Player Matchup

Ix Chel
Ix Chel
Barcacons
Ix Chel
Level 74
God Stats
1W - 0L
1,500 SR
Queue Stats
16W - 8L
1,466 Elo+
Party 1
Danzaburou
Danzaburou
BongBellyBacchus
Danzaburou
Level 103
God Stats
1W - 0L
1,500 SR
Queue Stats
16W - 8L
1,466 Elo+
Party 1
Susano
Susano
Lexeron
Susano
Level 128
God Stats
1W - 0L
1,500 SR
Queue Stats
16W - 9L
1,453 Elo+
Solo
Ganesha
Ganesha
ScottishCamz
Ganesha
Level 106
God Stats
1W - 0L
1,500 SR
Queue Stats
12W - 6L
1,466 Elo+
Party 1
Poseidon
Poseidon
rzeeuw
Poseidon
Level 128
God Stats
2W - 0L
1,500 SR
Queue Stats
18W - 15L
1,500 Elo+
Solo
Team Averages
Level 108
1,500 SR
1,470 Elo+

VS

Team Averages
Level 143
1,521 SR
1,517 Elo+
Atlas
Atlas
DavWinAll
Atlas
Level 148
God Stats
1W - 1L
1,500 SR
Queue Stats
69W - 83L
1,473 Elo+
Solo
Ishtar
Ishtar
KubratKhan
Ishtar
Level 199
God Stats
7W - 9L
1,565 SR
Queue Stats
494W - 503L
1,522 Elo+
Solo
Shiva
Shiva
hashshash
Shiva
Level 143
God Stats
0W - 2L
1,301 SR
Queue Stats
49W - 47L
1,578 Elo+
Party 2
Hercules
Hercules
jar-1997
Hercules
Level 74
God Stats
13W - 9L
1,499 SR
Queue Stats
553W - 561L
1,437 Elo+
Solo
Chiron
Chiron
vuldendamm
Chiron
Level 152
God Stats
2W - 1L
1,738 SR
Queue Stats
56W - 55L
1,578 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ix Chel
Barcacons
Ix Chel
20
4 / 3 / 15
12,334
726
16,783
14,885
8,702
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Spell Focus

Spell Focus

+55
Magical Power
+5
Magical Penetration

Danzaburou
BongBellyBacchus
Danzaburou
20
5 / 4 / 14
12,911
759
21,677
17,575
10,986
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Bladed Boomerang

Bladed Boomerang

+30
Physical Power
+20%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your next basic attack on an enemy god creates a deployable that, when picked up, provides you with 2% Movement Speed and 10% Critical Strike Chance for 10s. This effect stacks up to 3 times and can only occur once every 2 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Susano
Lexeron
Susano
17
3 / 10 / 10
11,497
676
16,875
23,182
12,452
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Ganesha
ScottishCamz
Ganesha
19
0 / 4 / 18
11,350
668
12,822
21,852
31,841
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

Poseidon
rzeeuw
Poseidon
20
13 / 3 / 7
14,453
850
27,928
18,112
10,367
Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Atlas
DavWinAll
Atlas
20
4 / 5 / 15
12,488
735
13,381
20,455
23,517
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Ishtar
KubratKhan
Ishtar
17
3 / 8 / 11
11,140
655
18,155
17,862
8,910
Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Shiva
hashshash
Shiva
16
1 / 6 / 14
10,946
644
8,100
19,510
22,762
Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Vital Amplifier

Vital Amplifier

+30
Physical Power
+150
Health
+15
Mp 5
+20%
Attack Speed

PASSIVE - After healing yourself or an allied god with an ability you gain 10% Attack Speed and 5% Basic Attack Damage for 6s, stacking 3 times.

