Player Matchup

Freya
Freya
Agurechik
Freya
Level 106
God Stats
3W - 4L
1,538 SR
Queue Stats
120W - 128L
1,363 Elo+
Solo
Chernobog
Chernobog
Broxmir
Chernobog
Level 29
God Stats
5W - 5L
1,716 SR
Queue Stats
92W - 97L
1,403 Elo+
Party 1
Merlin
Merlin
JANIR
Merlin
Level 38
God Stats
1W - 1L
1,228 SR
Queue Stats
85W - 93L
1,413 Elo+
Party 1
Loki
Loki
JoRider59
Loki
Level 64
God Stats
0W - 2L
1,500 SR
Queue Stats
412W - 393L
1,505 Elo+
Solo
King Arthur
King Arthur
Yaein
King Arthur
Level 59
God Stats
0W - 1L
1,500 SR
Queue Stats
79W - 73L
1,421 Elo+
Party 1
Team Averages
Level 59
1,496 SR
1,421 Elo+

VS

Team Averages
Level 116
1,591 SR
1,446 Elo+
Skadi
Skadi
 
Skadi
Level 128
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Jormungandr
Jormungandr
Deathstation
Jormungandr
Level 92
God Stats
3W - 1L
1,483 SR
Queue Stats
90W - 85L
1,485 Elo+
Solo
Jing Wei
Jing Wei
Jojouswriter264
Jing Wei
Level 122
God Stats
3W - 5L
1,764 SR
Queue Stats
394W - 391L
1,377 Elo+
Solo
Chronos
Chronos
SMITE-Divine
Chronos
Level 157
God Stats
3W - 4L
1,708 SR
Queue Stats
431W - 442L
1,437 Elo+
Solo
Zhong Kui
Zhong Kui
frankwilde89
Zhong Kui
Level 82
God Stats
3W - 2L
1,500 SR
Queue Stats
284W - 300L
1,432 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Freya
Agurechik
Freya
14
4 / 9 / 3
8,681
789
8,528
13,767
5,985
Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Cyclopean Ring

Cyclopean Ring

+60
Magical Power
+25%
Attack Speed
+10%
Cooldown Reduction

PASSIVE - Your next basic attack against an enemy god deals bonus Magical Damage equal to 9% of the target's maximum Health. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Chernobog
Broxmir
Chernobog
14
1 / 6 / 7
7,811
710
6,783
12,128
5,961
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Merlin
JANIR
Merlin
14
1 / 7 / 3
7,580
689
6,614
10,453
4,536
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Tablet of Destinies

Tablet of Destinies

+65
Magical Power
+100
Health
+300
Mana

PASSIVE - Your next successful damaging ability on an enemy god grants a stack of Wisdom. For each stack of Wisdom you have, your abilities deal 0.1% of your Max Mana as True Damage to enemy gods. You may only gain one stack and deal damage every 2s, and can only gain stacks once per god per ability hit. Max 70 stacks.

Loki
17
6 / 7 / 5
9,397
854
6,423
12,569
5,849
Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

King Arthur
Yaein
King Arthur
14
2 / 7 / 3
7,934
721
6,436
16,581
19,059
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Frostbound Hammer

Frostbound Hammer

+35
Physical Power
+200
Health
+25
Hp 5
+15
Mp 5

PASSIVE - Your next basic attack on an enemy god creates a 30 unit shockwave of frost around them, slowing the Movement Speed and Attack Speed of enemy gods in the area by 25% for 3s. This effect can only occur once every 3 seconds. This item and all upgrades are only available to Assassins and Warriors.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Skadi
 
Skadi
17
7 / 2 / 18
10,294
936
13,913
8,565
4,047
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Jormungandr
Deathstation
Jormungandr
17
6 / 2 / 20
9,899
900
11,010
13,128
11,315
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Y10 Pythagorem's Piece

Y10 Pythagorem's Piece

+35
Magical Power
+150
Health
+6%
Magical Lifesteal
+10%
Cooldown Reduction

AURA - Allied gods within 70 units have their Magical Lifesteal increased by 6% and their Magical Power increased by 15 or their Physical Lifesteal increased by 6% and their Physical Power increased by 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Jing Wei
17
11 / 3 / 17
10,879
989
12,049
9,261
4,438
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Bladed Boomerang

