Player Matchup

Charybdis
Charybdis
Bronze III
FatefulWinter
Charybdis
Bronze III
Level 87
God Stats
2W - 4L
1,456 SR
Queue Stats
7W - 10L
1,400 MMR
Solo
Anubis
Anubis
Gold V
GaFoust
Anubis
Gold V
Level 127
God Stats
34W - 22L
1,505 SR
Queue Stats
148W - 140L
1,352 MMR
Solo
Cu Chulainn
Cu Chulainn
Silver III
Luxernus
Cu Chulainn
Silver III
Level 128
God Stats
7W - 4L
1,280 SR
Queue Stats
34W - 36L
1,399 MMR
Solo
Nu Wa
Nu Wa
Silver IV
Lv98Eevee
Nu Wa
Silver IV
Level 109
God Stats
23W - 4L
1,807 SR
Queue Stats
60W - 53L
1,352 MMR
Solo
Osiris
Osiris
Silver II
ProAgentStrange
Osiris
Silver II
Level 146
God Stats
1W - 0L
1,278 SR
Queue Stats
10W - 13L
1,412 MMR
Solo
Team Averages
Silver III
Silver III
Average Tier
Level 119
1,465 SR
1,383 MMR

VS

Team Averages
Gold V
Gold V
Average Tier
Level 145
1,571 SR
1,426 MMR
Set
Set
Gold III
 
Set
Gold III
Level 212
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Baba Yaga
Baba Yaga
Gold V
 
Baba Yaga
Gold V
Level 99
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Thanatos
Thanatos
Gold IV
 
Thanatos
Gold IV
Level 108
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Party 1
Kumbhakarna
Kumbhakarna
Silver IV
TheFuKhan
Kumbhakarna
Silver IV
Level 157
God Stats
2W - 1L
1,517 SR
Queue Stats
140W - 149L
1,232 MMR
Party 1
Janus
Janus
Gold V
arobb31
Janus
Gold V
Level 149
God Stats
4W - 2L
1,838 SR
Queue Stats
41W - 50L
1,398 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Charybdis
FatefulWinter
Charybdis
13
3 / 1 / 1
8,105
623
6,639
8,408
2,958
Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Anubis
GaFoust
Anubis
13
6 / 1 / 5
8,221
632
9,679
10,255
5,839
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Y10 Pythagorem's Piece

Y10 Pythagorem's Piece

+35
Magical Power
+150
Health
+6%
Magical Lifesteal
+10%
Cooldown Reduction

AURA - Allied gods within 70 units have their Magical Lifesteal increased by 6% and their Magical Power increased by 15 or their Physical Lifesteal increased by 6% and their Physical Power increased by 15.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

Cu Chulainn
Luxernus
Cu Chulainn
13
1 / 0 / 4
8,084
622
8,311
12,595
11,254
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Nu Wa
Lv98Eevee
Nu Wa
14
4 / 1 / 6
9,282
714
10,279
4,859
1,543
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

13
3 / 0 / 6
8,170
628
8,403
12,906
7,734
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Bans
Guan YuDanzaburouAphroditeVamanaBakasura

VS

Bans
IshtarLokiAgniMercuryTyr
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Set
 
Set
13
0 / 3 / 0
7,801
600
6,355
14,418
9,230
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

Baba Yaga
 
Baba Yaga
13
0 / 3 / 0
6,884
530
5,381
13,688
5,425
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Magic Focus

Magic Focus

+20
Magical Power

Thanatos
 
Thanatos
9
3 / 5 / 0
6,338
488
5,440
11,094
3,298
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Kumbhakarna
TheFuKhan
Kumbhakarna
8
0 / 2 / 2
5,973
459
1,430
13,618
8,081
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Magi's Cloak

Magi's Cloak

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Protects you from a single hard Crowd Control effect once every 70 seconds. When this occurs, you gain 1s of Crowd Control immunity.

Janus
arobb31
Janus
11
0 / 4 / 2
6,494
500
4,476
8,355
2,395
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Cursed Orb

Cursed Orb

+55
Magical Power
+15
Mp 5
+5
Magical Penetration
+2%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 10s and stack up to 4 times. Enemy gods provide 4 stacks.

Match Insights

Player Kills, Deaths, and Assists

39
Kill Participation
7
17
Kills
3
3
Deaths
17
22
Assists
4
Player
Kills
Deaths
Assists
KDA
L
Set
 
Set
0
3
0
0
L
Baba Yaga
 
Baba Yaga
0
3
0
0
L
Thanatos
 
Thanatos
3
5
0
0.6
W
Charybdis
FatefulWinter
Charybdis
3
1
1
3.5
W
Anubis
GaFoust
Anubis
6
1
5
8.5
W
Cu Chulainn
Luxernus
Cu Chulainn
1
0
4
3
W
Nu Wa
Lv98Eevee
Nu Wa
4
1
6
7
W
3
0
6
6
L
Kumbhakarna
TheFuKhan
Kumbhakarna
0
2
2
0.5
L
Janus
arobb31
Janus
0
4
2
0.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

43,311
Damage
23,082
49,023
Taken
61,173
29,328
Mitigated
28,429
15,834
Healing
20,760
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Set
 
Set
6,355
3,073
0
5,833
14,418
9,230
0
1,928
12,386
0
69,144
L
Baba Yaga
 
Baba Yaga
5,381
164
0
5,620
13,688
5,425
0
4,228
9,178
65,042
0
L
Thanatos
 
Thanatos
5,440
1,578
0
5,837
11,094
3,298
0
4,314
6,592
0
31,515
W
Charybdis
FatefulWinter
Charybdis
6,639
3,873
0
3,884
8,408
2,958
2,918
2,232
6,176
0
64,925
W
Anubis
GaFoust
Anubis
9,679
361
676
5,667
10,255
5,839
83
4,309
5,946
52,339
0
W
Cu Chulainn
Luxernus
Cu Chulainn
8,311
1,921
0
2,150
12,595
11,254
88
385
12,210
0
56,466
W
Nu Wa
Lv98Eevee
Nu Wa
10,279
1,444
0
545
4,859
1,543
2,125
2,040
2,819
66,961
0
W
8,403
3,715
0
2,912
12,906
7,734
744
3,629
9,277
0
56,445
L
Kumbhakarna
TheFuKhan
Kumbhakarna
1,430
259
0
2,399
13,618
8,081
0
5,107
8,335
13,116
0
L
Janus
arobb31
Janus
4,476
395
0
1,071
8,355
2,395
0
3,493
4,724
52,955
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

41,862
Gold Earned
33,490
427
Minions Killed
415
0
Camps Cleared
0
1,416,860
Distance Traveled
1,280,695
5
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Set
7,801
600
132
10
0
255,069
0
L
Baba Yaga
6,884
530
115
9
0
276,137
0
L
Thanatos
6,338
488
58
4
0
231,265
0
W
Charybdis
8,105
623
95
7
0
262,528
3
W
Anubis
8,221
632
67
5
0
264,557
0
W
Cu Chulainn
8,084
622
85
7
0
279,401
2
W
Nu Wa
9,282
714
105
8
0
293,838
0
W
Osiris
8,170
628
75
6
0
316,536
0
L
Kumbhakarna
5,973
459
17
1
0
239,074
0
L
Janus
6,494
500
93
7
0
279,150
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role