Player Matchup

Cerberus
Cerberus
Ajota710
Cerberus
Level 88
God Stats
6W - 2L
1,551 SR
Queue Stats
161W - 175L
1,381 Elo+
Solo
Jormungandr
Jormungandr
Luke_SaltWalker
Jormungandr
Level 29
God Stats
5W - 0L
1,812 SR
Queue Stats
24W - 20L
1,431 Elo+
Party 1
Chiron
Chiron
NEY HEISENBERG
Chiron
Level 144
God Stats
24W - 11L
1,754 SR
Queue Stats
379W - 378L
1,430 Elo+
Solo
Bakasura
Bakasura
shepherd746funny
Bakasura
Level 92
God Stats
9W - 5L
1,384 SR
Queue Stats
540W - 528L
1,427 Elo+
Solo
Anubis
Anubis
sweet_primer
Anubis
Level 60
God Stats
47W - 30L
1,409 SR
Queue Stats
1,323W - 1,354L
1,403 Elo+
Party 1
Team Averages
Level 83
1,582 SR
1,414 Elo+

VS

Team Averages
Level 92
1,475 SR
1,399 Elo+
Nemesis
Nemesis
Ace3948
Nemesis
Level 175
God Stats
2W - 3L
1,374 SR
Queue Stats
60W - 63L
1,486 Elo+
Party 2
Baron Samedi
Baron Samedi
Asher_of_Fig
Baron Samedi
Level 157
God Stats
6W - 4L
1,675 SR
Queue Stats
22W - 21L
1,419 Elo+
Party 2
Jing Wei
Jing Wei
ITS-_-PINGU
Jing Wei
Level 37
God Stats
1W - 4L
1,409 SR
Queue Stats
211W - 227L
1,332 Elo+
Solo
Nu Wa
Nu Wa
TNG_Prime
Nu Wa
Level 50
God Stats
1W - 3L
1,419 SR
Queue Stats
109W - 137L
1,380 Elo+
Party 3
Tyr
Tyr
TrizzyTrey55
Tyr
Level 42
God Stats
0W - 1L
1,500 SR
Queue Stats
162W - 199L
1,376 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cerberus
Ajota710
Cerberus
15
0 / 1 / 7
9,827
491
5,116
15,108
11,109
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

Jormungandr
Luke_SaltWalker
Jormungandr
18
5 / 0 / 5
11,785
589
12,681
16,676
14,746
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

17
3 / 2 / 0
10,207
510
12,918
14,850
6,515
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

The Crusher

The Crusher

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 35% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

18
8 / 2 / 1
11,777
589
5,708
17,240
9,971
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Anubis
17
0 / 1 / 4
10,256
513
3,756
6,678
3,839
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Nemesis
Ace3948
Nemesis
16
2 / 5 / 2
9,998
500
11,835
18,869
7,962
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Baron Samedi
Asher_of_Fig
Baron Samedi
13
0 / 4 / 3
8,511
426
4,440
9,805
8,027
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Breastplate of Regrowth

Breastplate of Regrowth

+50
Physical Protection
+300
Mana
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 20% Movement Speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This effect can only occur once every 10 seconds.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Cursed Orb

Cursed Orb

+55
Magical Power
+15
Mp 5
+5
Magical Penetration
+2%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 10s and stack up to 4 times. Enemy gods provide 4 stacks.

Jing Wei
ITS-_-PINGU
Jing Wei
13
2 / 1 / 2
8,707
435
9,041
10,254
4,065
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Nu Wa
TNG_Prime
Nu Wa
12
0 / 1 / 1
8,043
402
4,952
4,675
1,545
Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Cursed Orb

Cursed Orb

+55
Magical Power
+15
Mp 5
+5
Magical Penetration
+2%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 10s and stack up to 4 times. Enemy gods provide 4 stacks.

14
2 / 5 / 2
8,882
444
7,663
18,920
11,768
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Winged Blade

Winged Blade

+25
Magical Protection
+200
Health
+20%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - When hit by a Slow, you and nearby allies within 30 units become immune to Slows and gain 20% increased Movement Speed for 4s. This effect can only occur once every 30 seconds.

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Breastplate

Breastplate

+20
Physical Protection

Match Insights

Player Kills, Deaths, and Assists

33
Kill Participation
16
16
Kills
6
6
Deaths
16
17
Assists
10
Player
Kills
Deaths
Assists
KDA
L
Nemesis
Ace3948
Nemesis
2
5
2
0.6
W
Cerberus
Ajota710
Cerberus
0
1
7
3.5
L
Baron Samedi
Asher_of_Fig
Baron Samedi
0
4
3
0.38
L
Jing Wei
ITS-_-PINGU
Jing Wei
2
1
2
3
W
Jormungandr
Luke_SaltWalker
Jormungandr
5
0
5
7.5
W
3
2
0
1.5
L
Nu Wa
TNG_Prime
Nu Wa
0
1
1
0.5
L
2
5
2
0.6
W
8
2
1
4.25
W
Anubis
0
1
4
2

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

40,179
Damage
37,931
70,552
Taken
62,523
46,180
Mitigated
33,367
26,135
Healing
13,581
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Nemesis
Ace3948
Nemesis
11,835
5,661
0
3,975
18,869
7,962
697
6,702
11,748
0
98,410
W
Cerberus
Ajota710
Cerberus
5,116
486
2,462
6,313
15,108
11,109
0
1,534
13,390
38,906
0
L
Baron Samedi
Asher_of_Fig
Baron Samedi
4,440
73
403
1,861
9,805
8,027
128
4,709
5,096
40,259
0
L
Jing Wei
ITS-_-PINGU
Jing Wei
9,041
6,709
120
2,490
10,254
4,065
1,153
2,884
7,370
0
58,181
W
Jormungandr
Luke_SaltWalker
Jormungandr
12,681
1,908
0
2,532
16,676
14,746
531
3,559
12,614
97,137
0
W
12,918
4,872
677
2,923
14,850
6,515
1,589
628
14,088
0
95,284
L
Nu Wa
TNG_Prime
Nu Wa
4,952
1,247
0
784
4,675
1,545
0
3,423
1,252
35,278
0
L
7,663
1,842
263
3,685
18,920
11,768
0
3,835
15,074
0
45,361
W
5,708
4,137
0
7,626
17,240
9,971
849
1,233
15,819
0
86,150
W
Anubis
3,756
116
18
3,584
6,678
3,839
337
1,809
4,599
75,585
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

53,852
Gold Earned
44,141
642
Minions Killed
425
0
Camps Cleared
0
2,082,289
Distance Traveled
1,766,509
12
Wards Purchased
8
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Nemesis
9,998
500
141
7
0
435,580
1
W
Cerberus
9,827
491
114
6
0
421,331
8
L
Baron Samedi
8,511
426
70
4
0
327,635
7
L
Jing Wei
8,707
435
81
4
0
310,448
0
W
Jormungandr
11,785
589
145
7
0
415,453
1
W
Chiron
10,207
510
141
7
0
357,672
3
L
Nu Wa
8,043
402
63
3
0
247,942
0
L
Tyr
8,882
444
70
4
0
444,904
0
W
Bakasura
11,777
589
126
6
0
506,344
0
W
Anubis
10,256
513
116
6
0
381,489
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role