Player Matchup

Ne Zha
Ne Zha
 
Ne Zha
Level 148
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Chang'e
Chang'e
FakePaladin
Chang'e
Level 29
God Stats
2W - 1L
1,480 SR
Queue Stats
5W - 13L
1,260 Elo+
Party 1
Bakasura
Bakasura
LulaJudoca
Bakasura
Level 8
God Stats
1W - 4L
1,121 SR
Queue Stats
1W - 4L
1,113 Elo+
Party 1
Kukulkan
Kukulkan
TiodaFeira
Kukulkan
Level 25
God Stats
2W - 0L
1,753 SR
Queue Stats
3W - 10L
1,205 Elo+
Party 1
King Arthur
King Arthur
luskinhaswins
King Arthur
Level 39
God Stats
3W - 5L
1,516 SR
Queue Stats
7W - 21L
1,273 Elo+
Party 1
Team Averages
Level 50
1,474 SR
1,270 Elo+

VS

Team Averages
Level 62
1,473 SR
1,433 Elo+
Ah Puch
Ah Puch
Bluerf7
Ah Puch
Level 36
God Stats
1W - 3L
1,344 SR
Queue Stats
16W - 14L
1,332 Elo+
Party 2
Vamana
Vamana
EuHinatinha
Vamana
Level 63
God Stats
22W - 24L
1,518 SR
Queue Stats
1,122W - 1,233L
1,498 Elo+
Solo
Nemesis
Nemesis
ITz Darkzo
Nemesis
Level 2
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 2L
1,500 Elo+
Party 2
He Bo
He Bo
MARCKHAO
He Bo
Level 60
God Stats
2W - 3L
1,502 SR
Queue Stats
2W - 5L
1,344 Elo+
Solo
Set
Set
ONII-CHAN52
Set
Level 149
God Stats
0W - 1L
1,500 SR
Queue Stats
383W - 391L
1,489 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ne Zha
 
Ne Zha
15
5 / 3 / 5
9,250
1,156
9,642
10,488
5,024
Bladed Boomerang

Bladed Boomerang

+30
Physical Power
+20%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your next basic attack on an enemy god creates a deployable that, when picked up, provides you with 2% Movement Speed and 10% Critical Strike Chance for 10s. This effect stacks up to 3 times and can only occur once every 2 seconds.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Chang'e
FakePaladin
Chang'e
15
4 / 1 / 15
9,950
1,244
10,842
11,647
7,121
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Magic Focus

Magic Focus

+20
Magical Power

Fae-Blessed Hoops

Fae-Blessed Hoops

+40
Magical Protections
+250
Health
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - Each time an allied god dies within 70 units of you or you heal an allied god with an ability, a flower drops from your ally that can be picked up by you or an allied god. After healing with an ability, you cannot drop more flowers this way for 10s. Picking up the flower gives that god a shield equal to 5% of their Max HP that lasts for 8s. Flowers last 7s on ground. Picking up a new flower refreshes shield.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Bakasura
LulaJudoca
Bakasura
15
3 / 1 / 11
9,270
1,159
6,552
10,404
6,221
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Kukulkan
TiodaFeira
Kukulkan
15
4 / 2 / 11
9,694
1,212
12,938
5,434
2,512
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

King Arthur
luskinhaswins
King Arthur
16
6 / 1 / 11
10,269
1,284
14,867
13,731
15,699
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Cudgel

Cudgel

+10
Physical Power
+50
Health

Team 1 Tickets

321

VS

Team 2 Tickets

181

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ah Puch
Bluerf7
Ah Puch
15
0 / 2 / 7
8,835
1,104
14,977
10,110
4,260
Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Spell Focus

Spell Focus

+55
Magical Power
+5
Magical Penetration

Vamana
13
1 / 3 / 2
7,981
998
5,642
8,334
7,572
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Nemesis
ITz Darkzo
Nemesis
13
0 / 8 / 5
7,927
991
5,961
15,295
7,122
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

The Crusher

The Crusher

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 35% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

He Bo
MARCKHAO
He Bo
13
2 / 0 / 2
8,480
1,060
5,350
8,427
3,442
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

14
5 / 9 / 1
9,675
1,209
14,909
18,193
12,422
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

The Crusher

The Crusher

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 35% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Match Insights

Player Kills, Deaths, and Assists

75
Kill Participation
25
22
Kills
8
8
Deaths
22
53
Assists
17
Player
Kills
Deaths
Assists
KDA
W
Ne Zha
 
Ne Zha
5
3
5
2.5
L
Ah Puch
Bluerf7
Ah Puch
0
2
7
1.75
L
Vamana
1
3
2
0.67
W
Chang'e
FakePaladin
Chang'e
4
1
15
11.5
L
Nemesis
ITz Darkzo
Nemesis
0
8
5
0.31
W
Bakasura
LulaJudoca
Bakasura
3
1
11
8.5
L
He Bo
MARCKHAO
He Bo
2
0
2
3
L
5
9
1
0.61
W
Kukulkan
TiodaFeira
Kukulkan
4
2
11
4.75
W
King Arthur
luskinhaswins
King Arthur
6
1
11
11.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

54,841
Damage
46,839
51,704
Taken
60,359
36,577
Mitigated
34,818
16,377
Healing
5,088
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Ne Zha
 
Ne Zha
9,642
3,261
0
291
10,488
5,024
0
3,129
7,276
0
18,509
L
Ah Puch
Bluerf7
Ah Puch
14,977
1,358
0
2,634
10,110
4,260
0
3,104
7,006
33,531
0
L
Vamana
5,642
4,100
0
578
8,334
7,572
0
4,453
3,725
0
9,763
W
Chang'e
FakePaladin
Chang'e
10,842
1,561
7,658
5,862
11,647
7,121
0
3,589
7,940
19,964
0
L
Nemesis
ITz Darkzo
Nemesis
5,961
1,845
0
1,264
15,295
7,122
0
5,452
9,741
0
15,492
W
Bakasura
LulaJudoca
Bakasura
6,552
4,657
0
2,316
10,404
6,221
0
4,416
5,988
0
13,446
L
He Bo
MARCKHAO
He Bo
5,350
772
0
0
8,427
3,442
0
3,437
4,880
17,503
0
L
14,909
6,677
0
612
18,193
12,422
0
7,571
9,919
0
35,804
W
Kukulkan
TiodaFeira
Kukulkan
12,938
831
0
250
5,434
2,512
0
1,743
3,691
41,411
0
W
King Arthur
luskinhaswins
King Arthur
14,867
1,869
0
0
13,731
15,699
0
7,450
6,163
237
26,160

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

48,433
Gold Earned
42,898
179
Minions Killed
127
9
Camps Cleared
3
794,609
Distance Traveled
626,066
1
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Ne Zha
9,250
1,156
13
2
3
148,164
1
L
Ah Puch
8,835
1,104
40
5
0
144,905
1
L
Vamana
7,981
998
7
1
1
94,044
0
W
Chang'e
9,950
1,244
31
4
2
167,770
0
L
Nemesis
7,927
991
16
2
0
135,369
0
W
Bakasura
9,270
1,159
31
4
4
159,485
0
L
He Bo
8,480
1,060
28
4
0
112,574
0
L
Set
9,675
1,209
36
5
2
139,174
0
W
Kukulkan
9,694
1,212
87
11
0
153,855
0
W
King Arthur
10,269
1,284
17
2
0
165,335
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role