Player Matchup

Bacchus
Bacchus
FastTwoMetal
Bacchus
Level 89
God Stats
1W - 1L
1,778 SR
Queue Stats
32W - 37L
1,539 Elo+
Party 1
Nu Wa
Nu Wa
Jwsmooth7389
Nu Wa
Level 29
God Stats
0W - 1L
1,500 SR
Queue Stats
3W - 10L
1,351 Elo+
Party 1
He Bo
He Bo
Lordendermen
He Bo
Level 145
God Stats
0W - 3L
1,204 SR
Queue Stats
84W - 92L
1,397 Elo+
Solo
Discordia
Discordia
octavia100raven
Discordia
Level 25
God Stats
0W - 1L
1,391 SR
Queue Stats
6W - 16L
1,344 Elo+
Party 1
Osiris
Osiris
randomonly8
Osiris
Level 28
God Stats
0W - 2L
1,323 SR
Queue Stats
8W - 10L
1,488 Elo+
Party 1
Team Averages
Level 63
1,439 SR
1,424 Elo+

VS

Team Averages
Level 90
1,421 SR
1,526 Elo+
Raijin
Raijin
 
Raijin
Level 92
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 3
Geb
Geb
 
Geb
Level 88
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Hou Yi
Hou Yi
Cyclops2514
Hou Yi
Level 148
God Stats
2W - 1L
1,544 SR
Queue Stats
161W - 162L
1,505 Elo+
Party 2
Ishtar
Ishtar
GMLuigi
Ishtar
Level 78
God Stats
1W - 1L
1,262 SR
Queue Stats
35W - 45L
1,490 Elo+
Solo
Cerberus
Cerberus
Paninis
Cerberus
Level 46
God Stats
3W - 3L
1,300 SR
Queue Stats
88W - 79L
1,636 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bacchus
FastTwoMetal
Bacchus
15
3 / 6 / 3
8,103
737
6,547
16,171
25,823
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

15
3 / 6 / 4
8,267
752
10,926
10,416
4,404
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Magic Focus

Magic Focus

+20
Magical Power

14
3 / 6 / 2
8,333
758
8,559
9,271
4,181
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Perfected Rod of Tahuti

Perfected Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully damaging an enemy god with an ability applies a mark for 3s. Damaging them a second time with an ability consumes the mark and provides you 10% movement speed for 6s and reduces your ability cooldowns by 1.5s. Only one mark can be active at a time and cannot be applied for 6s after consuming a mark.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Discordia
octavia100raven
Discordia
14
1 / 5 / 3
7,429
675
9,411
9,536
4,456
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Osiris
15
2 / 5 / 7
8,173
743
13,137
16,639
19,107
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Raijin
 
Raijin
16
5 / 2 / 17
9,365
851
16,279
10,232
6,160
Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Geb
 
Geb
15
1 / 2 / 19
8,756
796
7,906
15,240
14,831
Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Uncommon Staff

Uncommon Staff

+15
Magical Power
+75
Health

Hou Yi
18
11 / 2 / 15
10,688
972
13,250
9,082
6,505
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Ishtar
GMLuigi
Ishtar
15
8 / 4 / 10
9,600
873
9,984
10,848
7,040
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Bladed Boomerang

Bladed Boomerang

+30
Physical Power
+20%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your next basic attack on an enemy god creates a deployable that, when picked up, provides you with 2% Movement Speed and 10% Critical Strike Chance for 10s. This effect stacks up to 3 times and can only occur once every 2 seconds.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Cerberus
Paninis
Cerberus
15
3 / 3 / 22
9,404
855
10,251
16,105
20,477
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

31
Kill Participation
111
12
Kills
28
28
Deaths
13
19
Assists
83
Player
Kills
Deaths
Assists
KDA
W
Raijin
 
Raijin
5
2
17
6.75
W
Geb
 
Geb
1
2
19
5.25
W
Hou Yi
11
2
15
9.25
L
Bacchus
FastTwoMetal
Bacchus
3
6
3
0.75
W
Ishtar
GMLuigi
Ishtar
8
4
10
3.25
L
3
6
4
0.83
L
3
6
2
0.67
W
Cerberus
Paninis
Cerberus
3
3
22
4.67
L
Discordia
octavia100raven
Discordia
1
5
3
0.5
L
Osiris
2
5
7
1.1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

48,580
Damage
57,670
62,033
Taken
61,507
57,971
Mitigated
55,013
7,509
Healing
24,360
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Raijin
 
Raijin
16,279
1,454
963
1,835
10,232
6,160
318
6,294
3,734
34,439
0
W
Geb
 
Geb
7,906
1,026
1,629
5,981
15,240
14,831
350
8,244
6,642
24,708
0
W
Hou Yi
13,250
8,381
2,096
2,113
9,082
6,505
2,737
6,868
1,962
0
28,446
L
Bacchus
FastTwoMetal
Bacchus
6,547
669
588
1,765
16,171
25,823
0
7,602
8,569
11,448
0
W
Ishtar
GMLuigi
Ishtar
9,984
6,139
1,265
1,916
10,848
7,040
867
5,972
4,692
0
18,925
L
10,926
2,118
322
259
10,416
4,404
0
6,774
3,642
17,828
0
L
8,559
342
978
888
9,271
4,181
0
5,238
4,033
18,684
0
W
Cerberus
Paninis
Cerberus
10,251
697
2,075
4,487
16,105
20,477
207
6,752
9,034
17,485
1,536
L
Discordia
octavia100raven
Discordia
9,411
968
0
1,090
9,536
4,456
0
5,971
3,565
19,884
0
L
Osiris
13,137
2,595
578
1,041
16,639
19,107
0
7,315
9,324
0
19,697

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

40,305
Gold Earned
47,813
92
Minions Killed
167
0
Camps Cleared
0
906,930
Distance Traveled
1,066,011
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Raijin
9,365
851
36
3
0
225,898
0
W
Geb
8,756
796
19
2
0
221,943
0
W
Hou Yi
10,688
972
37
3
0
180,681
0
L
Bacchus
8,103
737
12
1
0
193,062
0
W
Ishtar
9,600
873
39
4
0
224,817
0
L
Nu Wa
8,267
752
9
1
0
172,889
0
L
He Bo
8,333
758
27
2
0
184,617
0
W
Cerberus
9,404
855
36
3
0
212,672
0
L
Discordia
7,429
675
34
3
0
163,148
0
L
Osiris
8,173
743
10
1
0
193,214
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role