Player Matchup

Thoth
Thoth
 
Thoth
Level 220
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Bacchus
Bacchus
JLechuga27
Bacchus
Level 68
God Stats
30W - 22L
1,633 SR
Queue Stats
42W - 38L
1,450 Elo+
Party 2
Lancelot
Lancelot
Payl
Lancelot
Level 159
God Stats
4W - 3L
1,497 SR
Queue Stats
27W - 27L
1,493 Elo+
Party 1
Ratatoskr
Ratatoskr
Splatoon4433
Ratatoskr
Level 20
God Stats
1W - 1L
1,500 SR
Queue Stats
7W - 10L
1,443 Elo+
Party 1
Izanami
Izanami
T0T0R000
Izanami
Level 96
God Stats
32W - 27L
1,564 SR
Queue Stats
43W - 39L
1,450 Elo+
Party 2
Team Averages
Level 113
1,539 SR
1,467 Elo+

VS

Team Averages
Level 131
1,487 SR
1,491 Elo+
Sylvanus
Sylvanus
 
Sylvanus
Level 173
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Danzaburou
Danzaburou
Hyunnie
Danzaburou
Level 116
God Stats
3W - 9L
1,315 SR
Queue Stats
74W - 69L
1,531 Elo+
Party 3
Persephone
Persephone
ISparhawkI
Persephone
Level 126
God Stats
1W - 1L
1,185 SR
Queue Stats
312W - 278L
1,456 Elo+
Party 3
Thanatos
Thanatos
Jowler96
Thanatos
Level 136
God Stats
17W - 11L
1,784 SR
Queue Stats
440W - 414L
1,503 Elo+
Party 3
Ao Kuang
Ao Kuang
Letsmakeithot
Ao Kuang
Level 103
God Stats
79W - 42L
1,649 SR
Queue Stats
401W - 364L
1,466 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Thoth
 
Thoth
17
0 / 3 / 1
9,106
536
5,720
10,327
3,672
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Bacchus
JLechuga27
Bacchus
11
1 / 4 / 0
7,608
448
5,748
13,875
14,092
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Spell Focus

Spell Focus

+55
Magical Power
+5
Magical Penetration

Lancelot
Payl
Lancelot
15
3 / 5 / 0
8,898
523
13,063
16,415
6,954
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Titan's Bane

Titan's Bane

+40
Physical Power
+20
Physical Penetration

PASSIVE - Your first ability cast gains 20% Physical Penetration. This can only occur once every 5 seconds.

Ratatoskr
Splatoon4433
Ratatoskr
11
0 / 6 / 1
7,127
419
5,024
12,419
9,643
Thickbark Acorn

Thickbark Acorn

+40
Physical Power
+6%
Movement Speed
+10
Protections

PASSIVE: When Ratatoskr deals damage with an ability he restores 3% of his Maximum Health. Flurry now provides protections equal to the protections shred from enemy gods. Flurry gains an additional charge.

Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

Izanami
T0T0R000
Izanami
11
0 / 3 / 1
7,331
431
5,467
9,739
3,027
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Hidden Dagger

Hidden Dagger

+15
Physical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sylvanus
 
Sylvanus
15
3 / 0 / 5
9,257
545
5,878
10,687
8,223
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Winged Blade

Winged Blade

+25
Magical Protection
+200
Health
+20%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - When hit by a Slow, you and nearby allies within 30 units become immune to Slows and gain 20% increased Movement Speed for 4s. This effect can only occur once every 30 seconds.

