Player Matchup

Ix Chel
Ix Chel
AlbinoDaddy7
Ix Chel
Level 86
God Stats
3W - 5L
1,453 SR
Queue Stats
36W - 48L
1,358 Elo+
Party 2
Surtr
Surtr
EgggDaddy7
Surtr
Level 116
God Stats
7W - 11L
1,523 SR
Queue Stats
111W - 118L
1,490 Elo+
Party 2
Hachiman
Hachiman
IncomingFire
Hachiman
Level 140
God Stats
2W - 6L
1,143 SR
Queue Stats
318W - 278L
1,529 Elo+
Solo
Maui
Maui
SwimmableAbyss7
Maui
Level 89
God Stats
3W - 5L
1,560 SR
Queue Stats
121W - 134L
1,483 Elo+
Party 2
Fenrir
Fenrir
peepeedoodoo
Fenrir
Level 75
God Stats
9W - 6L
1,625 SR
Queue Stats
95W - 98L
1,473 Elo+
Party 2
Team Averages
Level 101
1,461 SR
1,467 Elo+

VS

Team Averages
Level 89
1,581 SR
1,518 Elo+
Ix Chel
Ix Chel
Dustyjohn18
Ix Chel
Level 66
God Stats
26W - 30L
1,611 SR
Queue Stats
129W - 148L
1,450 Elo+
Party 1
Atlas
Atlas
GitKhumDhan
Atlas
Level 85
God Stats
18W - 21L
1,585 SR
Queue Stats
333W - 343L
1,483 Elo+
Party 1
Hera
Hera
Myst1cMoon
Hera
Level 105
God Stats
2W - 3L
1,500 SR
Queue Stats
233W - 211L
1,563 Elo+
Solo
Thor
Thor
Notlivng
Thor
Level 82
God Stats
4W - 8L
1,294 SR
Queue Stats
232W - 228L
1,496 Elo+
Party 1
Neith
Neith
SeeDave
Neith
Level 105
God Stats
5W - 2L
1,917 SR
Queue Stats
263W - 237L
1,596 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ix Chel
AlbinoDaddy7
Ix Chel
10
1 / 2 / 0
5,673
567
4,064
6,532
2,425
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Healing

Rod of Healing

+55
Magical Power
+75
Health
+75
Mana

Surtr
11
4 / 2 / 1
6,256
626
6,010
10,615
5,363
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Hachiman
IncomingFire
Hachiman
10
0 / 1 / 1
5,342
534
4,623
7,248
2,484
Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

8
0 / 3 / 0
5,014
501
1,529
10,327
6,167
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

Fenrir
10
2 / 1 / 1
5,826
583
4,302
7,534
4,424
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ix Chel
Dustyjohn18
Ix Chel
11
1 / 0 / 0
6,107
611
4,290
4,995
1,761
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

10
4 / 1 / 3
5,941
594
6,713
6,666
3,511
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Tablet of Destinies

Tablet of Destinies

+65
Magical Power
+100
Health
+300
Mana

PASSIVE - Your next successful damaging ability on an enemy god grants a stack of Wisdom. For each stack of Wisdom you have, your abilities deal 0.1% of your Max Mana as True Damage to enemy gods. You may only gain one stack and deal damage every 2s, and can only gain stacks once per god per ability hit. Max 70 stacks.

Cleric's Cloak

Cleric's Cloak

+15
Physical Protection
+15
Magical Protection
+5%
Cooldown Reduction

10
1 / 4 / 0
5,962
596
3,984
6,270
1,522
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Thor
10
0 / 1 / 1
5,661
566
5,388
8,965
3,396
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Mace

Mace

+10
Physical Power

Neith
SeeDave
Neith
11
3 / 1 / 2
6,240
624
5,706
5,623
2,122
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Warrior's Bane

Warrior's Bane

+25
Physical Power
+5
Physical Penetration

Match Insights

Player Kills, Deaths, and Assists

10
Kill Participation
15
7
Kills
9
9
Deaths
7
3
Assists
6
Player
Kills
Deaths
Assists
KDA
L
Ix Chel
AlbinoDaddy7
Ix Chel
1
2
0
0.5
W
Ix Chel
Dustyjohn18
Ix Chel
1
0
0
1
L
Surtr
4
2
1
2.25
W
4
1
3
5.5
L
Hachiman
IncomingFire
Hachiman
0
1
1
0.5
W
1
4
0
0.25
W
Thor
0
1
1
0.5
W
Neith
SeeDave
Neith
3
1
2
4
L
0
3
0
0
L
Fenrir
2
1
1
2.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

20,528
Damage
26,081
42,256
Taken
32,519
20,863
Mitigated
12,312
15,827
Healing
8,235
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Ix Chel
AlbinoDaddy7
Ix Chel
4,064
86
451
2,100
6,532
2,425
332
3,218
3,250
36,054
0
W
Ix Chel
Dustyjohn18
Ix Chel
4,290
488
1,975
1,652
4,995
1,761
398
2,495
2,500
45,414
0
L
Surtr
6,010
2,575
0
3,076
10,615
5,363
0
2,908
7,598
849
38,933
W
6,713
1,190
0
1,195
6,666
3,511
0
1,125
5,541
21,341
0
L
Hachiman
IncomingFire
Hachiman
4,623
2,331
0
3,195
7,248
2,484
0
1,506
5,361
0
38,426
W
3,984
912
0
1,000
6,270
1,522
0
80
6,190
38,230
0
W
Thor
5,388
840
0
750
8,965
3,396
0
1,640
7,325
0
49,298
W
Neith
SeeDave
Neith
5,706
1,522
0
1,663
5,623
2,122
0
517
5,106
0
45,649
L
1,529
403
1,079
3,157
10,327
6,167
50
2,648
7,193
17,917
0
L
Fenrir
4,302
1,288
0
2,769
7,534
4,424
0
3,667
3,867
0
30,372

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

28,111
Gold Earned
29,911
256
Minions Killed
357
0
Camps Cleared
0
1,070,521
Distance Traveled
1,072,483
0
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Ix Chel
5,673
567
66
7
0
187,410
0
W
Ix Chel
6,107
611
85
9
0
226,475
4
L
Surtr
6,256
626
62
6
0
248,160
0
W
Atlas
5,941
594
27
3
0
229,536
0
L
Hachiman
5,342
534
76
8
0
189,519
0
W
Hera
5,962
596
74
7
0
200,496
0
W
Thor
5,661
566
95
10
0
226,173
0
W
Neith
6,240
624
76
8
0
189,803
0
L
Maui
5,014
501
12
1
0
222,128
0
L
Fenrir
5,826
583
40
4
0
223,304
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role