Player Matchup

Persephone
Persephone
BILLtyler
Persephone
Level 154
God Stats
5W - 2L
1,500 SR
Queue Stats
173W - 154L
1,514 Elo+
Solo
Chiron
Chiron
cliff1under
Chiron
Level 146
God Stats
4W - 8L
1,515 SR
Queue Stats
478W - 495L
1,405 Elo+
Party 1
Vulcan
Vulcan
jakethetank420
Vulcan
Level 96
God Stats
3W - 2L
1,773 SR
Queue Stats
91W - 76L
1,561 Elo+
Solo
Sun Wukong
Sun Wukong
lucky_bucker
Sun Wukong
Level 166
God Stats
1W - 5L
1,556 SR
Queue Stats
195W - 193L
1,519 Elo+
Party 1
Sol
Sol
xBadJuJu--
Sol
Level 107
God Stats
2W - 5L
1,500 SR
Queue Stats
380W - 384L
1,454 Elo+
Solo
Team Averages
Level 134
1,569 SR
1,491 Elo+

VS

Team Averages
Level 128
1,570 SR
1,488 Elo+
Skadi
Skadi
Nacreation
Skadi
Level 125
God Stats
2W - 2L
1,450 SR
Queue Stats
103W - 104L
1,508 Elo+
Solo
Nike
Nike
NickstaJones
Nike
Level 142
God Stats
7W - 3L
1,809 SR
Queue Stats
214W - 220L
1,467 Elo+
Solo
Osiris
Osiris
PlayboiKavi
Osiris
Level 114
God Stats
1W - 0L
1,500 SR
Queue Stats
69W - 95L
1,410 Elo+
Solo
Raijin
Raijin
Skogsarbetare
Raijin
Level 98
God Stats
6W - 2L
1,707 SR
Queue Stats
169W - 162L
1,522 Elo+
Solo
Charybdis
Charybdis
Tom12345678549
Charybdis
Level 159
God Stats
6W - 3L
1,382 SR
Queue Stats
242W - 227L
1,531 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Persephone
BILLtyler
Persephone
17
3 / 3 / 9
10,461
697
13,448
11,844
5,368
Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Chiron
17
2 / 3 / 4
9,762
651
6,505
12,696
6,695
Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

The Crusher

The Crusher

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 35% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Mystical Earring

Mystical Earring

+15
Mp 5

19
3 / 3 / 9
10,487
699
19,430
12,778
6,940
Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Sun Wukong
lucky_bucker
Sun Wukong
17
6 / 5 / 6
9,980
665
12,507
14,732
10,337
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Bladed Boomerang

Bladed Boomerang

+30
Physical Power
+20%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your next basic attack on an enemy god creates a deployable that, when picked up, provides you with 2% Movement Speed and 10% Critical Strike Chance for 10s. This effect stacks up to 3 times and can only occur once every 2 seconds.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

15
2 / 5 / 8
9,613
641
8,569
11,947
5,007
Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Cyclopean Ring

Cyclopean Ring

+60
Magical Power
+25%
Attack Speed
+10%
Cooldown Reduction

PASSIVE - Your next basic attack against an enemy god deals bonus Magical Damage equal to 9% of the target's maximum Health. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Spell Focus

Spell Focus

+55
Magical Power
+5
Magical Penetration

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Skadi
17
3 / 7 / 10
10,681
712
13,520
15,006
7,376
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

The Crusher

The Crusher

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 35% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

19
3 / 4 / 10
10,588
706
11,471
17,697
23,942
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Osiris
16
4 / 4 / 7
10,021
668
9,409
13,033
11,942
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

19
5 / 3 / 7
11,104
740
11,070
12,616
5,456
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Charybdis
Tom12345678549
Charybdis
20
5 / 1 / 9
12,264
818
13,507
12,459
6,505
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Match Insights

Player Kills, Deaths, and Assists

52
Kill Participation
63
16
Kills
20
19
Deaths
19
36
Assists
43
Player
Kills
Deaths
Assists
KDA
L
Persephone
BILLtyler
Persephone
3
3
9
2.5
W
Skadi
3
7
10
1.14
W
3
4
10
2
W
Osiris
4
4
7
1.88
W
5
3
7
2.83
W
Charybdis
Tom12345678549
Charybdis
5
1
9
9.5
L
Chiron
2
3
4
1.33
L
3
3
9
2.5
L
Sun Wukong
lucky_bucker
Sun Wukong
6
5
6
1.8
L
2
5
8
1.2

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

60,459
Damage
58,977
63,997
Taken
70,811
34,347
Mitigated
55,221
21,430
Healing
23,446
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Persephone
BILLtyler
Persephone
13,448
692
460
1,572
11,844
5,368
0
1,636
10,141
30,147
0
W
Skadi
13,520
3,299
1,526
1,671
15,006
7,376
876
7,697
7,309
0
30,981
W
11,471
566
3,250
3,745
17,697
23,942
0
8,863
8,834
0
21,637
W
Osiris
9,409
2,078
794
1,011
13,033
11,942
110
7,661
5,372
0
19,926
W
11,070
1,253
1,692
3,594
12,616
5,456
958
9,865
2,751
31,278
0
W
Charybdis
Tom12345678549
Charybdis
13,507
5,571
1,892
4,271
12,459
6,505
2,540
7,361
5,098
0
44,976
L
Chiron
6,505
2,613
1,652
4,212
12,696
6,695
135
1,944
10,721
0
22,117
L
19,430
11,124
761
2,429
12,778
6,940
0
2,927
9,851
31,684
0
L
Sun Wukong
lucky_bucker
Sun Wukong
12,507
3,485
2,089
3,716
14,732
10,337
88
3,004
11,728
0
22,195
L
8,569
1,726
913
3,626
11,947
5,007
0
1,534
10,413
23,305
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

50,303
Gold Earned
54,658
157
Minions Killed
198
0
Camps Cleared
0
1,400,829
Distance Traveled
1,458,061
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Persephone
10,461
697
41
3
0
279,435
0
W
Skadi
10,681
712
30
2
0
297,979
0
W
Nike
10,588
706
18
1
0
309,359
0
W
Osiris
10,021
668
16
1
0
240,496
0
W
Raijin
11,104
740
44
3
0
299,723
0
W
Charybdis
12,264
818
90
6
0
310,504
0
L
Chiron
9,762
651
40
3
0
253,981
0
L
Vulcan
10,487
699
29
2
0
324,682
0
L
Sun Wukong
9,980
665
18
1
0
272,936
0
L
Sol
9,613
641
29
2
0
269,795
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role