Player Matchup

Nike
Nike
 
Nike
Level 137
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Bacchus
Bacchus
AirborneArrow
Bacchus
Level 263
God Stats
8W - 3L
1,517 SR
Queue Stats
395W - 397L
1,472 Elo+
Solo
Awilix
Awilix
LmaoGaara
Awilix
Level 89
God Stats
36W - 13L
1,747 SR
Queue Stats
132W - 108L
1,542 Elo+
Solo
Morgan Le Fay
Morgan Le Fay
OGbloodysnorlax
Morgan Le Fay
Level 148
God Stats
7W - 5L
1,348 SR
Queue Stats
178W - 160L
1,488 Elo+
Solo
Heimdallr
Heimdallr
TrapLand507
Heimdallr
Level 142
God Stats
4W - 2L
1,952 SR
Queue Stats
159W - 164L
1,418 Elo+
Solo
Team Averages
Level 156
1,613 SR
1,484 Elo+

VS

Team Averages
Level 104
1,591 SR
1,491 Elo+
Baron Samedi
Baron Samedi
LastCall315
Baron Samedi
Level 142
God Stats
12W - 25L
1,278 SR
Queue Stats
406W - 395L
1,519 Elo+
Solo
Surtr
Surtr
Monkey__Wingz
Surtr
Level 107
God Stats
39W - 41L
1,560 SR
Queue Stats
394W - 366L
1,539 Elo+
Solo
Ymir
Ymir
monster101hunter
Ymir
Level 128
God Stats
10W - 6L
1,872 SR
Queue Stats
382W - 361L
1,508 Elo+
Solo
Cliodhna
Cliodhna
redlegz32
Cliodhna
Level 74
God Stats
14W - 8L
1,623 SR
Queue Stats
32W - 30L
1,407 Elo+
Solo
Izanami
Izanami
theirish_3
Izanami
Level 68
God Stats
36W - 37L
1,624 SR
Queue Stats
206W - 214L
1,482 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Nike
 
Nike
12
1 / 0 / 6
7,107
592
7,957
11,013
10,812
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Bacchus
10
1 / 0 / 8
6,577
548
4,334
7,254
7,048
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Awilix
LmaoGaara
Awilix
11
6 / 2 / 4
7,534
628
8,007
10,081
3,644
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Morgan Le Fay
OGbloodysnorlax
Morgan Le Fay
13
6 / 1 / 2
8,098
675
4,899
4,872
1,816
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Heimdallr
TrapLand507
Heimdallr
10
1 / 1 / 6
6,251
521
5,459
6,406
2,754
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Baron Samedi
LastCall315
Baron Samedi
10
0 / 4 / 0
6,160
513
2,388
8,025
3,438
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

11
0 / 4 / 0
6,437
536
7,346
14,066
6,707
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

9
2 / 1 / 2
6,449
537
4,523
8,785
7,135
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Cleric's Cloak

Cleric's Cloak

+15
Physical Protection
+15
Magical Protection
+5%
Cooldown Reduction

Cliodhna
redlegz32
Cliodhna
11
0 / 2 / 1
6,237
520
2,402
9,038
3,127
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Izanami
theirish_3
Izanami
10
2 / 4 / 0
6,343
529
4,654
9,062
3,246
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Match Insights

Player Kills, Deaths, and Assists

41
Kill Participation
7
15
Kills
4
4
Deaths
15
26
Assists
3
Player
Kills
Deaths
Assists
KDA
W
Nike
 
Nike
1
0
6
4
W
Bacchus
1
0
8
5
L
Baron Samedi
LastCall315
Baron Samedi
0
4
0
0
W
Awilix
LmaoGaara
Awilix
6
2
4
4
L
0
4
0
0
W
Morgan Le Fay
OGbloodysnorlax
Morgan Le Fay
6
1
2
7
W
Heimdallr
TrapLand507
Heimdallr
1
1
6
4
L
2
1
2
3
L
Cliodhna
redlegz32
Cliodhna
0
2
1
0.25
L
Izanami
theirish_3
Izanami
2
4
0
0.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

30,656
Damage
21,313
39,626
Taken
48,976
26,074
Mitigated
23,653
9,510
Healing
9,727
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Nike
 
Nike
7,957
971
0
2,570
11,013
10,812
0
664
10,349
1,782
55,813
W
Bacchus
4,334
431
0
2,604
7,254
7,048
441
2,184
4,951
20,854
0
L
Baron Samedi
LastCall315
Baron Samedi
2,388
116
0
1,511
8,025
3,438
0
3,582
4,443
35,481
0
W
Awilix
LmaoGaara
Awilix
8,007
4,299
0
1,110
10,081
3,644
1,003
1,763
8,272
0
43,870
L
7,346
2,467
0
3,453
14,066
6,707
31
1,864
12,202
952
53,471
W
Morgan Le Fay
OGbloodysnorlax
Morgan Le Fay
4,899
557
0
1,145
4,872
1,816
556
1,200
3,618
53,289
0
W
Heimdallr
TrapLand507
Heimdallr
5,459
1,536
0
2,081
6,406
2,754
485
1,129
5,277
0
41,102
L
4,523
1,085
0
1,117
8,785
7,135
0
1,683
7,102
14,323
0
L
Cliodhna
redlegz32
Cliodhna
2,402
229
119
1,319
9,038
3,127
0
908
8,130
0
50,229
L
Izanami
theirish_3
Izanami
4,654
3,181
333
1,875
9,062
3,246
1,226
2,161
6,901
0
47,924

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

35,567
Gold Earned
31,626
346
Minions Killed
364
0
Camps Cleared
0
1,305,178
Distance Traveled
1,287,738
4
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Nike
7,107
592
99
8
0
244,445
1
W
Bacchus
6,577
548
19
2
0
267,169
0
L
Baron Samedi
6,160
513
80
7
0
257,257
0
W
Awilix
7,534
628
68
6
0
291,116
0
L
Surtr
6,437
536
87
7
0
256,208
0
W
Morgan Le Fay
8,098
675
92
8
0
265,797
3
W
Heimdallr
6,251
521
68
6
0
236,651
0
L
Ymir
6,449
537
15
1
0
236,020
0
L
Cliodhna
6,237
520
89
7
0
303,341
4
L
Izanami
6,343
529
93
8
0
234,912
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role