Player Matchup

Cabrakan
Cabrakan
D4RTHKITKAT
Cabrakan
Level 62
God Stats
0W - 1L
1,500 SR
Queue Stats
3W - 7L
1,400 Elo+
Party 1
Raijin
Raijin
SheLuvTina
Raijin
Level 88
God Stats
0W - 1L
1,500 SR
Queue Stats
27W - 33L
1,498 Elo+
Party 1
Loki
Loki
Verbalary
Loki
Level 135
God Stats
0W - 2L
1,358 SR
Queue Stats
20W - 20L
1,464 Elo+
Party 1
Medusa
Medusa
Xx-VicNota787-xX
Medusa
Level 149
God Stats
9W - 10L
1,593 SR
Queue Stats
108W - 93L
1,467 Elo+
Solo
Bakasura
Bakasura
iReinfall
Bakasura
Level 119
God Stats
0W - 1L
1,500 SR
Queue Stats
47W - 57L
1,478 Elo+
Solo
Team Averages
Level 111
1,490 SR
1,461 Elo+

VS

Team Averages
Level 121
1,534 SR
1,536 Elo+
Cu Chulainn
Cu Chulainn
PsychoPanda1394
Cu Chulainn
Level 104
God Stats
22W - 25L
1,514 SR
Queue Stats
1,003W - 942L
1,581 Elo+
Solo
Cupid
Cupid
PuffyOne6782329
Cupid
Level 145
God Stats
15W - 13L
1,438 SR
Queue Stats
362W - 361L
1,500 Elo+
Solo
Ymir
Ymir
ShiroYKTV
Ymir
Level 103
God Stats
7W - 4L
1,709 SR
Queue Stats
169W - 151L
1,592 Elo+
Solo
Nox
Nox
complexmender65
Nox
Level 127
God Stats
2W - 1L
1,473 SR
Queue Stats
27W - 32L
1,486 Elo+
Solo
Cliodhna
Cliodhna
x itz P NUT x
Cliodhna
Level 125
God Stats
24W - 13L
1,534 SR
Queue Stats
103W - 85L
1,522 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cabrakan
D4RTHKITKAT
Cabrakan
9
1 / 6 / 3
5,709
408
3,249
10,508
10,722
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Magi's Cloak

Magi's Cloak

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Protects you from a single hard Crowd Control effect once every 70 seconds. When this occurs, you gain 1s of Crowd Control immunity.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Raijin
SheLuvTina
Raijin
12
3 / 7 / 7
7,635
545
9,967
10,881
3,910
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Magic Focus

Magic Focus

+20
Magical Power

Loki
12
3 / 1 / 7
7,461
533
8,266
9,952
6,841
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Sage's Stone

Sage's Stone

+20
Physical Protection
+20
Magical Protection
+150
Health

14
4 / 0 / 0
8,043
575
6,750
4,660
1,717
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Bakasura
iReinfall
Bakasura
13
3 / 2 / 1
7,528
538
5,000
12,616
5,258
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

Bladed Boomerang

Bladed Boomerang

+30
Physical Power
+20%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your next basic attack on an enemy god creates a deployable that, when picked up, provides you with 2% Movement Speed and 10% Critical Strike Chance for 10s. This effect stacks up to 3 times and can only occur once every 2 seconds.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cu Chulainn
PsychoPanda1394
Cu Chulainn
12
6 / 3 / 2
8,040
574
7,078
13,808
13,566
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

12
0 / 2 / 0
7,044
503
2,462
10,348
4,057
Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Ymir
11
2 / 3 / 5
7,124
509
2,613
10,543
8,560
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

12
2 / 3 / 3
7,486
535
3,834
7,647
2,903
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Cliodhna
x itz P NUT x
Cliodhna
13
4 / 4 / 4
7,763
555
9,235
13,094
5,044
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Match Insights

Player Kills, Deaths, and Assists

32
Kill Participation
28
14
Kills
14
16
Deaths
15
18
Assists
14
Player
Kills
Deaths
Assists
KDA
L
Cabrakan
D4RTHKITKAT
Cabrakan
1
6
3
0.42
W
Cu Chulainn
PsychoPanda1394
Cu Chulainn
6
3
2
2.33
W
0
2
0
0
L
Raijin
SheLuvTina
Raijin
3
7
7
0.93
W
Ymir
2
3
5
1.5
L
Loki
3
1
7
6.5
L
4
0
0
4
W
2
3
3
1.17
L
Bakasura
iReinfall
Bakasura
3
2
1
1.75
W
Cliodhna
x itz P NUT x
Cliodhna
4
4
4
1.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

33,232
Damage
25,222
48,617
Taken
55,440
28,448
Mitigated
34,130
6,130
Healing
13,165
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Cabrakan
D4RTHKITKAT
Cabrakan
3,249
594
0
835
10,508
10,722
62
287
10,221
17,763
0
W
Cu Chulainn
PsychoPanda1394
Cu Chulainn
7,078
1,445
0
2,800
13,808
13,566
120
4,233
8,729
0
46,667
W
2,462
1,037
134
5,206
10,348
4,057
0
275
10,073
0
54,193
L
Raijin
SheLuvTina
Raijin
9,967
1,685
0
696
10,881
3,910
46
2,430
8,451
56,006
0
W
Ymir
2,613
378
0
1,867
10,543
8,560
0
1,928
8,615
17,242
0
L
Loki
8,266
1,978
0
373
9,952
6,841
0
1,445
8,507
0
43,294
L
6,750
3,026
0
1,676
4,660
1,717
891
594
4,066
0
60,867
W
3,834
473
0
617
7,647
2,903
568
3,296
4,250
50,152
0
L
Bakasura
iReinfall
Bakasura
5,000
3,577
0
2,550
12,616
5,258
0
1,691
10,925
0
56,734
W
Cliodhna
x itz P NUT x
Cliodhna
9,235
2,285
0
2,541
13,094
5,044
0
2,909
10,041
0
52,478

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

36,376
Gold Earned
37,457
357
Minions Killed
372
0
Camps Cleared
0
1,393,906
Distance Traveled
1,368,069
8
Wards Purchased
8
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Cabrakan
5,709
408
16
1
0
251,771
0
W
Cu Chulainn
8,040
574
79
6
0
229,039
0
W
Cupid
7,044
503
100
7
0
265,180
2
L
Raijin
7,635
545
79
6
0
248,514
0
W
Ymir
7,124
509
23
2
0
279,161
6
L
Loki
7,461
533
63
5
0
291,891
0
L
Medusa
8,043
575
84
6
0
281,849
4
W
Nox
7,486
535
91
7
0
283,277
0
L
Bakasura
7,528
538
115
8
0
319,881
4
W
Cliodhna
7,763
555
79
6
0
311,412
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role