Player Matchup

Ix Chel
Ix Chel
AlbinoDaddy7
Ix Chel
Level 86
God Stats
3W - 5L
1,500 SR
Queue Stats
36W - 48L
1,351 Elo+
Party 1
Surtr
Surtr
EgggDaddy7
Surtr
Level 116
God Stats
7W - 11L
1,540 SR
Queue Stats
111W - 118L
1,496 Elo+
Party 1
Skadi
Skadi
StabbinsMcFace
Skadi
Level 89
God Stats
9W - 4L
1,592 SR
Queue Stats
190W - 219L
1,447 Elo+
Solo
Neith
Neith
mikemanza77
Neith
Level 122
God Stats
1W - 0L
1,500 SR
Queue Stats
80W - 96L
1,452 Elo+
Solo
Fenrir
Fenrir
peepeedoodoo
Fenrir
Level 75
God Stats
9W - 6L
1,802 SR
Queue Stats
95W - 98L
1,478 Elo+
Party 1
Team Averages
Level 98
1,587 SR
1,445 Elo+

VS

Team Averages
Level 107
1,495 SR
1,327 Elo+
Olorun
Olorun
Blacklisten
Olorun
Level 137
God Stats
17W - 21L
1,505 SR
Queue Stats
403W - 393L
1,575 Elo+
Solo
Martichoras
Martichoras
OofBran
Martichoras
Level 105
God Stats
0W - 1L
1,500 SR
Queue Stats
181W - 183L
1,105 Elo+
Party 2
Mulan
Mulan
Papaschlumpf123
Mulan
Level 68
God Stats
123W - 128L
1,471 SR
Queue Stats
480W - 492L
1,442 Elo+
Solo
Aphrodite
Aphrodite
Sambath21
Aphrodite
Level 155
God Stats
15W - 9L
1,617 SR
Queue Stats
203W - 197L
1,407 Elo+
Solo
Bakasura
Bakasura
dopeythunder0
Bakasura
Level 72
God Stats
1W - 2L
1,384 SR
Queue Stats
132W - 139L
1,105 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ix Chel
AlbinoDaddy7
Ix Chel
13
6 / 1 / 4
7,808
558
9,980
5,814
2,014
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Rod of Asclepius

Rod of Asclepius

+60
Magical Power
+200
Health
+250
Mana

PASSIVE - Healing Dealt is increased by 30%. AURA - Allied gods within 30 units have 10% increased Cooldown Reduction.

Surtr
14
5 / 1 / 5
8,857
633
7,993
12,098
5,603
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

The Crusher

The Crusher

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 35% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

13
2 / 0 / 6
7,791
557
6,931
6,817
2,772
Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

14
4 / 1 / 7
8,687
621
7,541
7,685
3,033
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Warrior's Bane

Warrior's Bane

+25
Physical Power
+5
Physical Penetration

Fenrir
13
3 / 2 / 3
8,302
593
8,968
12,361
10,052
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Olorun
8
0 / 3 / 0
6,087
435
1,327
7,349
2,577
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Martichoras
OofBran
Martichoras
11
1 / 3 / 0
6,732
481
5,573
11,572
5,720
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Heavy Mace

Heavy Mace

+30
Physical Power

10
1 / 5 / 1
6,753
482
8,439
14,817
13,584
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

Aphrodite
Sambath21
Aphrodite
9
0 / 6 / 0
6,563
469
3,115
11,813
10,664
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Bakasura
dopeythunder0
Bakasura
12
3 / 4 / 0
7,306
522
5,811
12,766
5,291
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Match Insights

Player Kills, Deaths, and Assists

45
Kill Participation
6
20
Kills
5
5
Deaths
21
25
Assists
1
Player
Kills
Deaths
Assists
KDA
W
Ix Chel
AlbinoDaddy7
Ix Chel
6
1
4
8
L
Olorun
0
3
0
0
W
Surtr
5
1
5
7.5
L
Martichoras
OofBran
Martichoras
1
3
0
0.33
L
1
5
1
0.3
L
Aphrodite
Sambath21
Aphrodite
0
6
0
0
W
2
0
6
5
L
Bakasura
dopeythunder0
Bakasura
3
4
0
0.75
W
4
1
7
7.5
W
Fenrir
3
2
3
2.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

41,413
Damage
24,265
44,775
Taken
58,317
23,474
Mitigated
37,836
15,615
Healing
18,409
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Ix Chel
AlbinoDaddy7
Ix Chel
9,980
450
1,632
2,541
5,814
2,014
191
580
5,214
41,718
0
L
Olorun
1,327
313
0
2,804
7,349
2,577
0
107
7,242
33,425
0
W
Surtr
7,993
3,215
0
2,247
12,098
5,603
676
1,000
10,505
1,564
76,599
L
Martichoras
OofBran
Martichoras
5,573
1,240
0
2,065
11,572
5,720
0
4,691
6,881
0
62,576
L
8,439
2,157
0
3,236
14,817
13,584
0
547
14,270
1,815
39,126
L
Aphrodite
Sambath21
Aphrodite
3,115
673
2,834
4,296
11,813
10,664
0
4,860
6,953
22,533
0
W
6,931
3,562
0
3,487
6,817
2,772
373
1,082
5,735
0
62,085
L
Bakasura
dopeythunder0
Bakasura
5,811
3,964
0
3,174
12,766
5,291
490
118
12,648
0
40,170
W
7,541
3,138
0
995
7,685
3,033
2,208
1,478
6,087
0
62,769
W
Fenrir
8,968
3,575
0
4,713
12,361
10,052
156
873
10,775
0
47,973

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

41,445
Gold Earned
33,441
454
Minions Killed
384
0
Camps Cleared
0
1,418,342
Distance Traveled
1,239,482
6
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Ix Chel
7,808
558
70
5
0
296,780
0
L
Olorun
6,087
435
51
4
0
136,671
0
W
Surtr
8,857
633
111
8
0
314,178
0
L
Martichoras
6,732
481
118
8
0
283,267
1
L
Mulan
6,753
482
76
5
0
243,384
2
L
Aphrodite
6,563
469
55
4
0
253,751
0
W
Skadi
7,791
557
96
7
0
268,994
4
L
Bakasura
7,306
522
84
6
0
322,409
0
W
Neith
8,687
621
113
8
0
263,131
2
W
Fenrir
8,302
593
64
5
0
275,259
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role