Player Matchup

Hera
Hera
KING_OF_WASABI
Hera
Level 123
God Stats
2W - 1L
1,313 SR
Queue Stats
131W - 118L
1,472 Elo+
Solo
Izanami
Izanami
Lancec15
Izanami
Level 107
God Stats
3W - 7L
1,128 SR
Queue Stats
401W - 390L
1,471 Elo+
Solo
Tiamat
Tiamat
Letal Quack
Tiamat
Level 159
God Stats
12W - 11L
1,614 SR
Queue Stats
409W - 408L
1,572 Elo+
Solo
Yemoja
Yemoja
NoodyBar
Yemoja
Level 156
God Stats
1W - 1L
1,500 SR
Queue Stats
122W - 105L
1,502 Elo+
Solo
Hou Yi
Hou Yi
zealouscone00
Hou Yi
Level 156
God Stats
5W - 5L
1,504 SR
Queue Stats
289W - 314L
1,524 Elo+
Solo
Team Averages
Level 140
1,412 SR
1,508 Elo+

VS

Team Averages
Level 105
1,529 SR
1,515 Elo+
Freya
Freya
Kochman63
Freya
Level 75
God Stats
0W - 1L
1,500 SR
Queue Stats
2W - 3L
1,592 Elo+
Party 1
Set
Set
MadWorldMike750
Set
Level 128
God Stats
0W - 1L
1,500 SR
Queue Stats
226W - 245L
1,429 Elo+
Solo
Gilgamesh
Gilgamesh
Ravenous814
Gilgamesh
Level 122
God Stats
3W - 6L
1,454 SR
Queue Stats
112W - 97L
1,491 Elo+
Solo
Nox
Nox
Sohhet
Nox
Level 69
God Stats
0W - 1L
1,500 SR
Queue Stats
2W - 5L
1,592 Elo+
Party 1
Hel
Hel
elrough
Hel
Level 129
God Stats
1W - 4L
1,691 SR
Queue Stats
266W - 286L
1,469 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
17
8 / 3 / 12
10,449
950
17,887
8,402
3,464
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Izanami
Lancec15
Izanami
15
5 / 2 / 9
9,426
857
7,391
11,466
5,278
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Tiamat
15
3 / 2 / 12
9,195
836
12,686
9,193
6,769
Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Yemoja
NoodyBar
Yemoja
15
1 / 1 / 17
9,720
884
3,645
14,629
10,265
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Fae-Blessed Hoops

Fae-Blessed Hoops

+40
Magical Protections
+250
Health
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - Each time an allied god dies within 70 units of you or you heal an allied god with an ability, a flower drops from your ally that can be picked up by you or an allied god. After healing with an ability, you cannot drop more flowers this way for 10s. Picking up the flower gives that god a shield equal to 5% of their Max HP that lasts for 8s. Flowers last 7s on ground. Picking up a new flower refreshes shield.

Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Rod of Healing

Rod of Healing

+55
Magical Power
+75
Health
+75
Mana

16
4 / 2 / 12
9,430
857
11,393
10,744
5,169
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Freya
Kochman63
Freya
16
2 / 5 / 4
8,598
782
8,526
11,384
6,235
Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Hastened Ring

Hastened Ring

+55
Magical Power
+25%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy God with a Basic Attack grants Haste for 6s, causing you to be immune from Basic Attack Movement Penalty. (Internal Cooldown 25s)

Emerald Ring

Emerald Ring

+20
Magical Power
+5%
Attack Speed

14
3 / 3 / 4
8,411
765
8,714
9,315
5,907
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

The Crusher

The Crusher

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 35% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Y10 Spiked Gauntlet

Y10 Spiked Gauntlet

+7
Physical Power
+2%
Physical Lifesteal

Gilgamesh
Ravenous814
Gilgamesh
14
2 / 5 / 3
7,947
722
8,123
14,150
15,871
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Breastplate

