Player Matchup

Xing Tian
Xing Tian
ALoneApache
Xing Tian
Level 164
God Stats
9W - 5L
1,575 SR
Queue Stats
465W - 446L
1,475 Elo+
Party 2
Nox
Nox
IIlllIlI0IlIIlII
Nox
Level 43
God Stats
1W - 1L
1,500 SR
Queue Stats
90W - 120L
1,373 Elo+
Solo
Rama
Rama
SandMarine
Rama
Level 40
God Stats
3W - 4L
1,618 SR
Queue Stats
93W - 67L
1,557 Elo+
Solo
Thor
Thor
demigod844
Thor
Level 61
God Stats
0W - 2L
1,296 SR
Queue Stats
34W - 39L
1,457 Elo+
Solo
Amaterasu
Amaterasu
lionpaw85
Amaterasu
Level 145
God Stats
3W - 8L
1,500 SR
Queue Stats
418W - 404L
1,484 Elo+
Party 2
Team Averages
Level 91
1,498 SR
1,469 Elo+

VS

Team Averages
Level 158
1,552 SR
1,529 Elo+
Aphrodite
Aphrodite
FairyMcDuck
Aphrodite
Level 158
God Stats
3W - 4L
1,714 SR
Queue Stats
196W - 177L
1,521 Elo+
Party 1
Ishtar
Ishtar
Fre4kzN4tioN2
Ishtar
Level 156
God Stats
1W - 3L
1,529 SR
Queue Stats
226W - 206L
1,577 Elo+
Party 1
Olorun
Olorun
Lonely_Airstorm
Olorun
Level 128
God Stats
7W - 5L
1,647 SR
Queue Stats
211W - 195L
1,528 Elo+
Solo
Ao Kuang
Ao Kuang
ZenMartian
Ao Kuang
Level 191
God Stats
33W - 48L
1,375 SR
Queue Stats
1,360W - 1,267L
1,511 Elo+
Solo
Jormungandr
Jormungandr
baconbacksunday
Jormungandr
Level 159
God Stats
30W - 24L
1,496 SR
Queue Stats
197W - 197L
1,509 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Xing Tian
ALoneApache
Xing Tian
16
10 / 3 / 1
10,569
587
14,316
21,973
16,629
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

12
1 / 7 / 7
8,598
478
4,173
13,315
12,235
Protector's Mask

Protector's Mask

+125
Health
+100
Mana

PASSIVE - <font color='#F44242'>Decrease damage dealt by 6% + 0.25% per your god's level. <font color='#42F46E'>Decrease Damage Taken by 6% + 0.25% per your god's level. PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 bonus gold and restore 12 health and 15 mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. <n>Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Lotus Sickle

Lotus Sickle

+25
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - Any god affected by your ability heals gains 10 increased Physical and Magical Protection for 5 seconds.

15
3 / 2 / 4
8,913
495
11,390
13,061
5,925
Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Hidden Dagger

Hidden Dagger

+15
Physical Power

12
1 / 6 / 8
8,277
460
10,536
13,986
5,791
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Cunning

Jotunn's Cunning

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

<n>GLYPH - Every time you damage an enemy god with an ability you gain a stack of Wit. When you have a stack, your next non-ultimate ability that damages an enemy god gets 20% of its cooldown instantly refunded. After triggering this effect, all stacks are removed and you cannot gain stacks for 5s.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Mace

Mace

+10
Physical Power

Amaterasu
lionpaw85
Amaterasu
14
1 / 4 / 6
8,561
476
7,568
21,826
16,246
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Aphrodite
FairyMcDuck
Aphrodite
13
0 / 4 / 11
8,967
498
4,992
13,455
13,799
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Restoring Wand

Restoring Wand

+15
Magical Power
+50
Health
+50
Mana

14
6 / 4 / 3
9,380
521
11,727
13,470
5,339
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

14
2 / 4 / 8
8,822
490
13,524
12,988
6,153
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Ao Kuang
ZenMartian
Ao Kuang
20
10 / 2 / 5
12,114
673
10,182
15,287
7,409
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Perfected Rod of Tahuti

Perfected Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully damaging an enemy god with an ability applies a mark for 3s. Damaging them a second time with an ability consumes the mark and provides you 10% movement speed for 6s and reduces your ability cooldowns by 1.5s. Only one mark can be active at a time and cannot be applied for 6s after consuming a mark.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Jormungandr
baconbacksunday
Jormungandr
15
4 / 3 / 2
9,857
548
17,282
20,157
12,250
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

Match Insights

Player Kills, Deaths, and Assists

42
Kill Participation
51
16
Kills
22
22
Deaths
17
26
Assists
29
Player
Kills
Deaths
Assists
KDA
L
Xing Tian
ALoneApache
Xing Tian
10
3
1
3.5
W
Aphrodite
FairyMcDuck
Aphrodite
0
4
11
1.38
W
6
4
3
1.88
L
1
7
7
0.64
W
2
4
8
1.5
L
3
2
4
2.5
W
Ao Kuang
ZenMartian
Ao Kuang
10
2
5
6.25
W
Jormungandr
baconbacksunday
Jormungandr
4
3
2
1.67
L
1
6
8
0.83
L
Amaterasu
lionpaw85
Amaterasu
1
4
6
1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

47,983
Damage
57,707
84,161
Taken
75,357
56,826
Mitigated
44,950
19,664
Healing
26,334
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Xing Tian
ALoneApache
Xing Tian
14,316
688
0
4,072
21,973
16,629
525
13,485
8,488
80,780
0
W
Aphrodite
FairyMcDuck
Aphrodite
4,992
986
4,507
5,305
13,455
13,799
808
3,882
9,573
34,932
0
W
11,727
7,271
0
2,775
13,470
5,339
932
2,414
11,056
0
65,822
L
4,173
476
0
1,970
13,315
12,235
0
7,728
5,587
17,372
0
W
13,524
8,155
281
4,815
12,988
6,153
803
6,560
6,428
67,639
0
L
11,390
9,833
0
4,233
13,061
5,925
1,573
3,133
9,928
0
75,841
W
Ao Kuang
ZenMartian
Ao Kuang
10,182
2,515
0
3,824
15,287
7,409
0
1,719
13,568
123,332
0
W
Jormungandr
baconbacksunday
Jormungandr
17,282
6,552
0
4,827
20,157
12,250
230
3,914
16,243
79,822
0
L
10,536
3,185
0
160
13,986
5,791
0
5,983
8,003
0
51,725
L
Amaterasu
lionpaw85
Amaterasu
7,568
3,584
0
9,229
21,826
16,246
237
15,651
6,175
0
59,844

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

44,918
Gold Earned
49,140
414
Minions Killed
522
0
Camps Cleared
0
1,660,862
Distance Traveled
1,625,852
5
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Xing Tian
10,569
587
122
7
0
360,093
0
W
Aphrodite
8,967
498
42
2
0
294,822
0
W
Ishtar
9,380
521
102
6
0
327,849
0
L
Nox
8,598
478
20
1
0
295,184
1
W
Olorun
8,822
490
94
5
0
320,013
0
L
Rama
8,913
495
106
6
0
340,451
2
W
Ao Kuang
12,114
673
170
9
0
372,926
1
W
Jormungandr
9,857
548
114
6
0
310,242
1
L
Thor
8,277
460
61
3
0
283,598
0
L
Amaterasu
8,561
476
105
6
0
381,536
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role