Player Matchup

Fenrir
Fenrir
Lord Pyrec
Fenrir
Level 129
God Stats
0W - 1L
1,500 SR
Queue Stats
2W - 3L
1,461 Elo+
Party 1
Maui
Maui
OrcaGoneFishing
Maui
Level 123
God Stats
0W - 1L
1,472 SR
Queue Stats
3W - 8L
1,352 Elo+
Party 1
Martichoras
Martichoras
SlipMcOkiner
Martichoras
Level 103
God Stats
5W - 4L
1,270 SR
Queue Stats
377W - 392L
1,475 Elo+
Solo
Neith
Neith
TheFettMann9000
Neith
Level 109
God Stats
0W - 2L
1,601 SR
Queue Stats
0W - 3L
1,254 Elo+
Party 1
Nike
Nike
raidragon
Nike
Level 65
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 1L
1,500 Elo+
Party 1
Team Averages
Level 106
1,469 SR
1,408 Elo+

VS

Team Averages
Level 109
1,465 SR
1,494 Elo+
Hades
Hades
DJ-BLiTz
Hades
Level 141
God Stats
11W - 10L
1,461 SR
Queue Stats
92W - 94L
1,500 Elo+
Solo
Charybdis
Charybdis
DaBaltimoreDude
Charybdis
Level 57
God Stats
2W - 2L
1,280 SR
Queue Stats
23W - 27L
1,609 Elo+
Party 2
Anubis
Anubis
RidgedFury
Anubis
Level 145
God Stats
9W - 6L
1,518 SR
Queue Stats
686W - 700L
1,433 Elo+
Solo
Arachne
Arachne
Safee_11
Arachne
Level 124
God Stats
1W - 3L
1,492 SR
Queue Stats
84W - 93L
1,469 Elo+
Party 2
Hercules
Hercules
ares_will09
Hercules
Level 76
God Stats
14W - 11L
1,577 SR
Queue Stats
413W - 381L
1,457 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Fenrir
Lord Pyrec
Fenrir
12
2 / 7 / 3
7,651
510
5,653
14,475
6,316
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Jotunn's Cunning

Jotunn's Cunning

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

<n>GLYPH - Every time you damage an enemy god with an ability you gain a stack of Wit. When you have a stack, your next non-ultimate ability that damages an enemy god gets 20% of its cooldown instantly refunded. After triggering this effect, all stacks are removed and you cannot gain stacks for 5s.

10
1 / 2 / 5
7,299
487
4,876
11,809
11,606
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Martichoras
SlipMcOkiner
Martichoras
13
5 / 4 / 2
8,182
545
14,350
14,335
5,840
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Warrior's Bane

Warrior's Bane

+25
Physical Power
+5
Physical Penetration

11
1 / 3 / 2
7,033
469
3,414
7,598
2,945
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Mace

Mace

+10
Physical Power

Nike
10
0 / 8 / 1
6,666
444
4,423
16,016
9,577
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Midgardian Mail

Midgardian Mail

+250
Health
+40
Physical Protection

PASSIVE - Enemies that successfully land a basic attack on you have their Movement Speed and Attack Speed reduced by 8% for 3 seconds. This effect can stack up to 4 times and can stack with other item slow effects.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 30% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hades
DJ-BLiTz
Hades
14
7 / 1 / 2
9,307
620
11,320
12,018
8,332
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Charybdis
DaBaltimoreDude
Charybdis
14
3 / 1 / 7
8,901
593
8,940
7,410
3,013
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Bladed Boomerang

Bladed Boomerang

+30
Physical Power
+20%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your next basic attack on an enemy god creates a deployable that, when picked up, provides you with 2% Movement Speed and 10% Critical Strike Chance for 10s. This effect stacks up to 3 times and can only occur once every 2 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Anubis
RidgedFury
Anubis
14
4 / 4 / 6
8,855
590
12,010
9,650
4,790
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Arachne
Safee_11
Arachne
15
9 / 1 / 6
9,415
628
9,692
13,815
6,048
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Vital Amplifier

Vital Amplifier

+30
Physical Power
+150
Health
+15
Mp 5
+20%
Attack Speed

PASSIVE - After healing yourself or an allied god with an ability you gain 10% Attack Speed and 5% Basic Attack Damage for 6s, stacking 3 times.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

Hercules
ares_will09
Hercules
12
1 / 3 / 4
7,478
499
5,148
13,123
10,900
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Match Insights

Player Kills, Deaths, and Assists

22
Kill Participation
49
9
Kills
24
24
Deaths
10
13
Assists
25
Player
Kills
Deaths
Assists
KDA
W
Hades
DJ-BLiTz
Hades
7
1
2
8
W
Charybdis
DaBaltimoreDude
Charybdis
3
1
7
6.5
L
Fenrir
Lord Pyrec
Fenrir
2
7
3
0.5
L
1
2
5
1.75
W
Anubis
RidgedFury
Anubis
4
4
6
1.75
W
Arachne
Safee_11
Arachne
9
1
6
12
L
Martichoras
SlipMcOkiner
Martichoras
5
4
2
1.5
L
1
3
2
0.67
W
Hercules
ares_will09
Hercules
1
3
4
1
L
Nike
0
8
1
0.06

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

32,716
Damage
47,110
64,233
Taken
56,016
36,284
Mitigated
33,083
10,029
Healing
19,883
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Hades
DJ-BLiTz
Hades
11,320
903
866
7,321
12,018
8,332
956
1,206
10,812
64,578
0
W
Charybdis
DaBaltimoreDude
Charybdis
8,940
4,940
0
2,797
7,410
3,013
700
439
6,971
0
65,884
L
Fenrir
Lord Pyrec
Fenrir
5,653
1,887
0
1,899
14,475
6,316
0
4,350
10,125
0
40,318
L
4,876
953
108
2,664
11,809
11,606
0
4,123
7,686
23,984
0
W
Anubis
RidgedFury
Anubis
12,010
976
0
2,423
9,650
4,790
0
518
9,132
66,434
0
W
Arachne
Safee_11
Arachne
9,692
6,792
0
2,854
13,815
6,048
108
321
13,494
0
66,232
L
Martichoras
SlipMcOkiner
Martichoras
14,350
5,723
0
4,076
14,335
5,840
0
4,063
10,272
0
63,439
L
3,414
1,152
0
1,072
7,598
2,945
512
0
7,598
0
35,087
W
Hercules
ares_will09
Hercules
5,148
992
0
3,622
13,123
10,900
0
2,392
10,731
0
29,856
L
Nike
4,423
973
0
210
16,016
9,577
0
10,794
5,222
0
34,724

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

36,831
Gold Earned
43,956
293
Minions Killed
458
0
Camps Cleared
0
1,367,382
Distance Traveled
1,430,654
5
Wards Purchased
8
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Hades
9,307
620
111
7
0
261,690
0
W
Charybdis
8,901
593
92
6
0
292,495
1
L
Fenrir
7,651
510
69
5
0
329,915
2
L
Maui
7,299
487
24
2
0
287,141
1
W
Anubis
8,855
590
118
8
0
248,987
4
W
Arachne
9,415
628
96
6
0
345,015
0
L
Martichoras
8,182
545
84
6
0
247,849
2
L
Neith
7,033
469
70
5
0
258,916
0
W
Hercules
7,478
499
41
3
0
282,467
3
L
Nike
6,666
444
46
3
0
243,561
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role