Player Matchup

Thor
Thor
DrafolBR
Thor
Level 48
God Stats
5W - 1L
1,329 SR
Queue Stats
198W - 210L
1,259 Elo+
Party 2
Cthulhu
Cthulhu
Im_x_Gustavo
Cthulhu
Level 109
God Stats
1W - 0L
1,500 SR
Queue Stats
32W - 44L
1,275 Elo+
Party 2
Chronos
Chronos
Lukilios
Chronos
Level 23
God Stats
1W - 0L
1,500 SR
Queue Stats
6W - 17L
1,211 Elo+
Party 2
Martichoras
Martichoras
SacazipEsports
Martichoras
Level 24
God Stats
1W - 6L
1,164 SR
Queue Stats
20W - 34L
1,328 Elo+
Party 2
Bakasura
Bakasura
lkimer1
Bakasura
Level 37
God Stats
12W - 12L
1,381 SR
Queue Stats
95W - 86L
1,474 Elo+
Solo
Team Averages
Level 48
1,375 SR
1,309 Elo+

VS

Team Averages
Level 88
1,535 SR
1,439 Elo+
Anubis
Anubis
DipsiDanger16
Anubis
Level 128
God Stats
4W - 3L
1,735 SR
Queue Stats
12W - 21L
1,536 Elo+
Solo
Kali
Kali
NexOrgasma
Kali
Level 130
God Stats
0W - 3L
1,614 SR
Queue Stats
230W - 227L
1,462 Elo+
Solo
Thor
Thor
U1329981788
Thor
Level 108
God Stats
3W - 3L
1,591 SR
Queue Stats
29W - 20L
1,506 Elo+
Party 1
Bacchus
Bacchus
ariagna
Bacchus
Level 12
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 7L
1,238 Elo+
Party 1
Charybdis
Charybdis
ginopat22
Charybdis
Level 60
God Stats
7W - 5L
1,234 SR
Queue Stats
92W - 106L
1,452 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Thor
14
7 / 3 / 7
9,504
559
6,714
13,345
4,600
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Cunning

Jotunn's Cunning

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

<n>GLYPH - Every time you damage an enemy god with an ability you gain a stack of Wit. When you have a stack, your next non-ultimate ability that damages an enemy god gets 20% of its cooldown instantly refunded. After triggering this effect, all stacks are removed and you cannot gain stacks for 5s.

Hydra's Lament

Hydra's Lament

+40
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Warrior's Bane

Warrior's Bane

+25
Physical Power
+5
Physical Penetration

Cthulhu
Im_x_Gustavo
Cthulhu
14
2 / 1 / 18
9,723
572
8,109
11,617
10,668
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Chronos
Lukilios
Chronos
13
10 / 5 / 9
8,834
520
16,689
14,165
5,104
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Cyclopean Ring

Cyclopean Ring

+60
Magical Power
+25%
Attack Speed
+10%
Cooldown Reduction

PASSIVE - Your next basic attack against an enemy god deals bonus Magical Damage equal to 9% of the target's maximum Health. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Martichoras
SacazipEsports
Martichoras
12
10 / 2 / 0
9,191
541
6,128
7,333
2,484
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Warrior's Bane

Warrior's Bane

+25
Physical Power
+5
Physical Penetration

Bakasura
lkimer1
Bakasura
16
13 / 2 / 2
10,708
630
20,318
14,567
7,733
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Toxic Blade

Toxic Blade

+100
Health
+15%
Attack Speed
+15
Penetration
+7%
Movement Speed

PASSIVE - Enemy Gods hit by your basic attacks have 20% reduced Healing and 7% reduced Attack Speed while you gain 7% increased Attack Speed, stacking up to 3 times and lasting 5s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
16
11 / 9 / 0
11,005
647
22,736
17,977
9,185
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

14
1 / 6 / 2
8,572
504
4,487
19,587
8,626
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

11
1 / 7 / 1
7,541
444
4,184
13,050
5,366
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Bacchus
ariagna
Bacchus
10
0 / 2 / 2
7,053
415
2,005
9,823
8,800
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Charybdis
ginopat22
Charybdis
9
0 / 18 / 2
7,048
415
1,615
17,477
5,298
Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

Match Insights

Player Kills, Deaths, and Assists

78
Kill Participation
20
42
Kills
13
13
Deaths
42
36
Assists
7
Player
Kills
Deaths
Assists
KDA
L
11
9
0
1.22
W
Thor
7
3
7
3.5
W
Cthulhu
Im_x_Gustavo
Cthulhu
2
1
18
11
W
Chronos
Lukilios
Chronos
10
5
9
2.9
L
1
6
2
0.33
W
Martichoras
SacazipEsports
Martichoras
10
2
0
5
L
1
7
1
0.21
L
Bacchus
ariagna
Bacchus
0
2
2
0.5
L
Charybdis
ginopat22
Charybdis
0
18
2
0.06
W
Bakasura
lkimer1
Bakasura
13
2
2
7

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

57,958
Damage
35,027
61,027
Taken
77,914
30,589
Mitigated
37,275
17,661
Healing
10,555
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
22,736
660
0
4,216
17,977
9,185
646
5,727
11,864
76,864
0
W
Thor
6,714
1,854
0
3,450
13,345
4,600
150
6,138
7,207
0
50,849
W
Cthulhu
Im_x_Gustavo
Cthulhu
8,109
1,965
1,968
2,866
11,617
10,668
82
3,306
8,311
27,109
0
W
Chronos
Lukilios
Chronos
16,689
5,304
0
2,065
14,165
5,104
1,179
6,428
7,737
47,933
0
L
4,487
1,515
0
3,229
19,587
8,626
0
4,683
14,223
0
76,799
W
Martichoras
SacazipEsports
Martichoras
6,128
2,499
0
1,064
7,333
2,484
1,008
3,203
4,130
0
45,252
L
4,184
747
0
1,204
13,050
5,366
0
882
10,749
0
34,210
L
Bacchus
ariagna
Bacchus
2,005
116
0
1,890
9,823
8,800
0
5,005
4,751
11,366
0
L
Charybdis
ginopat22
Charybdis
1,615
776
0
16
17,477
5,298
1,012
8,501
8,851
0
22,028
W
Bakasura
lkimer1
Bakasura
20,318
14,793
0
6,248
14,567
7,733
1,969
5,666
8,901
0
65,610

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

47,960
Gold Earned
41,219
362
Minions Killed
324
0
Camps Cleared
0
1,508,637
Distance Traveled
1,333,756
14
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Anubis
11,005
647
97
6
0
265,055
0
W
Thor
9,504
559
77
5
0
338,431
5
W
Cthulhu
9,723
572
26
2
0
319,785
2
W
Chronos
8,834
520
63
4
0
300,584
0
L
Kali
8,572
504
114
7
0
312,949
7
W
Martichoras
9,191
541
76
4
0
202,744
7
L
Thor
7,541
444
67
4
0
246,104
0
L
Bacchus
7,053
415
15
1
0
285,619
0
L
Charybdis
7,048
415
31
2
0
224,029
0
W
Bakasura
10,708
630
120
7
0
347,093
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role