylvanus
9,833
1,991
6,029
8,014
18,337
22,294
414
11,108
7,229
19,807
0
W
Kuzenbo
10,447
4,873
0
3,734
18,602
33,282
284
10,616
7,986
18,687
0
W
Xbalanque
bptashiXXVII
Xbalanque
14,142
9,195
0
3,685
16,024
7,553
1,876
6,138
9,886
0
49,179
L
Poseidon
iChumm
Poseidon
12,960
2,314
0
722
11,761
6,767
788
8,787
2,974
55,785
0
L
Ah Muzen Cab
soulja6ussy
Ah Muzen Cab
10,955
4,102
0
1,208
15,263
8,220
336
6,230
9,033
0
38,997

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

33,846
Gold Earned
32,251
199
Minions Killed
186
0
Camps Cleared
0
759,167
Distance Traveled
765,657
3
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Merlin
11,011
734
108
7
0
272,547
0
L
Sylvanus
11,599
773
23
2
0
261,498
1
W
Kuzenbo
11,880
792
18
1
0
276,268
0
W
Xbalanque
10,955
730
73
5
0
210,352
3
L
Poseidon
10,878
725
109
7
0
275,824
0
L
Ah Muzen Cab
9,774
652
54
4
0
228,335
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role