Breastplate

+20
Physical Protection

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Nox
Sohhet
Nox
14
1 / 5 / 7
8,099
736
5,707
9,357
4,946
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Hel
13
0 / 4 / 9
7,771
706
8,013
13,885
10,700
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Fae-Blessed Hoops

Fae-Blessed Hoops

+40
Magical Protections
+250
Health
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - Each time an allied god dies within 70 units of you or you heal an allied god with an ability, a flower drops from your ally that can be picked up by you or an allied god. After healing with an ability, you cannot drop more flowers this way for 10s. Picking up the flower gives that god a shield equal to 5% of their Max HP that lasts for 8s. Flowers last 7s on ground. Picking up a new flower refreshes shield.

Lotus Sickle

Lotus Sickle

+25
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - Any god affected by your ability heals gains 10 increased Physical and Magical Protection for 5 seconds.

Rod of Healing

Rod of Healing

+55
Magical Power
+75
Health
+75
Mana

Match Insights

Player Kills, Deaths, and Assists

83
Kill Participation
35
21
Kills
8
10
Deaths
22
62
Assists
27
Player
Kills
Deaths
Assists
KDA
W
8
3
12
4.67
L
Freya
Kochman63
Freya
2
5
4
0.8
W
Izanami
Lancec15
Izanami
5
2
9
4.75
W
Tiamat
3
2
12
4.5
L
3
3
4
1.67
W
Yemoja
NoodyBar
Yemoja
1
1
17
9.5
L
Gilgamesh
Ravenous814
Gilgamesh
2
5
3
0.7
L
Nox
Sohhet
Nox
1
5
7
0.9
L
Hel
0
4
9
1.13
W
4
2
12
5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

53,002
Damage
39,083
54,434
Taken
58,091
30,945
Mitigated
43,659
26,387
Healing
18,432
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
17,887
4,483
1,271
1,081
8,402
3,464
888
2,606
5,707
33,624
0
L
Freya
Kochman63
Freya
8,526
2,331
0
1,879
11,384
6,235
621
7,544
3,671
22,763
0
W
Izanami
Lancec15
Izanami
7,391
4,778
987
1,664
11,466
5,278
3,622
5,522
5,757
0
26,328
W
Tiamat
12,686
560
252
1,056
9,193
6,769
738
3,554
5,488
23,037
0
L
8,714
3,033
1,001
1,811
9,315
5,907
192
5,059
4,056
0
18,650
W
Yemoja
NoodyBar
Yemoja
3,645
1,438
12,122
5,562
14,629
10,265
520
4,783
9,670
8,634
0
L
Gilgamesh
Ravenous814
Gilgamesh
8,123
1,573
715
1,350
14,150
15,871
324
8,064
5,887
0
14,056
L
Nox
Sohhet
Nox
5,707
261
169
343
9,357
4,946
638
6,150
3,080
13,682
0
L
Hel
8,013
408
5,236
5,928
13,885
10,700
185
6,338
7,179
15,362
0
W
11,393
5,131
1,045
1,347
10,744
5,169
2,193
5,781
4,658
0
24,442

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

48,220
Gold Earned
40,826
135
Minions Killed
101
0
Camps Cleared
0
1,013,038
Distance Traveled
968,584
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Hera
10,449
950
40
4
0
196,360
0
L
Freya
8,598
782
40
4
0
178,084
0
W
Izanami
9,426
857
31
3
0
199,777
0
W
Tiamat
9,195
836
21
2
0
215,290
0
L
Set
8,411
765
22
2
0
179,316
0
W
Yemoja
9,720
884
13
1
0
213,268
0
L
Gilgamesh
7,947
722
8
1
0
207,702
0
L
Nox
8,099
736
21
2
0
196,900
0
L
Hel
7,771
706
10
1
0
206,582
0
W
Hou Yi
9,430
857
30
3
0
188,343
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role