Player Matchup

Jing Wei
Jing Wei
ExaltedDemonic
Jing Wei
Level 155
God Stats
0W - 1L
1,500 SR
Queue Stats
50W - 43L
1,650 Elo+
Party 1
Cthulhu
Cthulhu
ExaltedReaperS
Cthulhu
Level 148
God Stats
9W - 5L
1,659 SR
Queue Stats
52W - 43L
1,667 Elo+
Party 1
Persephone
Persephone
GluttonousMimic
Persephone
Level 152
God Stats
0W - 1L
1,500 SR
Queue Stats
63W - 49L
1,672 Elo+
Party 1
Team Averages
Level 152
1,553 SR
1,663 Elo+

VS

Team Averages
Level 195
1,709 SR
1,632 Elo+
Hou Yi
Hou Yi
Sniper iGod
Hou Yi
Level 260
God Stats
22W - 9L
2,112 SR
Queue Stats
609W - 257L
1,851 Elo+
Party 2
Eset
Eset
iSqugg
Eset
Level 142
God Stats
1W - 0L
1,500 SR
Queue Stats
67W - 76L
1,545 Elo+
Solo
Hercules
Hercules
imrxqp
Hercules
Level 184
God Stats
2W - 0L
1,516 SR
Queue Stats
7W - 3L
1,500 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Jing Wei
10
0 / 3 / 2
6,453
645
5,044
11,858
4,479
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

12
2 / 2 / 2
6,785
679
6,941
9,051
7,347
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Persephone
GluttonousMimic
Persephone
12
2 / 3 / 1
7,311
731
8,070
6,122
2,158
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hou Yi
13
4 / 0 / 4
7,917
792
10,845
9,918
4,204
Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Eset
iSqugg
Eset
12
2 / 4 / 4
7,002
700
4,262
6,165
2,650
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Hercules
imrxqp
Hercules
13
2 / 0 / 6
7,536
754
7,543
12,536
13,483
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Breastplate of Regrowth

Breastplate of Regrowth

+50
Physical Protection
+300
Mana
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 20% Movement Speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This effect can only occur once every 10 seconds.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

Match Insights

Player Kills, Deaths, and Assists

9
Kill Participation
22
4
Kills
8
8
Deaths
4
5
Assists
14
Player
Kills
Deaths
Assists
KDA
L
Jing Wei
0
3
2
0.33
L
2
2
2
1.5
L
Persephone
GluttonousMimic
Persephone
2
3
1
0.83
W
Hou Yi
4
0
4
6
W
Eset
iSqugg
Eset
2
4
4
1
W
Hercules
imrxqp
Hercules
2
0
6
5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

20,055
Damage
22,650
27,031
Taken
28,619
13,984
Mitigated
20,337
3,860
Healing
12,843
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Jing Wei
5,044
4,600
0
2,187
11,858
4,479
0
2,044
9,513
0
21,796
L
6,941
202
220
1,057
9,051
7,347
0
1,446
7,373
17,610
0
L
Persephone
GluttonousMimic
Persephone
8,070
303
0
396
6,122
2,158
0
829
5,066
29,188
0
W
Hou Yi
10,845
5,967
0
5,333
9,918
4,204
0
4,438
5,264
0
49,437
W
Eset
iSqugg
Eset
4,262
66
324
762
6,165
2,650
39
3,787
2,231
15,888
0
W
Hercules
imrxqp
Hercules
7,543
2,242
0
6,424
12,536
13,483
0
5,994
6,020
0
19,227

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

20,549
Gold Earned
22,455
113
Minions Killed
147
0
Camps Cleared
0
595,713
Distance Traveled
563,247
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Jing Wei
6,453
645
39
4
0
198,485
0
L
Cthulhu
6,785
679
20
2
0
209,904
0
L
Persephone
7,311
731
54
5
0
187,324
0
W
Hou Yi
7,917
792
95
10
0
169,862
0
W
Eset
7,002
700
28
3
0
181,150
0
W
Hercules
7,536
754
24
2
0
212,235
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role