Player Matchup

Surtr
Surtr
AlamboWambo
Surtr
Level 44
God Stats
17W - 11L
1,633 SR
Queue Stats
21W - 18L
1,466 Elo+
Party 2
Ra
Ra
Gregoirticus
Ra
Level 49
God Stats
2W - 4L
1,677 SR
Queue Stats
64W - 73L
1,402 Elo+
Party 1
Neith
Neith
ItsMeAndyB
Neith
Level 40
God Stats
0W - 2L
1,345 SR
Queue Stats
22W - 34L
1,345 Elo+
Party 1
Aphrodite
Aphrodite
YMilkY_xWayx
Aphrodite
Level 47
God Stats
93W - 71L
1,556 SR
Queue Stats
215W - 227L
1,379 Elo+
Solo
Thor
Thor
ZakamboWambo
Thor
Level 83
God Stats
18W - 16L
1,566 SR
Queue Stats
53W - 61L
1,414 Elo+
Party 2
Team Averages
Level 53
1,555 SR
1,401 Elo+

VS

Team Averages
Level 93
1,512 SR
1,432 Elo+
Cupid
Cupid
Cabez0n4740
Cupid
Level 65
God Stats
2W - 2L
1,412 SR
Queue Stats
80W - 77L
1,411 Elo+
Solo
Hades
Hades
Daneel0
Hades
Level 158
God Stats
353W - 279L
1,561 SR
Queue Stats
488W - 447L
1,500 Elo+
Solo
Horus
Horus
Tykoone
Horus
Level 127
God Stats
9W - 3L
1,637 SR
Queue Stats
551W - 546L
1,455 Elo+
Solo
Susano
Susano
levk99
Susano
Level 62
God Stats
9W - 7L
1,735 SR
Queue Stats
197W - 227L
1,424 Elo+
Solo
Jormungandr
Jormungandr
mctrojan2025
Jormungandr
Level 51
God Stats
1W - 0L
1,217 SR
Queue Stats
39W - 43L
1,368 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
14
1 / 5 / 2
9,079
454
10,624
20,026
20,169
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Cudgel

Cudgel

+10
Physical Power
+50
Health

16
5 / 5 / 3
9,870
494
12,438
14,066
6,197
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Neith
11
0 / 5 / 2
7,365
368
7,233
14,777
5,262
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Mace

Mace

+10
Physical Power

Aphrodite
YMilkY_xWayx
Aphrodite
15
3 / 0 / 4
10,219
511
7,934
13,603
7,794
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Rod of Asclepius

Rod of Asclepius

+60
Magical Power
+200
Health
+250
Mana

PASSIVE - Healing Dealt is increased by 30%. AURA - Allied gods within 30 units have 10% increased Cooldown Reduction.

Lotus Sickle

Lotus Sickle

+25
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - Any god affected by your ability heals gains 10 increased Physical and Magical Protection for 5 seconds.

14
3 / 4 / 3
8,986
449
12,684
13,755
5,807
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Brawler's Beat Stick

Brawler's Beat Stick

+45
Physical Power
+15
Physical Penetration

PASSIVE - Enemies hit by your Abilities have 40% reduced healing for 5 seconds. Getting a kill or assist on an enemy god creates a field that lasts 10s, providing allies within it 20 Power + 2 Per level. This effect can only occur once every 10 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
15
6 / 1 / 2
9,429
471
11,835
11,285
4,870
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Bladed Boomerang

Bladed Boomerang

+30
Physical Power
+20%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your next basic attack on an enemy god creates a deployable that, when picked up, provides you with 2% Movement Speed and 10% Critical Strike Chance for 10s. This effect stacks up to 3 times and can only occur once every 2 seconds.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Hades
Daneel0
Hades
18
6 / 2 / 5
11,083
554
17,844
16,772
9,389
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Magic Focus

Magic Focus

+20
Magical Power

Horus
Tykoone
Horus
14
1 / 4 / 8
9,143
457
8,733
24,629
28,922
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Susano
levk99
Susano
17
4 / 2 / 5
10,805
540
5,498
15,521
7,257
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Mace

Mace

+10
Physical Power

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Jormungandr
mctrojan2025
Jormungandr
15
2 / 3 / 6
9,358
468
13,028
19,060
20,181
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

Match Insights

Player Kills, Deaths, and Assists

26
Kill Participation
45
12
Kills
19
19
Deaths
12
14
Assists
26
Player
Kills
Deaths
Assists
KDA
L
1
5
2
0.4
W
6
1
2
7
W
Hades
Daneel0
Hades
6
2
5
4.25
L
5
5
3
1.3
L
Neith
0
5
2
0.2
W
Horus
Tykoone
Horus
1
4
8
1.25
L
Aphrodite
YMilkY_xWayx
Aphrodite
3
0
4
5
L
3
4
3
1.13
W
Susano
levk99
Susano
4
2
5
3.25
W
Jormungandr
mctrojan2025
Jormungandr
2
3
6
1.67

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

50,913
Damage
56,938
76,227
Taken
87,267
45,229
Mitigated
70,619
25,676
Healing
30,747
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
10,624
3,335
0
4,200
20,026
20,169
724
9,005
10,117
694
64,121
W
11,835
7,132
346
5,837
11,285
4,870
2,220
2,067
9,218
0
64,473
W
Hades
Daneel0
Hades
17,844
903
1,017
8,820
16,772
9,389
2,287
4,379
12,393
98,379
0
L
12,438
2,017
1,392
3,396
14,066
6,197
134
7,212
6,560
81,863
0
L
Neith
7,233
3,802
184
1,409
14,777
5,262
0
4,228
10,549
0
35,263
W
Horus
Tykoone
Horus
8,733
3,171
1,757
7,593
24,629
28,922
890
7,633
16,756
0
33,925
L
Aphrodite
YMilkY_xWayx
Aphrodite
7,934
671
5,832
8,763
13,603
7,794
552
3,723
9,781
62,137
0
L
12,684
1,846
0
500
13,755
5,807
1,076
4,426
9,018
0
50,250
W
Susano
levk99
Susano
5,498
1,219
0
1,867
15,521
7,257
0
1,428
14,093
0
93,079
W
Jormungandr
mctrojan2025
Jormungandr
13,028
1,997
0
3,510
19,060
20,181
705
5,024
13,954
72,922
670

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

45,519
Gold Earned
49,818
440
Minions Killed
509
0
Camps Cleared
0
1,833,392
Distance Traveled
1,953,892
11
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Surtr
9,079
454
99
5
0
366,894
5
W
Cupid
9,429
471
88
4
0
400,567
0
W
Hades
11,083
554
176
9
0
375,885
0
L
Ra
9,870
494
131
7
0
370,502
4
L
Neith
7,365
368
64
3
0
326,751
2
W
Horus
9,143
457
26
1
0
380,510
0
L
Aphrodite
10,219
511
91
5
0
375,129
0
L
Thor
8,986
449
55
3
0
394,116
0
W
Susano
10,805
540
121
6
0
446,020
0
W
Jormungandr
9,358
468
98
5
0
350,910
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role