Player Matchup

Ymir
Ymir
 
Ymir
Level 222
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Cliodhna
Cliodhna
Ibrahimdrkk
Cliodhna
Level 201
God Stats
1W - 1L
1,856 SR
Queue Stats
199W - 214L
1,572 Elo+
Party 1
King Arthur
King Arthur
Kelzedar
King Arthur
Level 124
God Stats
25W - 19L
1,533 SR
Queue Stats
242W - 248L
1,498 Elo+
Solo
Janus
Janus
ohMeloo
Janus
Level 147
God Stats
2W - 3L
1,410 SR
Queue Stats
199W - 219L
1,485 Elo+
Solo
Skadi
Skadi
xPoisonAshx
Skadi
Level 85
God Stats
17W - 8L
1,650 SR
Queue Stats
25W - 18L
1,509 Elo+
Solo
Team Averages
Level 156
1,590 SR
1,513 Elo+

VS

Team Averages
Level 148
1,474 SR
1,500 Elo+
Artemis
Artemis
AHomelessHermit
Artemis
Level 155
God Stats
1W - 1L
1,307 SR
Queue Stats
97W - 83L
1,540 Elo+
Party 2
Shiva
Shiva
DriftingHope
Shiva
Level 125
God Stats
4W - 5L
1,346 SR
Queue Stats
102W - 98L
1,464 Elo+
Party 2
Fenrir
Fenrir
Sp1drByte
Fenrir
Level 149
God Stats
17W - 11L
1,554 SR
Queue Stats
169W - 168L
1,505 Elo+
Party 2
Chang'e
Chang'e
sergiopitin23
Chang'e
Level 126
God Stats
349W - 344L
1,522 SR
Queue Stats
434W - 456L
1,469 Elo+
Solo
Hades
Hades
sirme4
Hades
Level 186
God Stats
37W - 27L
1,644 SR
Queue Stats
502W - 494L
1,522 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ymir
 
Ymir
8
0 / 0 / 1
5,140
514
3,259
6,553
4,508
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

Cliodhna
Ibrahimdrkk
Cliodhna
10
2 / 2 / 0
5,878
588
4,629
7,003
2,644
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

King Arthur
Kelzedar
King Arthur
10
0 / 1 / 0
5,449
545
4,762
9,236
6,248
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Janus
ohMeloo
Janus
9
0 / 4 / 1
5,255
526
2,935
6,765
2,565
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

9
0 / 1 / 0
4,870
487
2,546
4,995
1,431
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
10
2 / 1 / 0
6,031
603
4,007
4,091
1,327
Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

11
0 / 0 / 1
5,448
545
5,311
7,809
7,863
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Fenrir
Sp1drByte
Fenrir
9
1 / 1 / 4
5,680
568
2,119
9,196
6,760
Protector's Mask

Protector's Mask

+125
Health
+100
Mana

PASSIVE - <font color='#F44242'>Decrease damage dealt by 6% + 0.25% per your god's level. <font color='#42F46E'>Decrease Damage Taken by 6% + 0.25% per your god's level. PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 bonus gold and restore 12 health and 15 mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. <n>Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Chang'e
11
2 / 0 / 1
5,806
581
3,266
5,109
1,652
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Hades
sirme4
Hades
11
3 / 0 / 1
5,986
599
5,287
5,928
2,336
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Match Insights

Player Kills, Deaths, and Assists

4
Kill Participation
15
2
Kills
8
8
Deaths
2
2
Assists
7
Player
Kills
Deaths
Assists
KDA
L
Ymir
 
Ymir
0
0
1
0.5
W
2
1
0
2
W
0
0
1
0.5
L
Cliodhna
Ibrahimdrkk
Cliodhna
2
2
0
1
L
King Arthur
Kelzedar
King Arthur
0
1
0
0
W
Fenrir
Sp1drByte
Fenrir
1
1
4
3
L
Janus
ohMeloo
Janus
0
4
1
0.13
W
Chang'e
2
0
1
2.5
W
Hades
sirme4
Hades
3
0
1
3.5
L
0
1
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

18,131
Damage
19,990
34,552
Taken
32,133
17,396
Mitigated
19,938
8,712
Healing
16,216
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Ymir
 
Ymir
3,259
1,186
1,184
1,902
6,553
4,508
0
2,339
4,214
16,461
0
W
4,007
1,687
0
2,154
4,091
1,327
0
199
3,892
0
38,581
W
5,311
1,343
0
3,165
7,809
7,863
0
0
7,809
602
36,711
L
Cliodhna
Ibrahimdrkk
Cliodhna
4,629
1,136
0
1,020
7,003
2,644
0
1,766
5,237
0
47,434
L
King Arthur
Kelzedar
King Arthur
4,762
284
0
2,828
9,236
6,248
0
916
7,585
0
37,977
W
Fenrir
Sp1drByte
Fenrir
2,119
542
0
2,766
9,196
6,760
0
3,787
5,326
0
9,889
L
Janus
ohMeloo
Janus
2,935
383
0
920
6,765
2,565
0
3,954
2,811
40,829
0
W
Chang'e
3,266
47
233
4,454
5,109
1,652
0
218
4,889
40,417
0
W
Hades
sirme4
Hades
5,287
383
326
3,118
5,928
2,336
0
1,803
4,023
45,239
0
L
2,546
1,324
0
858
4,995
1,431
175
0
4,995
0
30,750

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

26,592
Gold Earned
28,951
306
Minions Killed
316
0
Camps Cleared
0
1,001,965
Distance Traveled
1,002,660
6
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Ymir
5,140
514
27
3
0
186,410
1
W
Artemis
6,031
603
77
8
0
170,967
0
W
Shiva
5,448
545
57
6
0
198,423
0
L
Cliodhna
5,878
588
82
8
0
225,670
1
L
King Arthur
5,449
545
57
6
0
215,095
4
W
Fenrir
5,680
568
10
1
0
196,525
0
L
Janus
5,255
526
78
8
0
180,417
0
W
Chang'e
5,806
581
87
9
0
236,027
0
W
Hades
5,986
599
85
9
0
200,718
2
L
Skadi
4,870
487
62
6
0
194,373
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role