Player Matchup

Ratatoskr
Ratatoskr
Daxince
Ratatoskr
Level 83
God Stats
0W - 2L
1,500 SR
Queue Stats
3W - 7L
1,706 Elo+
Party 1
Atlas
Atlas
Jehambe
Atlas
Level 114
God Stats
0W - 1L
1,500 SR
Queue Stats
11W - 16L
1,706 Elo+
Party 1
Ix Chel
Ix Chel
jermijermi
Ix Chel
Level 108
God Stats
0W - 1L
1,500 SR
Queue Stats
11W - 16L
1,706 Elo+
Party 1
Team Averages
Level 102
1,500 SR
1,706 Elo+

VS

Team Averages
Level 189
1,554 SR
1,982 Elo+
Baron Samedi
Baron Samedi
KOR3ANiZ3Dx
Baron Samedi
Level 204
God Stats
4W - 0L
1,328 SR
Queue Stats
355W - 57L
2,004 Elo+
Party 2
Tyr
Tyr
Khezify
Tyr
Level 205
God Stats
12W - 3L
1,835 SR
Queue Stats
781W - 118L
2,019 Elo+
Party 2
Sun Wukong
Sun Wukong
SSmorc
Sun Wukong
Level 157
God Stats
4W - 0L
1,500 SR
Queue Stats
680W - 169L
1,922 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ratatoskr
Daxince
Ratatoskr
12
3 / 7 / 1
8,896
809
8,672
17,329
9,061
Thistlethorn Acorn

Thistlethorn Acorn

+45
Physical Power
+6%
Movement Speed

PASSIVE: Enemies hit by Acorn Blast are debuffed, taking 5% additional damage from Ratatoskr's abilities, stacking up to 3 times. Acorn Blast now fires 5 Acorns.

Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Warrior's Bane

Warrior's Bane

+25
Physical Power
+5
Physical Penetration

Atlas
Jehambe
Atlas
11
1 / 7 / 3
7,139
649
6,090
17,943
16,394
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Ix Chel
jermijermi
Ix Chel
11
0 / 9 / 3
7,251
659
6,825
13,441
4,420
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Baron Samedi
KOR3ANiZ3Dx
Baron Samedi
15
11 / 2 / 10
10,828
984
19,981
11,629
5,727
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Last Gasp

Last Gasp

+70
Magical Power
+150
Health
+200
Mana
+15
Magical Penetration

PASSIVE - After healing an allied god with an ability you gain 10 Magical Power per 10% of their missing Health for 8s. This effect can only occur once every 8s.

Tyr
13
3 / 2 / 14
8,899
809
10,156
15,845
12,450
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Magi's Revenge

Magi's Revenge

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Protects you from a single hard Crowd Control effect once every 70 seconds. When this occurs, you gain 1s of Crowd Control immunity. <n>GLYPH - If an enemy God consumes your passive, they become Marked for Revenge for 5s, causing them to receive 10% more damage and granting allied Gods within 40 units 20% increased Movement Speed towards them.

Sun Wukong
SSmorc
Sun Wukong
15
9 / 1 / 13
9,729
884
16,372
15,330
13,656
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

11
Kill Participation
60
4
Kills
23
23
Deaths
5
7
Assists
37
Player
Kills
Deaths
Assists
KDA
L
Ratatoskr
Daxince
Ratatoskr
3
7
1
0.5
L
Atlas
Jehambe
Atlas
1
7
3
0.36
W
Baron Samedi
KOR3ANiZ3Dx
Baron Samedi
11
2
10
8
W
Tyr
3
2
14
5
W
Sun Wukong
SSmorc
Sun Wukong
9
1
13
15.5
L
Ix Chel
jermijermi
Ix Chel
0
9
3
0.17

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

21,587
Damage
46,509
48,713
Taken
42,804
29,875
Mitigated
31,833
1,365
Healing
17,100
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Ratatoskr
Daxince
Ratatoskr
8,672
1,189
0
541
17,329
9,061
0
8,654
8,132
0
17,168
L
Atlas
Jehambe
Atlas
6,090
2,239
0
0
17,943
16,394
0
7,611
9,531
13,882
0
W
Baron Samedi
KOR3ANiZ3Dx
Baron Samedi
19,981
2,536
4,062
5,050
11,629
5,727
635
2,968
8,464
56,407
0
W
Tyr
10,156
875
0
3,716
15,845
12,450
0
3,702
10,413
0
31,191
W
Sun Wukong
SSmorc
Sun Wukong
16,372
2,932
0
4,272
15,330
13,656
543
6,319
8,506
0
33,799
L
Ix Chel
jermijermi
Ix Chel
6,825
1,014
772
52
13,441
4,420
0
3,752
9,083
16,750
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

23,286
Gold Earned
29,456
54
Minions Killed
145
0
Camps Cleared
0
544,650
Distance Traveled
632,600
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Ratatoskr
8,896
809
19
2
0
203,535
0
L
Atlas
7,139
649
12
1
0
182,338
0
W
Baron Samedi
10,828
984
78
7
0
187,229
0
W
Tyr
8,899
809
44
4
0
229,366
0
W
Sun Wukong
9,729
884
23
2
0
216,005
0
L
Ix Chel
7,251
659
23
2
0
158,777
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role