Player Matchup

Heimdallr
Heimdallr
Cúmsock
Heimdallr
Level 17
God Stats
6W - 1L
1,454 SR
Queue Stats
93W - 66L
1,651 Elo+
Party 2
Merlin
Merlin
DrawingBoard
Merlin
Level 17
God Stats
4W - 3L
1,499 SR
Queue Stats
76W - 54L
1,597 Elo+
Party 2
Thor
Thor
Intrigue
Thor
Level 102
God Stats
7W - 2L
1,810 SR
Queue Stats
72W - 71L
1,599 Elo+
Party 2
Cthulhu
Cthulhu
Kdot98
Cthulhu
Level 39
God Stats
1W - 0L
1,500 SR
Queue Stats
18W - 10L
1,441 Elo+
Party 3
Hercules
Hercules
pasta23
Hercules
Level 28
God Stats
1W - 1L
1,500 SR
Queue Stats
16W - 10L
1,441 Elo+
Party 3
Team Averages
Level 41
1,553 SR
1,546 Elo+

VS

Team Averages
Level 38
1,459 SR
1,404 Elo+
Kumbhakarna
Kumbhakarna
AndrewDogMeat
Kumbhakarna
Level 8
God Stats
0W - 1L
1,500 SR
Queue Stats
6W - 9L
1,266 Elo+
Party 1
Nemesis
Nemesis
OffSweat
Nemesis
Level 49
God Stats
1W - 1L
1,500 SR
Queue Stats
37W - 49L
1,429 Elo+
Party 1
Chaac
Chaac
ShmellMe
Chaac
Level 4
God Stats
1W - 2L
1,297 SR
Queue Stats
4W - 4L
1,266 Elo+
Party 1
Merlin
Merlin
Siruped
Merlin
Level 67
God Stats
1W - 3L
1,500 SR
Queue Stats
70W - 62L
1,508 Elo+
Party 1
Anhur
Anhur
asiansupersaiyan
Anhur
Level 63
God Stats
4W - 2L
1,500 SR
Queue Stats
83W - 61L
1,550 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Heimdallr
Cúmsock
Heimdallr
11
3 / 0 / 2
6,521
593
8,592
6,029
2,563
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Merlin
13
2 / 1 / 6
7,766
706
5,030
4,537
1,503
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Thor
13
7 / 0 / 2
8,041
731
4,865
7,565
2,846
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Cthulhu
Kdot98
Cthulhu
9
0 / 2 / 5
6,088
553
7,329
9,359
5,429
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Hercules
pasta23
Hercules
11
4 / 2 / 2
7,140
649
5,619
8,772
6,892
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Breastplate of Regrowth

Breastplate of Regrowth

+50
Physical Protection
+300
Mana
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 20% Movement Speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This effect can only occur once every 10 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Kumbhakarna
AndrewDogMeat
Kumbhakarna
8
1 / 1 / 1
5,270
479
2,121
12,358
8,524
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Cleric's Cloak

Cleric's Cloak

+15
Physical Protection
+15
Magical Protection
+5%
Cooldown Reduction

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

Nemesis
OffSweat
Nemesis
10
1 / 4 / 1
5,774
525
3,896
10,412
3,278
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Chaac
ShmellMe
Chaac
9
1 / 5 / 0
5,826
530
4,776
9,526
6,305
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Breastplate of Regrowth

Breastplate of Regrowth

+50
Physical Protection
+300
Mana
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 20% Movement Speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This effect can only occur once every 10 seconds.

Merlin
Siruped
Merlin
12
2 / 4 / 0
6,485
590
2,880
6,937
2,014
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

8
0 / 2 / 1
4,890
445
5,779
7,975
2,780
Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Match Insights

Player Kills, Deaths, and Assists

33
Kill Participation
8
16
Kills
5
5
Deaths
16
17
Assists
3
Player
Kills
Deaths
Assists
KDA
L
Kumbhakarna
AndrewDogMeat
Kumbhakarna
1
1
1
1.5
W
Heimdallr
Cúmsock
Heimdallr
3
0
2
4
W
Merlin
2
1
6
5
W
Thor
7
0
2
8
W
Cthulhu
Kdot98
Cthulhu
0
2
5
1.25
L
Nemesis
OffSweat
Nemesis
1
4
1
0.38
L
Chaac
ShmellMe
Chaac
1
5
0
0.2
L
Merlin
Siruped
Merlin
2
4
0
0.5
L
0
2
1
0.25
W
Hercules
pasta23
Hercules
4
2
2
2.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

31,435
Damage
19,452
36,262
Taken
47,208
19,233
Mitigated
22,901
10,550
Healing
7,483
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Kumbhakarna
AndrewDogMeat
Kumbhakarna
2,121
399
0
2,136
12,358
8,524
0
4,825
7,533
12,286
0
W
Heimdallr
Cúmsock
Heimdallr
8,592
4,174
0
3,276
6,029
2,563
712
690
5,339
0
51,089
W
Merlin
5,030
400
0
1,088
4,537
1,503
0
1,035
3,312
63,249
0
W
Thor
4,865
410
0
1,000
7,565
2,846
304
320
7,169
0
57,333
W
Cthulhu
Kdot98
Cthulhu
7,329
409
1,503
1,597
9,359
5,429
0
2,582
6,669
18,272
0
L
Nemesis
OffSweat
Nemesis
3,896
1,599
0
991
10,412
3,278
0
2,014
8,398
0
38,733
L
Chaac
ShmellMe
Chaac
4,776
949
0
1,208
9,526
6,305
0
0
9,526
0
32,110
L
Merlin
Siruped
Merlin
2,880
457
0
500
6,937
2,014
0
2,477
4,460
39,633
0
L
5,779
3,176
0
2,648
7,975
2,780
0
3,043
4,932
0
28,249
W
Hercules
pasta23
Hercules
5,619
3,171
0
2,086
8,772
6,892
0
0
8,772
0
40,516

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

35,556
Gold Earned
28,245
385
Minions Killed
260
0
Camps Cleared
0
1,175,220
Distance Traveled
1,157,631
8
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Kumbhakarna
5,270
479
9
1
0
240,279
0
W
Heimdallr
6,521
593
79
7
0
200,341
2
W
Merlin
7,766
706
105
10
0
227,499
0
W
Thor
8,041
731
105
10
0
265,210
4
W
Cthulhu
6,088
553
15
1
0
232,386
0
L
Nemesis
5,774
525
63
6
0
265,123
1
L
Chaac
5,826
530
54
5
0
238,216
0
L
Merlin
6,485
590
81
7
0
213,723
1
L
Anhur
4,890
445
53
5
0
200,290
0
W
Hercules
7,140
649
81
7
0
249,784
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role