Player Matchup

Cu Chulainn
Cu Chulainn
 
Cu Chulainn
Level 124
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Izanami
Izanami
Amped Vibes
Izanami
Level 68
God Stats
6W - 6L
1,282 SR
Queue Stats
319W - 339L
1,374 Elo+
Solo
Baba Yaga
Baba Yaga
BeanBagy245
Baba Yaga
Level 54
God Stats
4W - 3L
1,743 SR
Queue Stats
103W - 93L
1,506 Elo+
Solo
Chaac
Chaac
BlakFTB
Chaac
Level 62
God Stats
54W - 46L
1,512 SR
Queue Stats
628W - 750L
1,511 Elo+
Party 1
Set
Set
Henrique_GMachry
Set
Level 149
God Stats
2W - 2L
1,500 SR
Queue Stats
171W - 163L
1,456 Elo+
Solo
Team Averages
Level 91
1,507 SR
1,469 Elo+

VS

Team Averages
Level 93
1,553 SR
1,464 Elo+
Izanami
Izanami
 
Izanami
Level 65
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Loki
Loki
Elpachigupi
Loki
Level 82
God Stats
3W - 2L
1,452 SR
Queue Stats
115W - 100L
1,444 Elo+
Solo
Amaterasu
Amaterasu
MemefulDaddy
Amaterasu
Level 145
God Stats
0W - 1L
1,500 SR
Queue Stats
88W - 111L
1,496 Elo+
Party 2
Bacchus
Bacchus
Onadri
Bacchus
Level 108
God Stats
3W - 5L
1,534 SR
Queue Stats
105W - 122L
1,453 Elo+
Party 2
Merlin
Merlin
RedZeus915
Merlin
Level 65
God Stats
2W - 3L
1,778 SR
Queue Stats
22W - 35L
1,426 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cu Chulainn
 
Cu Chulainn
9
1 / 3 / 3
6,275
483
4,497
10,360
8,126
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Izanami
Amped Vibes
Izanami
11
0 / 1 / 3
6,725
517
8,133
6,643
2,401
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Bladed Boomerang

Bladed Boomerang

+30
Physical Power
+20%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your next basic attack on an enemy god creates a deployable that, when picked up, provides you with 2% Movement Speed and 10% Critical Strike Chance for 10s. This effect stacks up to 3 times and can only occur once every 2 seconds.

Baba Yaga
BeanBagy245
Baba Yaga
11
1 / 0 / 1
6,645
511
4,737
6,073
2,745
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Chaac
BlakFTB
Chaac
11
2 / 1 / 2
6,885
530
4,458
9,135
4,112
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

13
3 / 0 / 0
7,826
602
6,263
10,203
8,822
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Midgardian Mail

Midgardian Mail

+250
Health
+40
Physical Protection

PASSIVE - Enemies that successfully land a basic attack on you have their Movement Speed and Attack Speed reduced by 8% for 3 seconds. This effect can stack up to 4 times and can stack with other item slow effects.

Frostbound Hammer

Frostbound Hammer

+35
Physical Power
+200
Health
+25
Hp 5
+15
Mp 5

PASSIVE - Your next basic attack on an enemy god creates a 30 unit shockwave of frost around them, slowing the Movement Speed and Attack Speed of enemy gods in the area by 25% for 3s. This effect can only occur once every 3 seconds. This item and all upgrades are only available to Assassins and Warriors.

Ritual Blade

Ritual Blade

+150
Health
+5%
Movement Speed
+10%
Cooldown Reduction

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Izanami
 
Izanami
9
1 / 0 / 1
5,772
444
2,715
6,581
2,444
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

11
1 / 2 / 3
6,811
524
5,385
9,938
3,663
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Amaterasu
MemefulDaddy
Amaterasu
8
0 / 4 / 0
5,531
425
5,263
12,689
6,007
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Bacchus
Onadri
Bacchus
9
2 / 3 / 3
6,200
477
4,175
11,141
10,981
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Merlin
RedZeus915
Merlin
10
1 / 0 / 1
6,393
492
5,293
6,103
2,323
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Match Insights

Player Kills, Deaths, and Assists

16
Kill Participation
13
7
Kills
5
5
Deaths
9
9
Assists
8
Player
Kills
Deaths
Assists
KDA
W
Cu Chulainn
 
Cu Chulainn
1
3
3
0.83
L
Izanami
 
Izanami
1
0
1
1.5
W
Izanami
Amped Vibes
Izanami
0
1
3
1.5
W
Baba Yaga
BeanBagy245
Baba Yaga
1
0
1
1.5
W
Chaac
BlakFTB
Chaac
2
1
2
3
L
1
2
3
1.25
W
3
0
0
3
L
Amaterasu
MemefulDaddy
Amaterasu
0
4
0
0
L
Bacchus
Onadri
Bacchus
2
3
3
1.17
L
Merlin
RedZeus915
Merlin
1
0
1
1.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

28,088
Damage
22,831
42,414
Taken
46,452
26,206
Mitigated
25,418
10,862
Healing
11,475
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Cu Chulainn
 
Cu Chulainn
4,497
1,005
0
1,725
10,360
8,126
0
3,582
6,778
0
22,714
L
Izanami
 
Izanami
2,715
2,223
0
1,123
6,581
2,444
0
0
6,581
0
38,776
W
Izanami
Amped Vibes
Izanami
8,133
5,950
0
1,766
6,643
2,401
758
1,533
5,110
0
56,612
W
Baba Yaga
BeanBagy245
Baba Yaga
4,737
114
0
1,517
6,073
2,745
0
3,289
2,784
35,092
0
W
Chaac
BlakFTB
Chaac
4,458
585
0
1,361
9,135
4,112
0
830
8,305
0
42,972
L
5,385
1,583
0
3,643
9,938
3,663
0
576
9,287
0
49,779
W
6,263
2,497
0
4,493
10,203
8,822
320
234
9,969
0
55,060
L
Amaterasu
MemefulDaddy
Amaterasu
5,263
2,572
0
4,193
12,689
6,007
0
594
11,476
0
30,128
L
Bacchus
Onadri
Bacchus
4,175
504
0
1,938
11,141
10,981
0
2,413
8,683
21,005
0
L
Merlin
RedZeus915
Merlin
5,293
163
0
578
6,103
2,323
0
1,893
4,210
37,438
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

34,356
Gold Earned
30,707
330
Minions Killed
281
0
Camps Cleared
0
1,294,170
Distance Traveled
1,320,967
2
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Cu Chulainn
6,275
483
23
2
0
240,212
0
L
Izanami
5,772
444
61
5
0
272,502
0
W
Izanami
6,725
517
92
7
0
259,283
0
W
Baba Yaga
6,645
511
69
5
0
261,047
2
W
Chaac
6,885
530
65
5
0
293,778
0
L
Loki
6,811
524
86
7
0
305,658
0
W
Set
7,826
602
81
6
0
239,850
0
L
Amaterasu
5,531
425
41
3
0
234,812
0
L
Bacchus
6,200
477
18
1
0
245,647
0
L
Merlin
6,393
492
75
6
0
262,348
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role