Player Matchup

Baron Samedi
Baron Samedi
Blxkeee
Baron Samedi
Level 13
God Stats
0W - 1L
1,500 SR
Queue Stats
6W - 16L
1,194 Elo+
Party 1
Merlin
Merlin
JakeDaBoi
Merlin
Level 26
God Stats
0W - 1L
1,500 SR
Queue Stats
53W - 64L
1,277 Elo+
Party 1
Yu Huang
Yu Huang
acyclicwolf4323
Yu Huang
Level 61
God Stats
0W - 1L
1,500 SR
Queue Stats
41W - 65L
1,235 Elo+
Party 1
Team Averages
Level 33
1,500 SR
1,235 Elo+

VS

Team Averages
Level 72
1,289 SR
1,382 Elo+
Yemoja
Yemoja
Elajza3
Yemoja
Level 56
God Stats
2W - 2L
1,204 SR
Queue Stats
12W - 25L
1,351 Elo+
Party 2
Scylla
Scylla
GEasyG
Scylla
Level 17
God Stats
1W - 5L
1,234 SR
Queue Stats
12W - 25L
1,351 Elo+
Party 2
Apollo
Apollo
alexiosaurio
Apollo
Level 143
God Stats
3W - 2L
1,429 SR
Queue Stats
63W - 78L
1,443 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Baron Samedi
Blxkeee
Baron Samedi
13
1 / 3 / 1
8,262
636
12,411
11,449
4,929
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Merlin
JakeDaBoi
Merlin
13
0 / 3 / 2
7,975
613
7,541
8,485
3,231
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Sorcerer's Staff

Sorcerer's Staff

+45
Magical Power
+100
Health
+100
Mana

PASSIVE - On leveling up, heal 15% of your Maximum Health and Mana over 3s.

Yu Huang
13
1 / 3 / 1
7,913
609
4,894
10,052
3,631
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Yemoja
Elajza3
Yemoja
15
1 / 0 / 7
9,697
746
4,485
9,480
8,509
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Pestilence

Pestilence

+70
Magical Protection
+200
Health
+15
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - Enemies that successfully damage you have their Healing reduced by an additional 5% for 3s. This can stack up to 6 times.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Scylla
GEasyG
Scylla
15
5 / 0 / 2
9,037
695
10,937
8,059
2,947
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Spell Focus

Spell Focus

+55
Magical Power
+5
Magical Penetration

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Apollo
15
3 / 2 / 2
9,306
716
8,984
12,871
4,783
Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Match Insights

Player Kills, Deaths, and Assists

6
Kill Participation
20
2
Kills
9
9
Deaths
2
4
Assists
11
Player
Kills
Deaths
Assists
KDA
L
Baron Samedi
Blxkeee
Baron Samedi
1
3
1
0.5
W
Yemoja
Elajza3
Yemoja
1
0
7
4.5
W
Scylla
GEasyG
Scylla
5
0
2
6
L
Merlin
JakeDaBoi
Merlin
0
3
2
0.33
L
Yu Huang
1
3
1
0.5
W
Apollo
3
2
2
2

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

24,846
Damage
24,406
29,986
Taken
30,410
11,791
Mitigated
16,239
7,628
Healing
11,036
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Baron Samedi
Blxkeee
Baron Samedi
12,411
226
1,574
3,497
11,449
4,929
116
4,693
6,756
48,174
0
W
Yemoja
Elajza3
Yemoja
4,485
189
1,279
4,177
9,480
8,509
312
8,033
1,447
17,163
0
W
Scylla
GEasyG
Scylla
10,937
311
0
1,693
8,059
2,947
875
6,919
1,140
27,732
0
L
Merlin
JakeDaBoi
Merlin
7,541
409
0
1,998
8,485
3,231
0
4,687
3,798
24,397
0
L
Yu Huang
4,894
686
155
404
10,052
3,631
0
6,102
3,950
23,114
0
W
Apollo
8,984
4,164
0
3,887
12,871
4,783
2,167
9,974
2,897
0
54,720

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

24,150
Gold Earned
28,040
144
Minions Killed
140
0
Camps Cleared
0
659,126
Distance Traveled
681,365
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Baron Samedi
8,262
636
63
5
0
227,345
0
W
Yemoja
9,697
746
15
1
0
218,107
0
W
Scylla
9,037
695
42
3
0
228,926
0
L
Merlin
7,975
613
35
3
0
222,785
0
L
Yu Huang
7,913
609
46
4
0
208,996
0
W
Apollo
9,306
716
83
6
0
234,332
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role