Player Matchup

Neith
Neith
Dzzking2
Neith
Level 47
God Stats
21W - 16L
1,414 SR
Queue Stats
127W - 122L
1,502 Elo+
Party 3
Izanami
Izanami
Juny Kitty
Izanami
Level 48
God Stats
11W - 13L
1,901 SR
Queue Stats
204W - 236L
1,519 Elo+
Party 1
Bellona
Bellona
XXGenKillsXX200
Bellona
Level 36
God Stats
58W - 56L
1,518 SR
Queue Stats
64W - 76L
1,450 Elo+
Party 1
Ah Muzen Cab
Ah Muzen Cab
opor187
Ah Muzen Cab
Level 41
God Stats
4W - 8L
1,282 SR
Queue Stats
5W - 8L
1,712 Elo+
Solo
Amaterasu
Amaterasu
spiderchicken1
Amaterasu
Level 68
God Stats
10W - 9L
1,612 SR
Queue Stats
94W - 67L
1,552 Elo+
Party 3
Team Averages
Level 48
1,546 SR
1,547 Elo+

VS

Team Averages
Level 48
1,511 SR
1,413 Elo+
Thanatos
Thanatos
Lil Trollzor
Thanatos
Level 146
God Stats
5W - 4L
1,604 SR
Queue Stats
20W - 21L
1,481 Elo+
Party 2
Geb
Geb
Nate_the_great91
Geb
Level 67
God Stats
6W - 3L
1,270 SR
Queue Stats
73W - 94L
1,293 Elo+
Party 4
Izanami
Izanami
RANCH-_-FLAVORED
Izanami
Level 3
God Stats
1W - 0L
1,500 SR
Queue Stats
5W - 9L
1,337 Elo+
Party 4
Chaac
Chaac
Twisteth
Chaac
Level 7
God Stats
2W - 0L
1,500 SR
Queue Stats
6W - 7L
1,436 Elo+
Party 2
Aphrodite
Aphrodite
dayxlily
Aphrodite
Level 15
God Stats
12W - 7L
1,682 SR
Queue Stats
14W - 10L
1,519 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Neith
Dzzking2
Neith
13
2 / 4 / 3
8,734
1,092
11,867
12,909
4,668
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Bladed Boomerang

Bladed Boomerang

+30
Physical Power
+20%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your next basic attack on an enemy god creates a deployable that, when picked up, provides you with 2% Movement Speed and 10% Critical Strike Chance for 10s. This effect stacks up to 3 times and can only occur once every 2 seconds.

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Izanami
Juny Kitty
Izanami
13
1 / 5 / 2
7,935
992
8,832
12,980
4,463
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

13
1 / 2 / 4
8,369
1,046
8,540
11,785
10,268
Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Heavy Hammer

Heavy Hammer

+20
Physical Power
+150
Health

PASSIVE - Each time you Basic Attack an enemy god, gain a stack. When you have 4 stacks, your next Basic Attack damage Slows the enemy god hit by 15% for 2s. Additional Slows applied from this item refresh the duration.

Y10 Spiked Gauntlet

Y10 Spiked Gauntlet

+7
Physical Power
+2%
Physical Lifesteal

Ah Muzen Cab
opor187
Ah Muzen Cab
13
0 / 4 / 3
7,776
972
4,696
7,543
2,658
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Charged Bow

Charged Bow

+20%
Attack Speed

PASSIVE -Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 5 damage +25% of your total Basic Attack Power.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

Amaterasu
spiderchicken1
Amaterasu
14
2 / 3 / 3
8,540
1,068
8,922
11,643
9,941
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Team 1 Tickets

241

VS

Team 2 Tickets

309

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Thanatos
Lil Trollzor
Thanatos
15
14 / 2 / 2
11,542
1,443
20,404
14,329
8,545
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

14
1 / 2 / 11
8,336
1,042
7,442
13,409
13,758
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Breastplate of Vigilance

Breastplate of Vigilance

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - When your ultimate ability has finished casting you provide an aura in a 70 unit range around you reducing basic attack damage from enemies by 25% for 5s. This effect may only occur once every 45s.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

