Player Matchup

Ne Zha
Ne Zha
AboveThemAll
Ne Zha
Level 59
God Stats
6W - 6L
1,539 SR
Queue Stats
240W - 256L
1,432 Elo+
Solo
Chaac
Chaac
felipemoreno00
Chaac
Level 37
God Stats
3W - 7L
1,727 SR
Queue Stats
198W - 187L
1,180 Elo+
Solo
Medusa
Medusa
mydearocelotte
Medusa
Level 66
God Stats
36W - 36L
1,497 SR
Queue Stats
114W - 121L
1,385 Elo+
Solo
Cerberus
Cerberus
sirsqwilliamIII
Cerberus
Level 80
God Stats
2W - 4L
1,589 SR
Queue Stats
22W - 25L
1,427 Elo+
Solo
Zhong Kui
Zhong Kui
xXDaZoneBossXx
Zhong Kui
Level 48
God Stats
0W - 1L
1,500 SR
Queue Stats
135W - 100L
1,505 Elo+
Solo
Team Averages
Level 58
1,570 SR
1,386 Elo+

VS

Team Averages
Level 89
1,463 SR
1,404 Elo+
Cernunnos
Cernunnos
 
Cernunnos
Level 74
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Ah Puch
Ah Puch
Arnorki
Ah Puch
Level 123
God Stats
24W - 15L
1,587 SR
Queue Stats
177W - 222L
1,409 Elo+
Solo
Arachne
Arachne
TheClawBoisvert
Arachne
Level 68
God Stats
6W - 4L
1,568 SR
Queue Stats
99W - 91L
1,368 Elo+
Solo
Neith
Neith
XFETTIGANGXOFTR
Neith
Level 49
God Stats
12W - 28L
1,282 SR
Queue Stats
92W - 133L
1,352 Elo+
Solo
Surtr
Surtr
moose__cuz_duh
Surtr
Level 130
God Stats
27W - 31L
1,377 SR
Queue Stats
370W - 366L
1,393 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ne Zha
13
2 / 1 / 4
7,278
520
4,289
9,973
5,709
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

8
0 / 2 / 0
5,242
374
2,138
8,467
3,258
12
4 / 1 / 2
7,084
506
8,329
7,094
3,261
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Cerberus
11
2 / 2 / 4
7,016
501
3,929
11,730
9,197
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Zhong Kui
xXDaZoneBossXx
Zhong Kui
11
2 / 5 / 1
6,422
459
8,892
12,285
7,274
Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cernunnos
 
Cernunnos
10
1 / 3 / 2
6,615
473
4,363
9,476
3,239
Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Ah Puch
Arnorki
Ah Puch
14
4 / 0 / 2
8,608
615
9,375
5,417
2,146
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Cursed Orb

Cursed Orb

+55
Magical Power
+15
Mp 5
+5
Magical Penetration
+2%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 10s and stack up to 4 times. Enemy gods provide 4 stacks.

13
3 / 2 / 2
7,897
564
3,331
8,241
3,217
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

11
1 / 2 / 2
7,007
501
5,529
8,056
3,115
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

The Crusher

The Crusher

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 35% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

12
2 / 3 / 2
7,772
555
7,889
14,210
7,800
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Match Insights

Player Kills, Deaths, and Assists

21
Kill Participation
21
10
Kills
11
11
Deaths
10
11
Assists
10
Player
Kills
Deaths
Assists
KDA
W
Cernunnos
 
Cernunnos
1
3
2
0.67
L
Ne Zha
2
1
4
4
W
Ah Puch
Arnorki
Ah Puch
4
0
2
5
W
3
2
2
2
W
1
2
2
1
L
0
2
0
0
W
2
3
2
1
L
4
1
2
5
L
Cerberus
2
2
4
2
L
Zhong Kui
xXDaZoneBossXx
Zhong Kui
2
5
1
0.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

27,577
Damage
30,487
49,549
Taken
45,400
28,699
Mitigated
19,517
12,909
Healing
12,579
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Cernunnos
 
Cernunnos
4,363
2,501
0
1,335
9,476
3,239
1,143
2,454
7,022
0
31,988
L
Ne Zha
4,289
1,340
0
1,957
9,973
5,709
0
1,626
8,347
809
56,705
W
Ah Puch
Arnorki
Ah Puch
9,375
461
0
3,029
5,417
2,146
0
202
5,215
66,844
0
W
3,331
2,539
0
1,391
8,241
3,217
0
849
7,392
0
55,598
W
5,529
2,226
0
1,320
8,056
3,115
248
1,268
6,788
0
45,914
L
2,138
394
0
1,560
8,467
3,258
0
5,915
2,552
0
16,553
W
7,889
2,567
0
5,504
14,210
7,800
550
8,370
5,840
344
49,367
L
8,329
3,259
0
1,798
7,094
3,261
175
57
7,037
0
58,468
L
Cerberus
3,929
156
1,340
2,299
11,730
9,197
0
1,087
10,643
24,581
0
L
Zhong Kui
xXDaZoneBossXx
Zhong Kui
8,892
1,712
0
3,955
12,285
7,274
0
896
11,389
44,033
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

33,042
Gold Earned
37,899
327
Minions Killed
375
0
Camps Cleared
0
1,191,329
Distance Traveled
1,271,068
5
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Cernunnos
6,615
473
56
4
0
240,109
0
L
Ne Zha
7,278
520
92
7
0
276,005
2
W
Ah Puch
8,608
615
100
7
0
274,228
0
W
Arachne
7,897
564
88
6
0
289,430
0
W
Neith
7,007
501
64
5
0
217,127
1
L
Chaac
5,242
374
16
1
0
180,265
0
W
Surtr
7,772
555
67
5
0
250,174
1
L
Medusa
7,084
506
94
7
0
254,499
0
L
Cerberus
7,016
501
58
4
0
269,860
3
L
Zhong Kui
6,422
459
67
5
0
210,700
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role