Player Matchup

Ix Chel
Ix Chel
AlbinoDaddy7
Ix Chel
Level 86
God Stats
3W - 5L
1,722 SR
Queue Stats
36W - 48L
1,377 Elo+
Party 2
Neith
Neith
BigOilyMan
Neith
Level 16
God Stats
8W - 12L
1,540 SR
Queue Stats
43W - 63L
1,395 Elo+
Party 2
Surtr
Surtr
EgggDaddy7
Surtr
Level 116
God Stats
7W - 11L
1,585 SR
Queue Stats
111W - 118L
1,503 Elo+
Party 2
Ra
Ra
mikemanza77
Ra
Level 122
God Stats
0W - 1L
1,500 SR
Queue Stats
80W - 96L
1,460 Elo+
Solo
Fenrir
Fenrir
peepeedoodoo
Fenrir
Level 75
God Stats
9W - 6L
1,857 SR
Queue Stats
95W - 98L
1,485 Elo+
Party 2
Team Averages
Level 83
1,641 SR
1,444 Elo+

VS

Team Averages
Level 104
1,445 SR
1,490 Elo+
Thor
Thor
Heartertaira
Thor
Level 133
God Stats
3W - 3L
1,596 SR
Queue Stats
80W - 75L
1,480 Elo+
Party 1
Poseidon
Poseidon
WorldOfWeed
Poseidon
Level 108
God Stats
1W - 3L
1,154 SR
Queue Stats
22W - 23L
1,369 Elo+
Party 1
Bacchus
Bacchus
bagelss
Bacchus
Level 104
God Stats
9W - 4L
1,744 SR
Queue Stats
306W - 282L
1,581 Elo+
Party 3
Hercules
Hercules
candystew
Hercules
Level 126
God Stats
16W - 8L
1,589 SR
Queue Stats
433W - 403L
1,529 Elo+
Party 3
Neith
Neith
dcrosby
Neith
Level 47
God Stats
2W - 5L
1,143 SR
Queue Stats
64W - 58L
1,493 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ix Chel
AlbinoDaddy7
Ix Chel
9
0 / 1 / 3
4,873
696
2,812
3,673
1,199
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Rod of Healing

Rod of Healing

+55
Magical Power
+75
Health
+75
Mana

Neith
3
0 / 1 / 0
3,117
445
446
1,731
387
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Spiked Gauntlet

Y10 Spiked Gauntlet

+7
Physical Power
+2%
Physical Lifesteal

Surtr
8
4 / 2 / 1
5,261
752
4,135
7,624
3,419
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

8
1 / 2 / 0
4,677
668
2,929
4,486
1,223
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Rod of Asclepius

Rod of Asclepius

+60
Magical Power
+200
Health
+250
Mana

PASSIVE - Healing Dealt is increased by 30%. AURA - Allied gods within 30 units have 10% increased Cooldown Reduction.

Fenrir
7
0 / 2 / 1
4,078
583
2,247
5,557
2,597
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
8
3 / 2 / 0
4,959
708
1,703
5,101
1,573
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Poseidon
WorldOfWeed
Poseidon
9
0 / 1 / 1
4,595
656
2,418
3,842
1,303
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Bacchus
bagelss
Bacchus
7
0 / 0 / 2
4,369
624
1,316
5,028
4,176
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Hercules
candystew
Hercules
9
2 / 1 / 1
5,007
715
5,173
5,743
5,497
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Breastplate of Regrowth

Breastplate of Regrowth

+50
Physical Protection
+300
Mana
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 20% Movement Speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This effect can only occur once every 10 seconds.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Neith
dcrosby
Neith
7
2 / 1 / 0
4,431
633
2,445
4,223
1,352
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Match Insights

Player Kills, Deaths, and Assists

10
Kill Participation
11
5
Kills
7
8
Deaths
5
5
Assists
4
Player
Kills
Deaths
Assists
KDA
L
Ix Chel
AlbinoDaddy7
Ix Chel
0
1
3
1.5
L
Neith
0
1
0
0
L
Surtr
4
2
1
2.25
W
3
2
0
1.5
W
Poseidon
WorldOfWeed
Poseidon
0
1
1
0.5
W
Bacchus
bagelss
Bacchus
0
0
2
1
W
Hercules
candystew
Hercules
2
1
1
2.5
W
Neith
dcrosby
Neith
2
1
0
2
L
1
2
0
0.5
L
Fenrir
0
2
1
0.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

12,569
Damage
13,055
23,071
Taken
23,937
8,825
Mitigated
13,901
6,406
Healing
7,926
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Ix Chel
AlbinoDaddy7
Ix Chel
2,812
255
200
1,530
3,673
1,199
0
1,626
2,047
30,362
0
L
Neith
446
237
0
124
1,731
387
0
104
1,627
0
2,359
L
Surtr
4,135
2,138
0
1,648
7,624
3,419
0
1,221
6,403
511
24,448
W
1,703
449
0
375
5,101
1,573
0
491
4,610
0
27,382
W
Poseidon
WorldOfWeed
Poseidon
2,418
213
0
566
3,842
1,303
0
2,392
1,450
36,113
0
W
Bacchus
bagelss
Bacchus
1,316
173
43
2,668
5,028
4,176
0
1,040
3,988
15,351
0
W
Hercules
candystew
Hercules
5,173
1,695
0
2,119
5,743
5,497
0
118
5,625
0
27,419
W
Neith
dcrosby
Neith
2,445
752
0
2,155
4,223
1,352
54
1,823
2,334
0
27,336
L
2,929
455
293
997
4,486
1,223
0
783
3,703
28,660
0
L
Fenrir
2,247
535
0
1,614
5,557
2,597
0
0
5,557
0
16,809

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

22,006
Gold Earned
23,361
160
Minions Killed
224
0
Camps Cleared
0
672,394
Distance Traveled
760,668
1
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Ix Chel
4,873
696
53
8
0
140,658
0
L
Neith
3,117
445
6
1
0
56,229
0
L
Surtr
5,261
752
37
5
0
170,193
0
W
Thor
4,959
708
48
7
0
171,758
0
W
Poseidon
4,595
656
59
8
0
167,282
0
W
Bacchus
4,369
624
22
3
0
137,405
0
W
Hercules
5,007
715
50
7
0
146,207
2
W
Neith
4,431
633
45
6
0
138,016
5
L
Ra
4,677
668
42
6
0
148,777
1
L
Fenrir
4,078
583
22
3
0
156,537
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role