Player Matchup

Achilles
Achilles
Gold III
 
Achilles
Gold III
Level 89
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Chang'e
Chang'e
Gold IV
 
Chang'e
Gold IV
Level 171
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Geb
Geb
Silver I
DaddyPhantom
Geb
Silver I
Level 252
God Stats
2W - 4L
1,516 SR
Queue Stats
84W - 75L
1,416 MMR
Solo
Nemesis
Nemesis
Gold II
PepeMemeMagician
Nemesis
Gold II
Level 118
God Stats
68W - 95L
1,451 SR
Queue Stats
501W - 535L
1,415 MMR
Solo
Cernunnos
Cernunnos
Bronze III
nohmbre
Cernunnos
Bronze III
Level 81
God Stats
4W - 6L
1,622 SR
Queue Stats
16W - 20L
1,420 MMR
Solo
Team Averages
Silver I
Silver I
Average Tier
Level 142
1,518 SR
1,450 MMR

VS

Team Averages
Gold V
Gold V
Average Tier
Level 135
1,306 SR
1,415 MMR
Nox
Nox
Silver I
DaddyJaggers
Nox
Silver I
Level 144
God Stats
3W - 2L
1,235 SR
Queue Stats
42W - 30L
1,395 MMR
Solo
Baron Samedi
Baron Samedi
Silver II
DeathPlushie
Baron Samedi
Silver II
Level 154
God Stats
1W - 2L
1,259 SR
Queue Stats
86W - 103L
1,413 MMR
Solo
He Bo
He Bo
Gold V
Ezflex11
He Bo
Gold V
Level 127
God Stats
1W - 0L
1,500 SR
Queue Stats
96W - 93L
1,427 MMR
Party 1
Mercury
Mercury
Gold V
Garbearr
Mercury
Gold V
Level 123
God Stats
2W - 2L
1,290 SR
Queue Stats
96W - 93L
1,427 MMR
Party 1
Izanami
Izanami
Gold IV
sfxmurtagh
Izanami
Gold IV
Level 126
God Stats
22W - 15L
1,248 SR
Queue Stats
135W - 135L
1,414 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Achilles
 
Achilles
15
1 / 3 / 1
9,427
524
9,167
14,957
14,379
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Vital Amplifier

Vital Amplifier

+30
Physical Power
+150
Health
+15
Mp 5
+20%
Attack Speed

PASSIVE - After healing yourself or an allied god with an ability you gain 10% Attack Speed and 5% Basic Attack Damage for 6s, stacking 3 times.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Chang'e
 
Chang'e
13
2 / 4 / 1
8,462
470
11,534
16,066
6,387
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

13
0 / 3 / 3
8,447
469
6,131
16,865
15,218
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

17
2 / 4 / 0
9,843
547
6,579
15,187
5,971
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Cernunnos
nohmbre
Cernunnos
15
1 / 4 / 1
9,164
509
9,219
13,162
5,171
Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Bans
AgniAphroditeMartichorasVamana

VS

Bans
BakasuraRamaAnubisHel
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
14
1 / 1 / 13
9,148
508
8,132
11,362
14,206
Protector's Mask

Protector's Mask

+125
Health
+100
Mana

PASSIVE - <font color='#F44242'>Decrease damage dealt by 6% + 0.25% per your god's level. <font color='#42F46E'>Decrease Damage Taken by 6% + 0.25% per your god's level. PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 bonus gold and restore 12 health and 15 mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. <n>Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

Baron Samedi
DeathPlushie
Baron Samedi
15
1 / 2 / 7
9,588
533
7,140
12,938
9,653
Y10 Pythagorem's Piece

Y10 Pythagorem's Piece

+35
Magical Power
+150
Health
+6%
Magical Lifesteal
+10%
Cooldown Reduction

AURA - Allied gods within 70 units have their Magical Lifesteal increased by 6% and their Magical Power increased by 15 or their Physical Lifesteal increased by 6% and their Physical Power increased by 15.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Last Gasp

Last Gasp

+70
Magical Power
+150
Health
+200
Mana
+15
Magical Penetration

PASSIVE - After healing an allied god with an ability you gain 10 Magical Power per 10% of their missing Health for 8s. This effect can only occur once every 8s.