14
1 / 2 / 9
8,213
1,027
9,624
7,869
4,775
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Chaac
Twisteth
Chaac
15
2 / 0 / 15
9,063
1,133
10,903
9,684
12,765
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Heavy Mace

Heavy Mace

+30
Physical Power

Aphrodite
dayxlily
Aphrodite
14
0 / 0 / 11
8,226
1,028
4,541
2,898
1,879
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Tablet of Destinies

Tablet of Destinies

+65
Magical Power
+100
Health
+300
Mana

PASSIVE - Your next successful damaging ability on an enemy god grants a stack of Wisdom. For each stack of Wisdom you have, your abilities deal 0.1% of your Max Mana as True Damage to enemy gods. You may only gain one stack and deal damage every 2s, and can only gain stacks once per god per ability hit. Max 70 stacks.

Rod of Asclepius

Rod of Asclepius

+60
Magical Power
+200
Health
+250
Mana

PASSIVE - Healing Dealt is increased by 30%. AURA - Allied gods within 30 units have 10% increased Cooldown Reduction.

Match Insights

Player Kills, Deaths, and Assists

21
Kill Participation
66
6
Kills
18
18
Deaths
6
15
Assists
48
Player
Kills
Deaths
Assists
KDA
L
Neith
Dzzking2
Neith
2
4
3
0.88
L
Izanami
Juny Kitty
Izanami
1
5
2
0.4
W
Thanatos
Lil Trollzor
Thanatos
14
2
2
7.5
W
1
2
11
3.25
W
1
2
9
2.75
W
Chaac
Twisteth
Chaac
2
0
15
9.5
L
1
2
4
1.5
W
Aphrodite
dayxlily
Aphrodite
0
0
11
5.5
L
Ah Muzen Cab
opor187
Ah Muzen Cab
0
4
3
0.38
L
Amaterasu
spiderchicken1
Amaterasu
2
3
3
1.17

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

42,857
Damage
52,914
56,860
Taken
48,189
31,998
Mitigated
41,722
4,520
Healing
19,325
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Neith
Dzzking2
Neith
11,867
6,068
0
1,240
12,909
4,668
0
2,132
10,477
0
25,926
L
Izanami
Juny Kitty
Izanami
8,832
6,299
0
705
12,980
4,463
0
1,949
10,531
0
23,504
W
Thanatos
Lil Trollzor
Thanatos
20,404
7,879
0
7,483
14,329
8,545
0
0
14,329
0
34,166
W
7,442
937
158
2,788
13,409
13,758
0
0
13,409
14,544
0
W
9,624
5,355
0
406
7,869
4,775
0
0
7,869
0
22,914
W
Chaac
Twisteth
Chaac
10,903
1,548
288
2,169
9,684
12,765
0
0
9,684
0
20,698
L
8,540
3,204
257
548
11,785
10,268
0
3,463
7,414
0
20,884
W
Aphrodite
dayxlily
Aphrodite
4,541
27
4,124
1,909
2,898
1,879
0
0
2,898
19,729
0
L
Ah Muzen Cab
opor187
Ah Muzen Cab
4,696
1,924
0
180
7,543
2,658
0
1,126
6,228
0
18,826
L
Amaterasu
spiderchicken1
Amaterasu
8,922
4,811
0
1,590
11,643
9,941
0
2,268
8,673
0
19,526

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

41,354
Gold Earned
45,380
146
Minions Killed
160
5
Camps Cleared
7
694,311
Distance Traveled
771,925
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Neith
8,734
1,092
20
3
1
141,280
0
L
Izanami
7,935
992
38
5
1
140,744
0
W
Thanatos
11,542
1,443
30
4
5
158,905
0
W
Geb
8,336
1,042
18
2
0
160,646
0
W
Izanami
8,213
1,027
50
6
0
134,590
0
W
Chaac
9,063
1,133
18
2
1
166,950
0
L
Bellona
8,369
1,046
21
3
1
162,027
0
W
Aphrodite
8,226
1,028
44
6
1
150,834
0
L
Ah Muzen Cab
7,776
972
31
4
0
98,013
0
L
Amaterasu
8,540
1,068
36
5
2
152,247
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role