Player Matchup

Heimdallr
Heimdallr
DuStBuSt89
Heimdallr
Level 145
God Stats
1W - 1L
1,500 SR
Queue Stats
31W - 31L
1,432 Elo+
Solo
Surtr
Surtr
EndymionThanatos
Surtr
Level 46
God Stats
1W - 2L
1,507 SR
Queue Stats
45W - 49L
1,440 Elo+
Party 2
Pele
Pele
Sad Compy
Pele
Level 76
God Stats
0W - 1L
1,500 SR
Queue Stats
31W - 37L
1,400 Elo+
Party 2
Mulan
Mulan
Unknown Killjoy
Mulan
Level 52
God Stats
4W - 1L
1,880 SR
Queue Stats
38W - 32L
1,461 Elo+
Party 2
Geb
Geb
ZombyGod23
Geb
Level 149
God Stats
7W - 2L
1,887 SR
Queue Stats
175W - 169L
1,469 Elo+
Solo
Team Averages
Level 94
1,655 SR
1,440 Elo+

VS

Team Averages
Level 100
1,474 SR
1,473 Elo+
Nike
Nike
Angelic_R3apR
Nike
Level 59
God Stats
1W - 0L
1,255 SR
Queue Stats
9W - 14L
1,491 Elo+
Party 1
Izanami
Izanami
Jetabb
Izanami
Level 85
God Stats
3W - 2L
1,337 SR
Queue Stats
132W - 133L
1,450 Elo+
Party 3
Morgan Le Fay
Morgan Le Fay
SinCitySyrin
Morgan Le Fay
Level 143
God Stats
2W - 1L
1,702 SR
Queue Stats
145W - 141L
1,445 Elo+
Party 3
Thanatos
Thanatos
Unlucky_Thym
Thanatos
Level 109
God Stats
1W - 2L
1,573 SR
Queue Stats
43W - 38L
1,488 Elo+
Party 1
Anhur
Anhur
ZombiePapaKuma
Anhur
Level 103
God Stats
3W - 1L
1,500 SR
Queue Stats
195W - 179L
1,491 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Heimdallr
DuStBuSt89
Heimdallr
15
2 / 7 / 9
9,017
751
4,604
12,302
4,897
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Ritual Blade

Ritual Blade

+150
Health
+5%
Movement Speed
+10%
Cooldown Reduction

18
7 / 4 / 10
9,330
778
12,487
13,447
15,776
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Pele
16
3 / 6 / 8
9,610
801
10,012
11,735
4,718
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

The Crusher

The Crusher

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 35% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

15
5 / 6 / 9
8,875
740
7,201
12,837
6,582
Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Mace

Mace

+10
Physical Power

3
0 / 0 / 2
3,380
282
0
17
8

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
15
2 / 5 / 12
9,574
798
5,862
13,594
20,266
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Y10 Spiked Gauntlet

Y10 Spiked Gauntlet

+7
Physical Power
+2%
Physical Lifesteal

Izanami
Jetabb
Izanami
16
3 / 3 / 8
9,923
827
5,779
9,430
4,199
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Morgan Le Fay
SinCitySyrin
Morgan Le Fay
18
6 / 2 / 7
11,061
922
13,425
7,699
4,533
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Thanatos
Unlucky_Thym
Thanatos
16
9 / 6 / 8
11,218
935
9,947
10,901
5,946
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

The Crusher

The Crusher

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 35% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

17
3 / 2 / 13
10,166
847
9,287
10,535
5,114
The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Match Insights

Player Kills, Deaths, and Assists

55
Kill Participation
71
17
Kills
23
23
Deaths
18
38
Assists
48
Player
Kills
Deaths
Assists
KDA
W
2
5
12
1.6
L
Heimdallr
DuStBuSt89
Heimdallr
2
7
9
0.93
L
7
4
10
3
W
Izanami
Jetabb
Izanami
3
3
8
2.33
L
Pele
3
6
8
1.17
W
Morgan Le Fay
SinCitySyrin
Morgan Le Fay
6
2
7
4.75
L
5
6
9
1.58
W
Thanatos
Unlucky_Thym
Thanatos
9
6
8
2.17
W
3
2
13
4.75
L
0
0
2
1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

34,304
Damage
44,300
50,338
Taken
52,159
31,981
Mitigated
40,058
7,641
Healing
15,012
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
5,862
1,170
507
1,335
13,594
20,266
25
331
13,263
628
13,809
L
Heimdallr
DuStBuSt89
Heimdallr
4,604
2,037
744
760
12,302
4,897
0
3,840
8,462
0
13,825
L
12,487
4,459
131
3,243
13,447
15,776
18
2,297
11,150
1,782
18,125
W
Izanami
Jetabb
Izanami
5,779
4,346
1,481
1,347
9,430
4,199
3,399
64
9,366
0
28,669
L
Pele
10,012
932
589
1,445
11,735
4,718
0
3,656
8,079
0
31,726
W
Morgan Le Fay
SinCitySyrin
Morgan Le Fay
13,425
726
1,375
1,986
7,699
4,533
2,014
62
7,637
39,748
0
L
7,201
1,038
72
657
12,837
6,582
0
4,077
8,760
0
14,511
W
Thanatos
Unlucky_Thym
Thanatos
9,947
2,215
0
3,774
10,901
5,946
28
436
10,465
0
12,697
W
9,287
5,595
305
2,902
10,535
5,114
2,865
256
10,279
0
24,841
L
0
0
0
0
17
8
0
17
0
0
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

40,212
Gold Earned
51,942
86
Minions Killed
151
0
Camps Cleared
0
751,561
Distance Traveled
1,166,060
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Nike
9,574
798
10
1
0
189,321
0
L
Heimdallr
9,017
751
23
2
0
129,345
0
L
Surtr
9,330
778
12
1
0
211,339
0
W
Izanami
9,923
827
54
5
0
210,808
0
L
Pele
9,610
801
36
3
0
202,304
0
W
Morgan Le Fay
11,061
922
49
4
0
248,702
0
L
Mulan
8,875
740
15
1
0
208,573
0
W
Thanatos
11,218
935
7
1
0
243,537
0
W
Anhur
10,166
847
31
3
0
273,692
0
L
Geb
3,380
282
0
0
0
0
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role