Cleric's Cloak

Cleric's Cloak

+15
Physical Protection
+15
Magical Protection
+5%
Cooldown Reduction

He Bo
Ezflex11
He Bo
15
3 / 2 / 3
9,119
507
10,759
10,233
5,078
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Mercury
Garbearr
Mercury
15
5 / 0 / 4
9,782
543
8,135
12,799
6,605
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

Izanami
sfxmurtagh
Izanami
16
8 / 1 / 6
10,526
585
17,418
13,165
6,283
Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Match Insights

Player Kills, Deaths, and Assists

12
Kill Participation
51
6
Kills
18
18
Deaths
6
6
Assists
33
Player
Kills
Deaths
Assists
KDA
L
Achilles
 
Achilles
1
3
1
0.5
L
Chang'e
 
Chang'e
2
4
1
0.63
W
1
1
13
7.5
L
0
3
3
0.5
W
Baron Samedi
DeathPlushie
Baron Samedi
1
2
7
2.25
W
He Bo
Ezflex11
He Bo
3
2
3
2.25
W
Mercury
Garbearr
Mercury
5
0
4
7
L
2
4
0
0.5
L
Cernunnos
nohmbre
Cernunnos
1
4
1
0.38
W
Izanami
sfxmurtagh
Izanami
8
1
6
11

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

42,630
Damage
51,584
76,237
Taken
60,497
47,126
Mitigated
41,825
20,321
Healing
20,867
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Achilles
 
Achilles
9,167
2,192
0
3,723
14,957
14,379
0
6,870
8,087
0
72,858
L
Chang'e
 
Chang'e
11,534
516
854
5,036
16,066
6,387
0
8,759
7,307
62,078
0
W
8,132
1,194
222
2,863
11,362
14,206
75
5,166
6,196
23,302
0
L
6,131
588
2,445
3,216
16,865
15,218
0
6,147
10,718
22,575
0
W
Baron Samedi
DeathPlushie
Baron Samedi
7,140
617
1,970
7,540
12,938
9,653
100
1,536
11,402
72,987
0
W
He Bo
Ezflex11
He Bo
10,759
598
0
1,874
10,233
5,078
0
5,449
4,784
80,059
0
W
Mercury
Garbearr
Mercury
8,135
4,902
0
2,292
12,799
6,605
0
4,193
8,606
0
95,024
L
6,579
4,233
0
1,314
15,187
5,971
0
1,617
13,570
0
99,949
L
Cernunnos
nohmbre
Cernunnos
9,219
4,202
0
3,733
13,162
5,171
2,977
2,638
10,524
0
86,248
W
Izanami
sfxmurtagh
Izanami
17,418
12,574
0
4,106
13,165
6,283
504
2,661
10,504
0
88,944

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

45,343
Gold Earned
48,163
544
Minions Killed
514
0
Camps Cleared
0
1,755,894
Distance Traveled
1,802,088
9
Wards Purchased
11
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Achilles
9,427
524
126
7
0
346,309
4
L
Chang'e
8,462
470
112
6
0
333,864
0
W
Nox
9,148
508
17
1
0
348,465
4
L
Geb
8,447
469
19
1
0
350,249
5
W
Baron Samedi
9,588
533
123
7
0
299,339
0
W
He Bo
9,119
507
119
7
0
360,189
2
W
Mercury
9,782
543
132
7
0
447,176
1
L
Nemesis
9,843
547
150
8
0
399,498
0
L
Cernunnos
9,164
509
137
8
0
325,974
0
W
Izanami
10,526
585
123
7
0
346,919
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role