Bladed Boomerang

+30
Physical Power
+20%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your next basic attack on an enemy god creates a deployable that, when picked up, provides you with 2% Movement Speed and 10% Critical Strike Chance for 10s. This effect stacks up to 3 times and can only occur once every 2 seconds.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

Chronos
SMITE-Divine
Chronos
16
7 / 3 / 21
9,924
902
14,125
11,060
5,126
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Cyclopean Ring

Cyclopean Ring

+60
Magical Power
+25%
Attack Speed
+10%
Cooldown Reduction

PASSIVE - Your next basic attack against an enemy god deals bonus Magical Damage equal to 9% of the target's maximum Health. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Zhong Kui
frankwilde89
Zhong Kui
15
5 / 4 / 18
9,546
868
7,474
9,751
7,465
Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Match Insights

Player Kills, Deaths, and Assists

35
Kill Participation
130
14
Kills
36
36
Deaths
14
21
Assists
94
Player
Kills
Deaths
Assists
KDA
W
Skadi
 
Skadi
7
2
18
8
L
Freya
Agurechik
Freya
4
9
3
0.61
L
Chernobog
Broxmir
Chernobog
1
6
7
0.75
W
Jormungandr
Deathstation
Jormungandr
6
2
20
8
L
Merlin
JANIR
Merlin
1
7
3
0.36
L
Loki
6
7
5
1.21
W
Jing Wei
11
3
17
6.5
W
Chronos
SMITE-Divine
Chronos
7
3
21
5.83
L
King Arthur
Yaein
King Arthur
2
7
3
0.5
W
Zhong Kui
frankwilde89
Zhong Kui
5
4
18
3.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

34,784
Damage
58,571
65,498
Taken
51,765
41,390
Mitigated
32,391
8,332
Healing
18,828
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Skadi
 
Skadi
13,913
5,596
517
2,312
8,565
4,047
438
2,521
6,044
0
25,760
L
Freya
Agurechik
Freya
8,528
1,975
668
1,119
13,767
5,985
0
8,096
5,378
17,234
0
L
Chernobog
Broxmir
Chernobog
6,783
4,956
961
900
12,128
5,961
460
5,589
6,394
0
14,369
W
Jormungandr
Deathstation
Jormungandr
11,010
2,067
501
4,673
13,128
11,315
894
2,661
10,089
25,747
0
L
Merlin
JANIR
Merlin
6,614
506
569
717
10,453
4,536
0
4,448
5,873
18,217
0
L
Loki
6,423
872
290
719
12,569
5,849
904
5,809
6,582
0
14,503
W
Jing Wei
12,049
8,563
1,207
1,931
9,261
4,438
3,906
3,202
5,936
0
26,300
W
Chronos
SMITE-Divine
Chronos
14,125
2,950
2,581
3,440
11,060
5,126
2,062
3,663
7,298
28,140
0
L
King Arthur
Yaein
King Arthur
6,436
679
1,099
1,290
16,581
19,059
25
7,547
8,662
0
8,131
W
Zhong Kui
frankwilde89
Zhong Kui
7,474
1,209
425
1,241
9,751
7,465
132
3,024
6,557
13,692
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

41,403
Gold Earned
50,542
77
Minions Killed
117
0
Camps Cleared
0
820,145
Distance Traveled
953,802
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Skadi
10,294
936
25
2
0
209,267
0
L
Freya
8,681
789
10
1
0
144,946
0
L
Chernobog
7,811
710
22
2
0
180,351
0
W
Jormungandr
9,899
900
18
2
0
193,352
0
L
Merlin
7,580
689
25
2
0
166,406
0
L
Loki
9,397
854
13
1
0
157,306
0
W
Jing Wei
10,879
989
32
3
0
174,945
0
W
Chronos
9,924
902
30
3
0
206,563
0
L
King Arthur
7,934
721
7
1
0
171,136
0
W
Zhong Kui
9,546
868
12
1
0
169,675
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role