Player Matchup

Eset
Eset
MrIruam
Eset
Level 144
God Stats
3W - 3L
1,659 SR
Queue Stats
136W - 140L
1,436 Elo+
Solo
Arachne
Arachne
SirCristiaan
Arachne
Level 159
God Stats
3W - 1L
1,785 SR
Queue Stats
468W - 471L
1,458 Elo+
Solo
Hercules
Hercules
Someliedecasada
Hercules
Level 113
God Stats
1W - 3L
1,279 SR
Queue Stats
16W - 15L
1,442 Elo+
Solo
Baron Samedi
Baron Samedi
dark_sider_190
Baron Samedi
Level 81
God Stats
1W - 1L
1,281 SR
Queue Stats
107W - 120L
1,385 Elo+
Party 1
Danzaburou
Danzaburou
viniciuscosta31
Danzaburou
Level 68
God Stats
1W - 0L
1,500 SR
Queue Stats
43W - 54L
1,396 Elo+
Party 1
Team Averages
Level 113
1,501 SR
1,424 Elo+

VS

Team Averages
Level 95
1,425 SR
1,463 Elo+
Bastet
Bastet
 
Bastet
Level 99
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Bakasura
Bakasura
MAX_LIMA_2001
Bakasura
Level 61
God Stats
1W - 3L
1,500 SR
Queue Stats
165W - 179L
1,452 Elo+
Party 2
Janus
Janus
ReNeGaDoSk9
Janus
Level 145
God Stats
3W - 6L
1,313 SR
Queue Stats
237W - 220L
1,475 Elo+
Solo
Izanami
Izanami
dark-captain373
Izanami
Level 102
God Stats
4W - 5L
1,534 SR
Queue Stats
436W - 435L
1,444 Elo+
Party 2
Gilgamesh
Gilgamesh
drf_joao159
Gilgamesh
Level 67
God Stats
0W - 2L
1,281 SR
Queue Stats
102W - 102L
1,443 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Eset
MrIruam
Eset
14
5 / 0 / 2
8,883
740
7,294
4,795
1,714
Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Arachne
SirCristiaan
Arachne
10
3 / 1 / 3
6,855
571
6,364
11,922
4,290
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Y10 Spiked Gauntlet

Y10 Spiked Gauntlet

+7
Physical Power
+2%
Physical Lifesteal

Hercules
12
6 / 2 / 1
7,733
644
10,511
14,129
10,809
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Breastplate of Regrowth

Breastplate of Regrowth

+50
Physical Protection
+300
Mana
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 20% Movement Speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This effect can only occur once every 10 seconds.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Baron Samedi
dark_sider_190
Baron Samedi
10
1 / 2 / 1
6,256
521
4,276
8,513
5,038
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

Danzaburou
viniciuscosta31
Danzaburou
10
0 / 0 / 0
6,022
502
3,626
4,709
1,508
Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Bladed Boomerang

Bladed Boomerang

+30
Physical Power
+20%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your next basic attack on an enemy god creates a deployable that, when picked up, provides you with 2% Movement Speed and 10% Critical Strike Chance for 10s. This effect stacks up to 3 times and can only occur once every 2 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bastet
 
Bastet
5
1 / 1 / 0
4,824
402
923
3,135
783
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Bakasura
MAX_LIMA_2001
Bakasura
11
0 / 8 / 3
6,316
526
10,942
17,584
8,839
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

10
0 / 5 / 2
5,872
489
4,339
6,792
2,006
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

13
3 / 0 / 0
7,351
613
4,035
7,229
2,738
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Gilgamesh
drf_joao159
Gilgamesh
9
1 / 1 / 3
5,931
494
4,239
11,618
7,558
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Match Insights

Player Kills, Deaths, and Assists

22
Kill Participation
13
15
Kills
5
5
Deaths
15
7
Assists
8
Player
Kills
Deaths
Assists
KDA
L
Bastet
 
Bastet
1
1
0
1
L
Bakasura
MAX_LIMA_2001
Bakasura
0
8
3
0.19
W
Eset
MrIruam
Eset
5
0
2
6
L
0
5
2
0.2
W
Arachne
SirCristiaan
Arachne
3
1
3
4.5
W
Hercules
6
2
1
3.25
L
3
0
0
3
W
Baron Samedi
dark_sider_190
Baron Samedi
1
2
1
0.75
L
Gilgamesh
drf_joao159
Gilgamesh
1
1
3
2.5
W
Danzaburou
viniciuscosta31
Danzaburou
0
0
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

32,071
Damage
24,478
44,068
Taken
46,358
23,359
Mitigated
21,924
20,215
Healing
12,781
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Bastet
 
Bastet
923
366
0
1,768
3,135
783
0
282
2,853
0
9,045
L
Bakasura
MAX_LIMA_2001
Bakasura
10,942
7,238
0
5,166
17,584
8,839
0
790
16,129
0
45,339
W
Eset
MrIruam
Eset
7,294
732
0
1,963
4,795
1,714
0
510
4,285
75,691
0
L
4,339
0
0
820
6,792
2,006
0
4,742
2,050
44,835
0
W
Arachne
SirCristiaan
Arachne
6,364
4,604
0
3,064
11,922
4,290
0
646
10,951
0
47,922
W
Hercules
10,511
6,979
0
9,007
14,129
10,809
426
1,731
11,413
200
46,555
L
4,035
3,208
0
2,155
7,229
2,738
0
1,645
5,536
0
64,792
W
Baron Samedi
dark_sider_190
Baron Samedi
4,276
445
1,228
2,703
8,513
5,038
196
1,452
6,981
20,397
0
L
Gilgamesh
drf_joao159
Gilgamesh
4,239
1,037
181
2,691
11,618
7,558
0
4,227
7,200
0
16,707
W
Danzaburou
viniciuscosta31
Danzaburou
3,626
1,053
0
2,250
4,709
1,508
939
0
4,709
0
42,517

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

35,749
Gold Earned
30,294
366
Minions Killed
333
0
Camps Cleared
0
1,220,828
Distance Traveled
1,052,515
11
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Bastet
4,824
402
24
2
0
96,980
0
L
Bakasura
6,316
526
91
8
0
224,321
2
W
Eset
8,883
740
122
10
0
243,867
1
L
Janus
5,872
489
70
6
0
228,135
1
W
Arachne
6,855
571
76
6
0
268,707
2
W
Hercules
7,733
644
79
7
0
216,220
0
L
Izanami
7,351
613
127
11
0
250,170
0
W
Baron Samedi
6,256
521
32
3
0
248,568
6
L
Gilgamesh
5,931
494
21
2
0
252,909
1
W
Danzaburou
6,022
502
57
5
0
243,466
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role