Player Matchup

Thor
Thor
Diemx
Thor
Level 78
God Stats
2W - 2L
1,122 SR
Queue Stats
10W - 21L
1,414 Elo+
Party 1
Ishtar
Ishtar
Luxiny
Ishtar
Level 108
God Stats
3W - 2L
1,928 SR
Queue Stats
178W - 174L
1,511 Elo+
Solo
Athena
Athena
PasLeDaiiN
Athena
Level 88
God Stats
3W - 3L
1,500 SR
Queue Stats
13W - 19L
1,402 Elo+
Party 1
Horus
Horus
Pinno13
Horus
Level 87
God Stats
14W - 9L
1,411 SR
Queue Stats
100W - 94L
1,478 Elo+
Party 1
Janus
Janus
Zediak
Janus
Level 79
God Stats
1W - 1L
1,124 SR
Queue Stats
16W - 20L
1,508 Elo+
Party 1
Team Averages
Level 88
1,417 SR
1,463 Elo+

VS

Team Averages
Level 112
1,546 SR
1,398 Elo+
Tiamat
Tiamat
GraevieBoatte
Tiamat
Level 119
God Stats
6W - 17L
1,500 SR
Queue Stats
298W - 242L
1,469 Elo+
Solo
Martichoras
Martichoras
MimiLuv
Martichoras
Level 124
God Stats
1W - 4L
1,386 SR
Queue Stats
68W - 81L
1,240 Elo+
Party 2
Chronos
Chronos
TheFranco1202
Chronos
Level 40
God Stats
0W - 1L
1,743 SR
Queue Stats
17W - 18L
1,472 Elo+
Solo
Cthulhu
Cthulhu
UNCLE_TOPHAT2
Cthulhu
Level 111
God Stats
0W - 1L
1,520 SR
Queue Stats
19W - 27L
1,500 Elo+
Party 2
Mulan
Mulan
Zofus
Mulan
Level 164
God Stats
8W - 5L
1,583 SR
Queue Stats
20W - 10L
1,307 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Thor
Diemx
Thor
14
2 / 0 / 2
8,811
551
8,716
15,653
9,592
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Heavy Mace

Heavy Mace

+30
Physical Power

Ishtar
Luxiny
Ishtar
15
3 / 1 / 1
8,846
553
12,509
13,130
6,485
Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Bladed Boomerang

Bladed Boomerang

+30
Physical Power
+20%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your next basic attack on an enemy god creates a deployable that, when picked up, provides you with 2% Movement Speed and 10% Critical Strike Chance for 10s. This effect stacks up to 3 times and can only occur once every 2 seconds.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Athena
PasLeDaiiN
Athena
12
0 / 1 / 8
7,814
488
4,723
14,593
13,926
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

Horus
Pinno13
Horus
14
7 / 0 / 4
8,910
557
10,914
11,290
6,236
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Y10 Spiked Gauntlet

Y10 Spiked Gauntlet

+7
Physical Power
+2%
Physical Lifesteal

Janus
Zediak
Janus
13
3 / 2 / 4
8,512
532
8,811
8,437
3,717
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Perfected Rod of Tahuti

Perfected Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully damaging an enemy god with an ability applies a mark for 3s. Damaging them a second time with an ability consumes the mark and provides you 10% movement speed for 6s and reduces your ability cooldowns by 1.5s. Only one mark can be active at a time and cannot be applied for 6s after consuming a mark.

Magic Focus

Magic Focus

+20
Magical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
14
1 / 0 / 2
8,324
520
5,100
10,210
4,202
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Jeweled Studs

Jeweled Studs

+20
Physical Power
+30
Magical Power
+10%
Cooldown Reduction
+20
Mp 5

Martichoras
MimiLuv
Martichoras
12
0 / 3 / 1
7,708
482
9,188
13,576
5,800
Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Bladed Boomerang

Bladed Boomerang

+30
Physical Power
+20%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your next basic attack on an enemy god creates a deployable that, when picked up, provides you with 2% Movement Speed and 10% Critical Strike Chance for 10s. This effect stacks up to 3 times and can only occur once every 2 seconds.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Chronos
13
1 / 8 / 1
7,821
489
5,322
13,705
4,961
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Cthulhu
12
2 / 1 / 1
7,862
491
6,071
11,689
9,600
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Mulan
Zofus
Mulan
14
0 / 3 / 0
8,240
515
11,958
14,471
12,012
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Match Insights

Player Kills, Deaths, and Assists

34
Kill Participation
9
15
Kills
4
4
Deaths
15
19
Assists
5
Player
Kills
Deaths
Assists
KDA
W
Thor
Diemx
Thor
2
0
2
3
L
1
0
2
2
W
Ishtar
Luxiny
Ishtar
3
1
1
3.5
L
Martichoras
MimiLuv
Martichoras
0
3
1
0.17
W
Athena
PasLeDaiiN
Athena
0
1
8
4
W
Horus
Pinno13
Horus
7
0
4
9
L
Chronos
1
8
1
0.19
L
Cthulhu
2
1
1
2.5
W
Janus
Zediak
Janus
3
2
4
2.5
L
Mulan
Zofus
Mulan
0
3
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

45,673
Damage
37,639
63,103
Taken
63,651
39,956
Mitigated
36,575
17,564
Healing
18,672
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Thor
Diemx
Thor
8,716
2,835
0
3,855
15,653
9,592
210
1,391
13,558
0
68,579
L
5,100
463
0
4,977
10,210
4,202
0
1,244
8,966
62,237
0
W
Ishtar
Luxiny
Ishtar
12,509
8,402
0
6,416
13,130
6,485
0
1,624
11,506
0
86,280
L
Martichoras
MimiLuv
Martichoras
9,188
4,811
0
4,048
13,576
5,800
0
768
12,808
0
56,435
W
Athena
PasLeDaiiN
Athena
4,723
1,161
501
2,373
14,593
13,926
136
5,596
8,906
22,206
0
W
Horus
Pinno13
Horus
10,914
5,625
1,370
2,148
11,290
6,236
3
3,175
8,074
0
64,541
L
Chronos
5,322
1,342
0
790
13,705
4,961
923
6,314
7,391
50,932
0
L
Cthulhu
6,071
290
229
2,027
11,689
9,600
0
3,981
7,708
30,758
0
W
Janus
Zediak
Janus
8,811
1,142
0
901
8,437
3,717
344
4,707
3,683
65,661
0
L
Mulan
Zofus
Mulan
11,958
1,621
0
6,601
14,471
12,012
550
1,227
13,244
0
66,955

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

42,893
Gold Earned
39,955
498
Minions Killed
448
0
Camps Cleared
0
1,613,126
Distance Traveled
1,559,469
9
Wards Purchased
9
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Thor
8,811
551
134
8
0
293,959
1
L
Tiamat
8,324
520
109
7
0
337,358
4
W
Ishtar
8,846
553
131
8
0
315,771
3
L
Martichoras
7,708
482
106
7
0
283,830
0
W
Athena
7,814
488
31
2
0
346,541
1
W
Horus
8,910
557
88
6
0
353,554
3
L
Chronos
7,821
489
89
6
0
306,515
0
L
Cthulhu
7,862
491
40
3
0
343,513
0
W
Janus
8,512
532
114
7
0
303,301
1
L
Mulan
8,240
515
104
7
0
288,253
5

Distance Traveled

Minion Kills by Role

Gold Earned by Role