Player Matchup

Khepri
Khepri
 
Khepri
Level 103
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Cernunnos
Cernunnos
Kazuha_k10
Cernunnos
Level 26
God Stats
5W - 7L
1,450 SR
Queue Stats
47W - 67L
1,413 Elo+
Party 1
Fenrir
Fenrir
Massimo2_0
Fenrir
Level 65
God Stats
9W - 2L
1,897 SR
Queue Stats
94W - 90L
1,500 Elo+
Solo
Guan Yu
Guan Yu
Soares Rikk
Guan Yu
Level 107
God Stats
0W - 1L
1,500 SR
Queue Stats
125W - 136L
1,404 Elo+
Solo
Janus
Janus
lEljunisl
Janus
Level 87
God Stats
0W - 1L
1,128 SR
Queue Stats
149W - 134L
1,530 Elo+
Solo
Team Averages
Level 78
1,495 SR
1,470 Elo+

VS

Team Averages
Level 107
1,435 SR
1,342 Elo+
Loki
Loki
Bagalula
Loki
Level 143
God Stats
7W - 3L
1,632 SR
Queue Stats
188W - 190L
1,407 Elo+
Solo
Vamana
Vamana
KevinApuzzo
Vamana
Level 87
God Stats
4W - 4L
1,424 SR
Queue Stats
291W - 304L
1,510 Elo+
Solo
Neith
Neith
MiGi_Let
Neith
Level 105
God Stats
1W - 1L
1,278 SR
Queue Stats
10W - 17L
1,271 Elo+
Party 2
Martichoras
Martichoras
Sir_Dark_Mask
Martichoras
Level 137
God Stats
3W - 2L
1,513 SR
Queue Stats
156W - 176L
1,413 Elo+
Solo
Atlas
Atlas
ZeroTheDarKnight
Atlas
Level 64
God Stats
2W - 4L
1,327 SR
Queue Stats
5W - 11L
1,111 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Khepri
 
Khepri
13
0 / 2 / 1
7,740
407
4,334
15,157
19,732
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Cernunnos
Kazuha_k10
Cernunnos
10
1 / 2 / 1
7,003
369
4,875
11,836
5,547
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Fenrir
Massimo2_0
Fenrir
16
5 / 2 / 2
9,461
498
7,149
14,529
7,569
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

The Crusher

The Crusher

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 35% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Guan Yu
Soares Rikk
Guan Yu
14
0 / 2 / 2
8,776
462
6,202
18,113
23,017
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Breastplate of Regrowth

Breastplate of Regrowth

+50
Physical Protection
+300
Mana
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 20% Movement Speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This effect can only occur once every 10 seconds.

Warrior's Bane

Warrior's Bane

+25
Physical Power
+5
Physical Penetration

Janus
lEljunisl
Janus
15
2 / 4 / 2
8,952
471
14,255
13,017
6,110
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Apprentice Staff

Apprentice Staff

+50
Magical Power
+10%
Cooldown Reduction

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Loki
15
2 / 2 / 3
9,414
495
7,159
12,172
5,021
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Brawler's Beat Stick

Brawler's Beat Stick

+45
Physical Power
+15
Physical Penetration

PASSIVE - Enemies hit by your Abilities have 40% reduced healing for 5 seconds. Getting a kill or assist on an enemy god creates a field that lasts 10s, providing allies within it 20 Power + 2 Per level. This effect can only occur once every 10 seconds.

Vamana
17
3 / 2 / 1
10,449
550
9,439
15,639
16,902
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Neith
MiGi_Let
Neith
15
2 / 1 / 4
9,476
499
13,187
11,833
5,224
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Martichoras
Sir_Dark_Mask
Martichoras
15
3 / 2 / 5
9,410
495
13,270
13,236
6,370
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

The Crusher

The Crusher

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 35% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

15
2 / 1 / 8
9,503
500
8,643
15,168
14,720
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Match Insights

Player Kills, Deaths, and Assists

16
Kill Participation
33
8
Kills
12
12
Deaths
8
8
Assists
21
Player
Kills
Deaths
Assists
KDA
L
Khepri
 
Khepri
0
2
1
0.25
W
Loki
2
2
3
1.75
L
Cernunnos
Kazuha_k10
Cernunnos
1
2
1
0.75
W
Vamana
3
2
1
1.75
L
Fenrir
Massimo2_0
Fenrir
5
2
2
3
W
Neith
MiGi_Let
Neith
2
1
4
4
W
Martichoras
Sir_Dark_Mask
Martichoras
3
2
5
2.75
L
Guan Yu
Soares Rikk
Guan Yu
0
2
2
0.5
W
2
1
8
6
L
Janus
lEljunisl
Janus
2
4
2
0.75

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

36,815
Damage
51,698
72,652
Taken
68,048
61,975
Mitigated
48,237
14,274
Healing
20,361
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Khepri
 
Khepri
4,334
411
0
1,628
15,157
19,732
0
3,360
11,797
24,587
0
W
Loki
7,159
2,059
0
6,417
12,172
5,021
0
1,731
10,343
0
73,554
L
Cernunnos
Kazuha_k10
Cernunnos
4,875
2,945
0
4,399
11,836
5,547
0
1,734
10,102
0
46,506
W
Vamana
9,439
4,771
0
2,971
15,639
16,902
357
737
14,859
0
88,322
L
Fenrir
Massimo2_0
Fenrir
7,149
606
0
2,012
14,529
7,569
0
1,239
13,290
0
72,166
W
Neith
MiGi_Let
Neith
13,187
5,758
0
4,106
11,833
5,224
870
3,158
8,601
0
85,508
W
Martichoras
Sir_Dark_Mask
Martichoras
13,270
4,132
0
4,131
13,236
6,370
437
7,548
5,352
0
79,817
L
Guan Yu
Soares Rikk
Guan Yu
6,202
1,173
169
4,645
18,113
23,017
390
364
17,749
0
60,009
W
8,643
3,524
0
2,736
15,168
14,720
19
4,626
10,304
27,795
0
L
Janus
lEljunisl
Janus
14,255
455
0
1,421
13,017
6,110
0
1,946
11,071
76,641
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

41,932
Gold Earned
48,252
438
Minions Killed
524
0
Camps Cleared
0
1,708,013
Distance Traveled
1,862,187
0
Wards Purchased
35
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Khepri
7,740
407
20
1
0
353,275
0
W
Loki
9,414
495
97
5
0
413,232
7
L
Cernunnos
7,003
369
71
4
0
262,788
0
W
Vamana
10,449
550
146
8
0
382,135
4
L
Fenrir
9,461
498
102
5
0
419,137
0
W
Neith
9,476
499
136
7
0
331,338
3
W
Martichoras
9,410
495
116
6
0
345,425
1
L
Guan Yu
8,776
462
99
5
0
334,557
0
W
Atlas
9,503
500
29
2
0
390,057
20
L
Janus
8,952
471
146
8
0
338,256
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role