Hercules
jar-1997
Hercules
20
6 / 2 / 15
12,035
708
20,685
33,544
46,517
Sigil of The Old Guard

Sigil of The Old Guard

+25
Physical Power
+35
Magical Power
+40
Physical Protection
+65
Magical Protection

PASSIVE - You gain 3% Damage Mitigation. Whenever you are hit by an ability you gain a stack of Rebuke, providing an additional 3% Damage Mitigation for 8s and healing for 2% of your Max Health. This occurs only once per ability cast. This can stack up to three times.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Chiron
vuldendamm
Chiron
20
10 / 5 / 7
13,079
769
22,724
19,161
11,263
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Match Insights

Player Kills, Deaths, and Assists

89
Kill Participation
86
25
Kills
24
24
Deaths
26
64
Assists
62
Player
Kills
Deaths
Assists
KDA
W
Ix Chel
Barcacons
Ix Chel
4
3
15
3.83
W
Danzaburou
BongBellyBacchus
Danzaburou
5
4
14
3
L
Atlas
DavWinAll
Atlas
4
5
15
2.3
L
Ishtar
KubratKhan
Ishtar
3
8
11
1.06
W
Susano
Lexeron
Susano
3
10
10
0.8
W
Ganesha
ScottishCamz
Ganesha
0
4
18
2.25
L
Shiva
hashshash
Shiva
1
6
14
1.33
L
Hercules
jar-1997
Hercules
6
2
15
6.75
W
Poseidon
rzeeuw
Poseidon
13
3
7
5.5
L
Chiron
vuldendamm
Chiron
10
5
7
2.7

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

96,085
Damage
83,045
95,606
Taken
110,532
74,348
Mitigated
112,969
27,735
Healing
45,106
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Ix Chel
Barcacons
Ix Chel
16,783
2,025
5,129
3,982
14,885
8,702
897
4,180
10,705
33,328
0
W
Danzaburou
BongBellyBacchus
Danzaburou
21,677
12,666
0
4,452
17,575
10,986
4,944
4,865
12,710
0
42,194
L
Atlas
DavWinAll
Atlas
13,381
2,959
1,986
2,420
20,455
23,517
251
8,385
11,782
32,193
0
L
Ishtar
KubratKhan
Ishtar
18,155
6,396
2,998
1,879
17,862
8,910
1,859
11,512
6,279
0
31,755
W
Susano
Lexeron
Susano
16,875
2,318
1,951
3,302
23,182
12,452
676
3,694
19,488
0
32,166
W
Ganesha
ScottishCamz
Ganesha
12,822
762
1,829
2,368
21,852
31,841
246
5,020
16,832
27,268
0
L
Shiva
hashshash
Shiva
8,100
1,028
1,479
2,201
19,510
22,762
371
11,308
7,846
0
13,278
L
Hercules
jar-1997
Hercules
20,685
2,216
1,553
19,873
33,544
46,517
203
15,820
17,203
11,833
20,212
W
Poseidon
rzeeuw
Poseidon
27,928
4,681
964
3,758
18,112
10,367
1,714
3,726
14,386
56,680
0
L
Chiron
vuldendamm
Chiron
22,724
7,276
4,527
6,190
19,161
11,263
2,959
9,056
9,889
0
49,184

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

62,545
Gold Earned
59,688
196
Minions Killed
166
0
Camps Cleared
0
1,540,787
Distance Traveled
1,376,054
0
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Ix Chel
12,334
726
57
3
0
288,716
0
W
Danzaburou
12,911
759
43
3
0
310,711
0
L
Atlas
12,488
735
27
2
0
262,057
0
L
Ishtar
11,140
655
33
2
0
252,403
2
W
Susano
11,497
676
31
2
0
309,406
0
W
Ganesha
11,350
668
4
0
0
317,490
0
L
Shiva
10,946
644
10
1
0
262,006
0
L
Hercules
12,035
708
27
2
0
334,004
0
W
Poseidon
14,453
850
61
4
0
314,464
0
L
Chiron
13,079
769
69
4
0
265,584
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role