Player Matchup

Ao Kuang
Ao Kuang
Masters
 
Ao Kuang
Masters
Level 173
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Athena
Athena
Masters
 
Athena
Masters
Level 157
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Danzaburou
Danzaburou
Masters
Róbin
Danzaburou
Masters
Level 201
God Stats
131W - 102L
1,779 SR
Queue Stats
1,294W - 1,233L
2,664 MMR
Party 1
Tyr
Tyr
Diamond I
lLightz
Tyr
Diamond I
Level 147
God Stats
58W - 42L
1,776 SR
Queue Stats
441W - 360L
2,534 MMR
Party 1
Anubis
Anubis
Masters
Ópalo
Anubis
Masters
Level 170
God Stats
21W - 23L
1,506 SR
Queue Stats
1,197W - 1,056L
2,744 MMR
Solo
Team Averages
Masters
Masters
Average Tier
Level 170
1,612 SR
2,188 MMR

VS

Team Averages
Diamond I
Diamond I
Average Tier
Level 185
1,682 SR
2,571 MMR
Jing Wei
Jing Wei
Diamond III
FrancoL3on
Jing Wei
Diamond III
Level 229
God Stats
27W - 27L
1,584 SR
Queue Stats
875W - 894L
2,358 MMR
Solo
Ravana
Ravana
Masters
Just zGoki
Ravana
Masters
Level 211
God Stats
51W - 37L
1,695 SR
Queue Stats
507W - 447L
2,951 MMR
Party 2
Fafnir
Fafnir
Masters
KalushaBWNoob
Fafnir
Masters
Level 109
God Stats
3W - 0L
1,729 SR
Queue Stats
400W - 361L
2,413 MMR
Solo
Hercules
Hercules
Diamond II
imastooor
Hercules
Diamond II
Level 129
God Stats
4W - 3L
1,725 SR
Queue Stats
128W - 123L
2,393 MMR
Solo
Thoth
Thoth
Masters
รтяykєя
Thoth
Masters
Level 248
God Stats
52W - 48L
1,677 SR
Queue Stats
380W - 326L
2,742 MMR
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ao Kuang
 
Ao Kuang
7
0 / 0 / 1
3,651
730
1,288
4,375
1,237
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Cursed Orb

Cursed Orb

+55
Magical Power
+15
Mp 5
+5
Magical Penetration
+2%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 10s and stack up to 4 times. Enemy gods provide 4 stacks.

Athena
 
Athena
1
0 / 0 / 0
2,463
493
0
0
0
Danzaburou
Róbin
Danzaburou
6
1 / 1 / 0
3,592
718
2,583
2,958
761
Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Tyr
7
2 / 0 / 0
3,787
757
2,472
4,472
2,793
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Mystical Earring

Mystical Earring

+15
Mp 5

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Anubis
Ópalo
Anubis
5
0 / 2 / 1
3,126
625
2,061
2,639
835
Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Bans
Ne ZhaSusanoHadesVamana

VS

Bans
RamaHe BoSurtrAphrodite
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Jing Wei
FrancoL3on
Jing Wei
5
0 / 1 / 1
3,264
653
1,922
3,885
766
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

Ravana
Just zGoki
Ravana
7
1 / 1 / 2
3,913
783
2,286
2,531
952
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

5
1 / 0 / 0
3,602
720
677
3,583
2,144
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Hercules
imastooor
Hercules
6
0 / 1 / 0
3,443
689
2,963
4,364
2,374
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

7
1 / 0 / 0
3,944
789
1,023
650
146
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Match Insights

Player Kills, Deaths, and Assists

5
Kill Participation
6
3
Kills
3
3
Deaths
3
2
Assists
3
Player
Kills
Deaths
Assists
KDA
L
Ao Kuang
 
Ao Kuang
0
0
1
0.5
L
Athena
 
Athena
0
0
0
0
W
Jing Wei
FrancoL3on
Jing Wei
0
1
1
0.5
W
Ravana
Just zGoki
Ravana
1
1
2
2
W
1
0
0
1
L
Danzaburou
Róbin
Danzaburou
1
1
0
1
W
Hercules
imastooor
Hercules
0
1
0
0
L
Tyr
2
0
0
2
L
Anubis
Ópalo
Anubis
0
2
1
0.25
W
1
0
0
1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

8,404
Damage
8,871
14,444
Taken
15,013
5,626
Mitigated
6,382
4,721
Healing
4,973
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Ao Kuang
 
Ao Kuang
1,288
298
0
712
4,375
1,237
0
580
3,795
20,805
0
L
Athena
 
Athena
0
0
0
0
0
0
0
0
0
0
0
W
Jing Wei
FrancoL3on
Jing Wei
1,922
1,375
0
1,251
3,885
766
0
1,853
2,032
0
15,669
W
Ravana
Just zGoki
Ravana
2,286
491
0
206
2,531
952
0
887
1,644
0
20,508
W
677
204
84
1,417
3,583
2,144
0
278
3,305
6,664
0
L
Danzaburou
Róbin
Danzaburou
2,583
1,593
0
507
2,958
761
0
487
2,471
0
15,772
W
Hercules
imastooor
Hercules
2,963
1,501
0
1,742
4,364
2,374
0
331
4,033
0
17,545
L
Tyr
2,472
731
0
2,990
4,472
2,793
0
0
4,472
0
15,548
L
Anubis
Ópalo
Anubis
2,061
221
0
512
2,639
835
0
633
2,006
11,838
0
W
1,023
118
0
273
650
146
0
0
650
18,114
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

16,619
Gold Earned
18,166
114
Minions Killed
148
0
Camps Cleared
0
499,227
Distance Traveled
577,202
0
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Ao Kuang
3,651
730
39
8
0
146,225
0
L
Athena
2,463
493
0
0
0
0
0
W
Jing Wei
3,264
653
29
6
0
125,624
2
W
Ravana
3,913
783
41
8
0
120,195
0
W
Fafnir
3,602
720
11
2
0
107,453
0
L
Danzaburou
3,592
718
32
6
0
121,532
0
W
Hercules
3,443
689
28
6
0
106,024
0
L
Tyr
3,787
757
27
5
0
120,134
0
L
Anubis
3,126
625
16
3
0
111,336
0
W
Thoth
3,944
789
39
8
0
117,906
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role