Player Matchup

Chronos
Chronos
Doyouevenbleach
Chronos
Level 148
God Stats
3W - 3L
1,494 SR
Queue Stats
123W - 108L
1,591 Elo+
Party 2
Ne Zha
Ne Zha
Hunτer
Ne Zha
Level 158
God Stats
7W - 7L
1,516 SR
Queue Stats
265W - 260L
1,603 Elo+
Party 2
Vamana
Vamana
Metallic37
Vamana
Level 147
God Stats
1W - 1L
1,500 SR
Queue Stats
125W - 107L
1,579 Elo+
Party 2
Arachne
Arachne
renanthebrabo
Arachne
Level 8
God Stats
1W - 1L
1,500 SR
Queue Stats
4W - 2L
1,709 Elo+
Party 1
Hera
Hera
zL Igoor
Hera
Level 117
God Stats
2W - 0L
1,500 SR
Queue Stats
8W - 7L
1,709 Elo+
Party 1
Team Averages
Level 116
1,502 SR
1,638 Elo+

VS

Team Averages
Level 54
1,433 SR
1,523 Elo+
Serqet
Serqet
Castle85
Serqet
Level 32
God Stats
2W - 4L
1,500 SR
Queue Stats
4W - 14L
1,500 Elo+
Party 3
Izanami
Izanami
CharedWafflez
Izanami
Level 6
God Stats
0W - 3L
1,500 SR
Queue Stats
4W - 5L
1,524 Elo+
Party 4
Bellona
Bellona
Nalipse4371
Bellona
Level 92
God Stats
0W - 1L
1,500 SR
Queue Stats
20W - 20L
1,516 Elo+
Party 4
Baron Samedi
Baron Samedi
itzMcLovin
Baron Samedi
Level 116
God Stats
4W - 5L
1,163 SR
Queue Stats
450W - 378L
1,576 Elo+
Solo
Ymir
Ymir
ricemage
Ymir
Level 22
God Stats
0W - 2L
1,500 SR
Queue Stats
5W - 15L
1,500 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
17
7 / 2 / 5
11,109
585
18,939
12,688
6,442
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Ne Zha
Hunτer
Ne Zha
14
2 / 0 / 4
9,686
510
6,263
13,017
14,300
Protector's Mask

Protector's Mask

+125
Health
+100
Mana

PASSIVE - <font color='#F44242'>Decrease damage dealt by 6% + 0.25% per your god's level. <font color='#42F46E'>Decrease Damage Taken by 6% + 0.25% per your god's level. PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 bonus gold and restore 12 health and 15 mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. <n>Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Breastplate of Regrowth

Breastplate of Regrowth

+50
Physical Protection
+300
Mana
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 20% Movement Speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This effect can only occur once every 10 seconds.

Ancient Blade

Ancient Blade

+50
Health
+5%
Movement Speed

Vamana
Metallic37
Vamana
19
7 / 2 / 1
12,269
646
20,264
20,196
21,759
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Arachne
15
4 / 2 / 3
9,306
490
5,813
13,408
5,642
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Splendid Scepter

Splendid Scepter

+20
Physical Power
+100
Health
+10
Mp 5

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

Hera
15
1 / 1 / 7
9,718
511
8,296
7,246
2,889
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Serqet
Castle85
Serqet
14
0 / 3 / 2
8,721
459
3,150
15,444
6,479
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

The Crusher

The Crusher

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 35% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Izanami
13
1 / 4 / 0
8,706
458
4,698
13,448
4,533
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Bladed Boomerang

Bladed Boomerang

+30
Physical Power
+20%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your next basic attack on an enemy god creates a deployable that, when picked up, provides you with 2% Movement Speed and 10% Critical Strike Chance for 10s. This effect stacks up to 3 times and can only occur once every 2 seconds.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Bellona
Nalipse4371
Bellona
16
1 / 5 / 0
10,424
549
10,980
21,440
28,319
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Vital Amplifier

