Player Matchup

Cthulhu
Cthulhu
Mhor89
Cthulhu
Level 27
God Stats
0W - 1L
1,500 SR
Queue Stats
11W - 8L
1,462 Elo+
Party 2
The Morrigan
The Morrigan
killzone7401
The Morrigan
Level 41
God Stats
0W - 3L
1,255 SR
Queue Stats
129W - 131L
1,368 Elo+
Solo
King Arthur
King Arthur
tubiduba
King Arthur
Level 63
God Stats
5W - 7L
1,628 SR
Queue Stats
95W - 82L
1,482 Elo+
Party 2
Team Averages
Level 44
1,461 SR
1,438 Elo+

VS

Team Averages
Level 63
1,722 SR
1,419 Elo+
Kuzenbo
Kuzenbo
Boriskaа
Kuzenbo
Level 82
God Stats
4W - 2L
1,618 SR
Queue Stats
95W - 70L
1,555 Elo+
Solo
Ne Zha
Ne Zha
Presa canario8
Ne Zha
Level 62
God Stats
2W - 4L
1,608 SR
Queue Stats
98W - 117L
1,412 Elo+
Party 1
Morgan Le Fay
Morgan Le Fay
WildLeo1908
Morgan Le Fay
Level 45
God Stats
6W - 5L
1,941 SR
Queue Stats
63W - 94L
1,291 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cthulhu
Mhor89
Cthulhu
13
2 / 4 / 0
7,616
692
8,844
12,527
10,726
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

The Morrigan
killzone7401
The Morrigan
13
0 / 2 / 1
7,459
678
5,582
7,117
2,407
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Apprentice Staff

Apprentice Staff

+50
Magical Power
+10%
Cooldown Reduction

King Arthur
tubiduba
King Arthur
11
0 / 4 / 1
7,128
648
9,341
15,192
11,708
Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Kuzenbo
Boriskaа
Kuzenbo
13
0 / 0 / 8
8,473
770
7,137
12,283
12,694
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

14
9 / 0 / 1
9,650
877
12,195
11,591
5,811
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Mace

Mace

+10
Physical Power

Morgan Le Fay
WildLeo1908
Morgan Le Fay
14
1 / 2 / 7
8,047
732
7,254
7,404
3,597
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Tablet of Destinies

Tablet of Destinies

+65
Magical Power
+100
Health
+300
Mana

PASSIVE - Your next successful damaging ability on an enemy god grants a stack of Wisdom. For each stack of Wisdom you have, your abilities deal 0.1% of your Max Mana as True Damage to enemy gods. You may only gain one stack and deal damage every 2s, and can only gain stacks once per god per ability hit. Max 50 stacks.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Magic Focus

Magic Focus

+20
Magical Power

Match Insights

Player Kills, Deaths, and Assists

4
Kill Participation
26
2
Kills
10
10
Deaths
2
2
Assists
16
Player
Kills
Deaths
Assists
KDA
W
Kuzenbo
Boriskaа
Kuzenbo
0
0
8
4
L
Cthulhu
Mhor89
Cthulhu
2
4
0
0.5
W
9
0
1
9.5
W
Morgan Le Fay
WildLeo1908
Morgan Le Fay
1
2
7
2.25
L
The Morrigan
killzone7401
The Morrigan
0
2
1
0.25
L
King Arthur
tubiduba
King Arthur
0
4
1
0.13

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

23,767
Damage
26,586
34,836
Taken
31,278
24,841
Mitigated
22,102
2,268
Healing
6,872
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Kuzenbo
Boriskaа
Kuzenbo
7,137
3,277
1,688
1,727
12,283
12,694
32
5,743
6,033
16,583
0
L
Cthulhu
Mhor89
Cthulhu
8,844
1,205
349
1,272
12,527
10,726
0
6,023
6,385
23,476
387
W
12,195
3,562
0
3,326
11,591
5,811
0
3,342
7,863
0
54,757
W
Morgan Le Fay
WildLeo1908
Morgan Le Fay
7,254
510
0
131
7,404
3,597
0
2,870
4,303
28,818
0
L
The Morrigan
killzone7401
The Morrigan
5,582
960
0
160
7,117
2,407
0
2,903
4,093
28,371
2,414
L
King Arthur
tubiduba
King Arthur
9,341
1,239
0
487
15,192
11,708
0
5,235
9,900
0
28,142

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

22,203
Gold Earned
26,170
128
Minions Killed
145
0
Camps Cleared
0
602,444
Distance Traveled
640,136
3
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Kuzenbo
8,473
770
23
2
0
215,896
0
L
Cthulhu
7,616
692
26
2
0
204,051
0
W
Ne Zha
9,650
877
80
7
0
231,547
0
W
Morgan Le Fay
8,047
732
42
4
0
192,693
0
L
The Morrigan
7,459
678
64
6
0
194,832
2
L
King Arthur
7,128
648
38
3
0
203,561
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role