Player Matchup

Gilgamesh
Gilgamesh
 
Gilgamesh
Level 128
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Izanami
Izanami
CyanRapture
Izanami
Level 18
God Stats
11W - 5L
1,160 SR
Queue Stats
122W - 118L
1,417 Elo+
Party 1
Zeus
Zeus
SenpaiSamakuun
Zeus
Level 118
God Stats
3W - 0L
1,500 SR
Queue Stats
10W - 11L
1,259 Elo+
Solo
Ix Chel
Ix Chel
TheIceVirus
Ix Chel
Level 109
God Stats
2W - 5L
1,332 SR
Queue Stats
300W - 322L
1,425 Elo+
Solo
Nu Wa
Nu Wa
gtlow
Nu Wa
Level 158
God Stats
56W - 24L
1,755 SR
Queue Stats
386W - 377L
1,456 Elo+
Solo
Team Averages
Level 106
1,450 SR
1,411 Elo+

VS

Team Averages
Level 56
1,493 SR
1,461 Elo+
Shiva
Shiva
Afua10
Shiva
Level 27
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 3L
1,500 Elo+
Party 2
Martichoras
Martichoras
Afua16
Martichoras
Level 7
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 1L
1,500 Elo+
Party 2
Maui
Maui
FuryEightNine
Maui
Level 40
God Stats
0W - 1L
1,500 SR
Queue Stats
2W - 6L
1,459 Elo+
Party 2
Thor
Thor
geekyhero2018
Thor
Level 104
God Stats
334W - 221L
1,552 SR
Queue Stats
725W - 683L
1,404 Elo+
Solo
Hera
Hera
sinbionte
Hera
Level 101
God Stats
1W - 1L
1,415 SR
Queue Stats
130W - 146L
1,440 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Gilgamesh
 
Gilgamesh
14
4 / 0 / 1
8,158
628
4,063
8,644
4,192
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Izanami
CyanRapture
Izanami
11
1 / 4 / 7
6,420
494
9,421
9,388
3,369
Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

12
1 / 1 / 1
7,248
558
1,923
5,458
2,046
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Ix Chel
TheIceVirus
Ix Chel
11
8 / 3 / 3
6,980
537
10,071
9,151
4,574
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Nu Wa
gtlow
Nu Wa
12
4 / 0 / 3
7,701
592
5,218
2,727
2,195
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Shiva
Afua10
Shiva
7
0 / 6 / 0
4,582
352
2,826
9,940
7,529
Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Y10 Bound Gauntlet

Y10 Bound Gauntlet

+20
Physical Power
+6%
Physical Lifesteal

Martichoras
Afua16
Martichoras
8
2 / 6 / 3
5,508
424
9,078
10,347
4,172
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

9
2 / 4 / 3
6,311
485
3,082
12,093
9,327
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

12
3 / 1 / 1
7,044
542
2,817
9,854
3,832
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Hera
13
1 / 1 / 0
6,850
527
4,818
3,653
1,207
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

33
Kill Participation
15
18
Kills
8
8
Deaths
18
15
Assists
7
Player
Kills
Deaths
Assists
KDA
W
Gilgamesh
 
Gilgamesh
4
0
1
4.5
L
Shiva
Afua10
Shiva
0
6
0
0
L
Martichoras
Afua16
Martichoras
2
6
3
0.58
W
Izanami
CyanRapture
Izanami
1
4
7
1.13
L
2
4
3
0.88
W
1
1
1
1.5
W
Ix Chel
TheIceVirus
Ix Chel
8
3
3
3.17
L
3
1
1
3.5
W
Nu Wa
gtlow
Nu Wa
4
0
3
5.5
L
Hera
1
1
0
1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

30,696
Damage
22,621
35,368
Taken
45,887
16,376
Mitigated
26,067
9,662
Healing
7,475
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Gilgamesh
 
Gilgamesh
4,063
1,955
0
1,554
8,644
4,192
0
325
8,319
0
71,850
L
Shiva
Afua10
Shiva
2,826
888
0
342
9,940
7,529
0
3,853
5,798
0
11,639
L
Martichoras
Afua16
Martichoras
9,078
3,535
0
638
10,347
4,172
57
4,048
6,227
0
37,622
W
Izanami
CyanRapture
Izanami
9,421
7,051
0
1,761
9,388
3,369
799
1,732
7,656
0
39,893
L
3,082
590
0
922
12,093
9,327
0
4,872
7,159
17,883
0
W
1,923
0
0
375
5,458
2,046
0
4,212
1,246
43,095
0
W
Ix Chel
TheIceVirus
Ix Chel
10,071
1,379
1,024
3,948
9,151
4,574
68
1,294
7,857
37,105
0
L
2,817
524
0
3,945
9,854
3,832
0
2,225
7,443
0
46,106
W
Nu Wa
gtlow
Nu Wa
5,218
809
0
1,000
2,727
2,195
616
337
2,390
44,504
0
L
Hera
4,818
175
0
1,628
3,653
1,207
0
1,503
2,048
55,866
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

36,507
Gold Earned
30,295
393
Minions Killed
270
0
Camps Cleared
0
1,232,950
Distance Traveled
1,195,617
5
Wards Purchased
10
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Gilgamesh
8,158
628
108
8
0
300,582
0
L
Shiva
4,582
352
9
1
0
230,377
0
L
Martichoras
5,508
424
60
5
0
217,143
0
W
Izanami
6,420
494
78
6
0
226,669
2
L
Maui
6,311
485
12
1
0
241,067
0
W
Zeus
7,248
558
96
7
0
222,060
3
W
Ix Chel
6,980
537
29
2
0
232,394
0
L
Thor
7,044
542
83
6
0
272,967
0
W
Nu Wa
7,701
592
82
6
0
251,245
0
L
Hera
6,850
527
106
8
0
234,063
10

Distance Traveled

Minion Kills by Role

Gold Earned by Role