Lotus Sickle

Lotus Sickle

+25
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - Any god affected by your ability heals gains 10 increased Physical and Magical Protection for 5 seconds.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

Danzaburou
Hyunnie
Danzaburou
15
1 / 1 / 5
8,990
529
7,551
10,093
4,121
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Bladed Boomerang

Bladed Boomerang

+30
Physical Power
+20%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your next basic attack on an enemy god creates a deployable that, when picked up, provides you with 2% Movement Speed and 10% Critical Strike Chance for 10s. This effect stacks up to 3 times and can only occur once every 2 seconds.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Persephone
ISparhawkI
Persephone
16
3 / 1 / 3
10,765
633
7,552
8,768
3,148
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Thanatos
Jowler96
Thanatos
16
5 / 0 / 4
10,032
590
7,732
14,697
6,263
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Ao Kuang
Letsmakeithot
Ao Kuang
18
8 / 2 / 4
11,850
697
17,146
22,502
9,505
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Cyclopean Ring

Cyclopean Ring

+60
Magical Power
+25%
Attack Speed
+10%
Cooldown Reduction

PASSIVE - Your next basic attack against an enemy god deals bonus Magical Damage equal to 9% of the target's maximum Health. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

Match Insights

Player Kills, Deaths, and Assists

7
Kill Participation
41
4
Kills
20
21
Deaths
4
3
Assists
21
Player
Kills
Deaths
Assists
KDA
L
Thoth
 
Thoth
0
3
1
0.17
W
Sylvanus
 
Sylvanus
3
0
5
5.5
W
Danzaburou
Hyunnie
Danzaburou
1
1
5
3.5
W
Persephone
ISparhawkI
Persephone
3
1
3
4.5
L
Bacchus
JLechuga27
Bacchus
1
4
0
0.25
W
Thanatos
Jowler96
Thanatos
5
0
4
7
W
Ao Kuang
Letsmakeithot
Ao Kuang
8
2
4
5
L
Lancelot
Payl
Lancelot
3
5
0
0.6
L
Ratatoskr
Splatoon4433
Ratatoskr
0
6
1
0.08
L
Izanami
T0T0R000
Izanami
0
3
1
0.17

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

35,022
Damage
45,859
62,775
Taken
66,747
37,388
Mitigated
31,260
7,737
Healing
47,316
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Thoth
 
Thoth
5,720
0
0
750
10,327
3,672
0
5,279
5,048
77,965
0
W
Sylvanus
 
Sylvanus
5,878
901
4,720
4,251
10,687
8,223
116
2,058
8,582
27,047
0
W
Danzaburou
Hyunnie
Danzaburou
7,551
3,923
0
3,592
10,093
4,121
447
2,734
7,359
0
81,145
W
Persephone
ISparhawkI
Persephone
7,552
638
0
3,084
8,768
3,148
924
4,612
4,144
75,763
0
L
Bacchus
JLechuga27
Bacchus
5,748
302
253
2,657
13,875
14,092
56
4,652
9,223
22,055
0
W
Thanatos
Jowler96
Thanatos
7,732
1,891
0
16,248
14,697
6,263
0
1,622
13,075
0
88,058
W
Ao Kuang
Letsmakeithot
Ao Kuang
17,146
4,151
0
15,421
22,502
9,505
2,205
932
21,022
101,425
0
L
Lancelot
Payl
Lancelot
13,063
2,910
0
1,345
16,415
6,954
0
8,647
7,768
0
65,860
L
Ratatoskr
Splatoon4433
Ratatoskr
5,024
822
0
773
12,419
9,643
0
9,270
3,149
0
29,211
L
Izanami
T0T0R000
Izanami
5,467
3,385
0
1,959
9,739
3,027
553
2,728
7,011
0
56,400

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

40,070
Gold Earned
50,894
425
Minions Killed
586
0
Camps Cleared
0
1,697,345
Distance Traveled
1,755,615
7
Wards Purchased
10
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Thoth
9,106
536
153
9
0
324,669
0
W
Sylvanus
9,257
545
32
2
0
327,869
0
W
Danzaburou
8,990
529
133
8
0
324,819
5
W
Persephone
10,765
633
141
8
0
356,855
3
L
Bacchus
7,608
448
25
1
0
316,945
4
W
Thanatos
10,032
590
122
7
0
412,740
2
W
Ao Kuang
11,850
697
158
9
0
333,332
0
L
Lancelot
8,898
523
93
5
0
385,649
0
L
Ratatoskr
7,127
419
41
2
0
334,161
0
L
Izanami
7,331
431
113
7
0
335,921
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role