Vital Amplifier

+30
Physical Power
+150
Health
+15
Mp 5
+20%
Attack Speed

PASSIVE - After healing yourself or an allied god with an ability you gain 10% Attack Speed and 5% Basic Attack Damage for 6s, stacking 3 times.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Baron Samedi
itzMcLovin
Baron Samedi
18
3 / 2 / 1
11,133
586
13,498
13,347
7,242
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Asclepius

Rod of Asclepius

+60
Magical Power
+200
Health
+250
Mana

PASSIVE - Healing Dealt is increased by 30%. AURA - Allied gods within 30 units have 10% increased Cooldown Reduction.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Ymir
13
1 / 7 / 3
8,294
437
3,590
16,824
16,165
Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

Cleric's Cloak

Cleric's Cloak

+15
Physical Protection
+15
Magical Protection
+5%
Cooldown Reduction

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Match Insights

Player Kills, Deaths, and Assists

41
Kill Participation
12
21
Kills
6
7
Deaths
21
20
Assists
6
Player
Kills
Deaths
Assists
KDA
L
Serqet
Castle85
Serqet
0
3
2
0.33
L
Izanami
1
4
0
0.25
W
7
2
5
4.75
W
Ne Zha
Hunτer
Ne Zha
2
0
4
4
W
Vamana
Metallic37
Vamana
7
2
1
3.75
L
Bellona
Nalipse4371
Bellona
1
5
0
0.2
L
Baron Samedi
itzMcLovin
Baron Samedi
3
2
1
1.75
W
Arachne
4
2
3
2.75
L
Ymir
1
7
3
0.36
W
Hera
1
1
7
4.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

59,575
Damage
35,916
66,555
Taken
80,503
51,032
Mitigated
62,738
14,151
Healing
17,325
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Serqet
Castle85
Serqet
3,150
443
0
4,164
15,444
6,479
296
2,216
13,228
0
52,822
L
Izanami
4,698
2,776
0
1,195
13,448
4,533
764
9,562
3,886
0
63,216
W
18,939
5,144
0
1,824
12,688
6,442
1,070
4,273
8,415
101,262
0
W
Ne Zha
Hunτer
Ne Zha
6,263
893
0
3,198
13,017
14,300
184
4,357
8,660
0
45,116
W
Vamana
Metallic37
Vamana
20,264
11,632
0
3,209
20,196
21,759
0
2,520
17,118
0
125,230
L
Bellona
Nalipse4371
Bellona
10,980
4,880
0
5,628
21,440
28,319
0
373
21,067
0
94,358
L
Baron Samedi
itzMcLovin
Baron Samedi
13,498
1,330
1,372
4,966
13,347
7,242
0
4,636
8,711
107,474
0
W
Arachne
5,813
3,634
0
3,920
13,408
5,642
291
4,691
8,717
0
58,379
L
Ymir
3,590
975
0
0
16,824
16,165
87
10,448
6,376
11,652
0
W
Hera
8,296
2,244
0
2,000
7,246
2,889
0
2,575
4,446
74,203
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

52,088
Gold Earned
47,278
582
Minions Killed
573
0
Camps Cleared
0
2,015,401
Distance Traveled
1,807,805
18
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Serqet
8,721
459
96
5
0
385,639
0
L
Izanami
8,706
458
109
6
0
378,661
0
W
Chronos
11,109
585
147
8
0
364,224
2
W
Ne Zha
9,686
510
36
2
0
441,267
6
W
Vamana
12,269
646
193
10
0
379,302
3
L
Bellona
10,424
549
165
9
0
353,436
0
L
Baron Samedi
11,133
586
187
10
0
353,817
0
W
Arachne
9,306
490
78
4
0
416,337
0
L
Ymir
8,294
437
16
1
0
336,252
0
W
Hera
9,718
511
128
7
0
414,271
7

Distance Traveled

Minion Kills by Role

Gold Earned by Role