Player Matchup

King Arthur
King Arthur
GeminisXD
King Arthur
Level 12
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 3L
1,292 Elo+
Party 1
Heimdallr
Heimdallr
GermanB93
Heimdallr
Level 13
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 2L
1,292 Elo+
Party 1
Janus
Janus
TurtleWaltz
Janus
Level 143
God Stats
13W - 7L
1,687 SR
Queue Stats
41W - 31L
1,457 Elo+
Solo
Fenrir
Fenrir
cc_com2
Fenrir
Level 6
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 2L
1,500 Elo+
Party 1
Ymir
Ymir
sakf23
Ymir
Level 15
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 3L
1,473 Elo+
Party 1
Team Averages
Level 38
1,537 SR
1,403 Elo+

VS

Team Averages
Level 127
1,530 SR
1,491 Elo+
Nu Wa
Nu Wa
ADaveyFor3
Nu Wa
Level 57
God Stats
7W - 6L
1,584 SR
Queue Stats
56W - 51L
1,530 Elo+
Solo
Guan Yu
Guan Yu
Azajel
Guan Yu
Level 120
God Stats
38W - 31L
1,817 SR
Queue Stats
758W - 720L
1,535 Elo+
Solo
Thor
Thor
Capone8710
Thor
Level 157
God Stats
21W - 25L
1,555 SR
Queue Stats
142W - 139L
1,512 Elo+
Solo
Cerberus
Cerberus
OneFreeSample
Cerberus
Level 147
God Stats
5W - 5L
1,239 SR
Queue Stats
215W - 212L
1,424 Elo+
Solo
Baba Yaga
Baba Yaga
R asafe7
Baba Yaga
Level 156
God Stats
4W - 3L
1,456 SR
Queue Stats
57W - 65L
1,457 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
King Arthur
GeminisXD
King Arthur
13
1 / 9 / 0
7,576
631
5,701
18,479
11,771
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

Heimdallr
GermanB93
Heimdallr
13
0 / 7 / 1
7,734
645
3,928
14,402
4,028
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

15
0 / 2 / 1
8,578
715
10,504
7,805
2,404
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Fenrir
cc_com2
Fenrir
13
0 / 6 / 0
7,625
635
4,039
16,906
5,423
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Cunning

Jotunn's Cunning

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

<n>GLYPH - Every time you damage an enemy god with an ability you gain a stack of Wit. When you have a stack, your next non-ultimate ability that damages an enemy god gets 20% of its cooldown instantly refunded. After triggering this effect, all stacks are removed and you cannot gain stacks for 5s.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

Ymir
sakf23
Ymir
14
0 / 6 / 1
7,484
624
5,009
17,111
17,886
Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Cleric's Cloak

Cleric's Cloak

+15
Physical Protection
+15
Magical Protection
+5%
Cooldown Reduction

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Nu Wa
17
8 / 0 / 12
10,071
839
13,587
5,808
2,539
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Guan Yu
Azajel
Guan Yu
16
3 / 0 / 12
9,279
773
9,911
13,493
15,005
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Caduceus Club

Caduceus Club

+20
Physical Power
+200
Health
+20
Mp 5
+10%
Cooldown Reduction

PASSIVE - Healing Dealt is increased by 30%. AURA - Allied gods within 70 units have 10% increased Crowd Control Reduction and 3% Movement Speed.

Breastplate of Regrowth

Breastplate of Regrowth

+50
Physical Protection
+300
Mana
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 20% Movement Speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This effect can only occur once every 10 seconds.

16
6 / 2 / 11
9,677
806
12,230
11,016
5,208
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

The Crusher

The Crusher

+35
Physical Power
+20%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 30% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Cerberus
OneFreeSample
Cerberus
16
5 / 0 / 15
9,450
788
10,460
11,260
13,131
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Baba Yaga
R asafe7
Baba Yaga
17
8 / 0 / 10
10,357
863
17,638
8,627
4,139
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Match Insights

Player Kills, Deaths, and Assists

4
Kill Participation
90
1
Kills
30
30
Deaths
2
3
Assists
60
Player
Kills
Deaths
Assists
KDA
W
Nu Wa
8
0
12
14
W
Guan Yu
Azajel
Guan Yu
3
0
12
9
W
6
2
11
5.75
L
King Arthur
GeminisXD
King Arthur
1
9
0
0.11
L
Heimdallr
GermanB93
Heimdallr
0
7
1
0.07
W
Cerberus
OneFreeSample
Cerberus
5
0
15
12.5
W
Baba Yaga
R asafe7
Baba Yaga
8
0
10
13
L
0
2
1
0.25
L
Fenrir
cc_com2
Fenrir
0
6
0
0
L
Ymir
sakf23
Ymir
0
6
1
0.08

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

29,181
Damage
63,826
74,703
Taken
50,204
41,512
Mitigated
40,022
2,932
Healing
17,737
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Nu Wa
13,587
4,814
0
500
5,808
2,539
2,126
2,298
3,416
42,383
0
W
Guan Yu
Azajel
Guan Yu
9,911
1,529
4,240
5,994
13,493
15,005
46
3,524
9,746
0
24,690
W
12,230
2,533
0
655
11,016
5,208
251
3,517
7,375
0
28,155
L
King Arthur
GeminisXD
King Arthur
5,701
529
0
1,045
18,479
11,771
0
10,268
7,780
0
15,226
L
Heimdallr
GermanB93
Heimdallr
3,928
1,795
0
808
14,402
4,028
0
6,990
7,026
0
18,154
W
Cerberus
OneFreeSample
Cerberus
10,460
650
0
2,510
11,260
13,131
0
2,836
8,353
25,928
594
W
Baba Yaga
R asafe7
Baba Yaga
17,638
933
450
3,388
8,627
4,139
1,531
2,732
5,801
54,068
0
L
10,504
236
0
250
7,805
2,404
0
3,324
4,249
46,628
0
L
Fenrir
cc_com2
Fenrir
4,039
917
0
829
16,906
5,423
168
7,074
9,434
0
21,877
L
Ymir
sakf23
Ymir
5,009
893
0
0
17,111
17,886
0
11,294
5,123
12,674
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

38,997
Gold Earned
48,834
187
Minions Killed
271
0
Camps Cleared
0
1,185,910
Distance Traveled
1,316,158
0
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Nu Wa
10,071
839
52
4
0
237,053
1
W
Guan Yu
9,279
773
36
3
0
288,769
0
W
Thor
9,677
806
38
3
0
250,834
0
L
King Arthur
7,576
631
12
1
0
237,087
0
L
Heimdallr
7,734
645
41
3
0
232,240
0
W
Cerberus
9,450
788
55
5
0
272,482
0
W
Baba Yaga
10,357
863
90
8
0
267,020
0
L
Janus
8,578
715
88
7
0
255,340
0
L
Fenrir
7,625
635
29
2
0
241,167
0
L
Ymir
7,484
624
17
1
0
220,076
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role