Player Matchup

Chaac
Chaac
 
Chaac
Level 62
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Hades
Hades
Bizzle_614
Hades
Level 82
God Stats
0W - 1L
1,500 SR
Queue Stats
4W - 5L
1,449 Elo+
Solo
Fenrir
Fenrir
Seditiosis
Fenrir
Level 122
God Stats
0W - 1L
1,500 SR
Queue Stats
177W - 66L
1,587 Elo+
Party 2
Ah Muzen Cab
Ah Muzen Cab
Videomensch
Ah Muzen Cab
Level 94
God Stats
2W - 1L
1,500 SR
Queue Stats
186W - 48L
1,696 Elo+
Party 2
Ix Chel
Ix Chel
hibachishrimped
Ix Chel
Level 24
God Stats
0W - 1L
1,313 SR
Queue Stats
11W - 14L
1,661 Elo+
Solo
Team Averages
Level 77
1,463 SR
1,579 Elo+

VS

Team Averages
Level 88
1,392 SR
1,522 Elo+
Vamana
Vamana
DaddyChud
Vamana
Level 82
God Stats
2W - 1L
1,697 SR
Queue Stats
58W - 52L
1,513 Elo+
Party 1
Olorun
Olorun
LordChud
Olorun
Level 127
God Stats
2W - 2L
1,263 SR
Queue Stats
177W - 181L
1,501 Elo+
Party 1
Sobek
Sobek
Shadowstorm2000
Sobek
Level 63
God Stats
1W - 0L
1,500 SR
Queue Stats
74W - 68L
1,481 Elo+
Party 1
Skadi
Skadi
SirChuddington
Skadi
Level 82
God Stats
1W - 1L
1,253 SR
Queue Stats
40W - 35L
1,482 Elo+
Party 1
Jing Wei
Jing Wei
Tuilier
Jing Wei
Level 85
God Stats
1W - 0L
1,245 SR
Queue Stats
42W - 18L
1,630 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chaac
 
Chaac
8
0 / 3 / 3
6,049
672
2,771
4,939
5,054
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Breastplate of Regrowth

Breastplate of Regrowth

+50
Physical Protection
+300
Mana
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 20% Movement Speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This effect can only occur once every 10 seconds.

Hades
11
0 / 5 / 4
6,361
707
5,249
9,462
5,802
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Fenrir
Seditiosis
Fenrir
13
1 / 5 / 4
6,755
751
4,064
13,609
14,542
Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Midgardian Mail

Midgardian Mail

+250
Health
+40
Physical Protection

PASSIVE - Enemies that successfully land a basic attack on you have their Movement Speed and Attack Speed reduced by 8% for 3 seconds. This effect can stack up to 4 times and can stack with other item slow effects.

Heavy Hammer

Heavy Hammer

+20
Physical Power
+150
Health

PASSIVE - Each time you Basic Attack an enemy god, gain a stack. When you have 4 stacks, your next Basic Attack damage Slows the enemy god hit by 15% for 2s. Additional Slows applied from this item refresh the duration.

Ah Muzen Cab
Videomensch
Ah Muzen Cab
17
4 / 4 / 3
8,527
947
18,440
10,970
6,056
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Warrior's Bane

Warrior's Bane

+25
Physical Power
+5
Physical Penetration

Y10 Spiked Gauntlet

Y10 Spiked Gauntlet

+7
Physical Power
+2%
Physical Lifesteal

13
2 / 5 / 5
6,938
771
3,695
9,606
4,917
Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Magic Focus

Magic Focus

+20
Magical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Vamana
DaddyChud
Vamana
14
5 / 1 / 11
8,707
967
10,657
12,592
13,623
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Olorun
LordChud
Olorun
17
5 / 2 / 11
9,672
1,075
12,371
10,911
6,685
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

14
3 / 2 / 16
8,440
938
5,157
11,747
13,356
Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

15
4 / 1 / 15
8,932
992
11,907
8,019
4,190
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Jing Wei
Tuilier
Jing Wei
14
5 / 2 / 8
8,543
949
5,120
8,021
4,516
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Match Insights

Player Kills, Deaths, and Assists

26
Kill Participation
83
7
Kills
22
22
Deaths
8
19
Assists
61
Player
Kills
Deaths
Assists
KDA
L
Chaac
 
Chaac
0
3
3
0.5
L
Hades
0
5
4
0.4
W
Vamana
DaddyChud
Vamana
5
1
11
10.5
W
Olorun
LordChud
Olorun
5
2
11
5.25
L
Fenrir
Seditiosis
Fenrir
1
5
4
0.6
W
3
2
16
5.5
W
4
1
15
11.5
W
Jing Wei
Tuilier
Jing Wei
5
2
8
4.5
L
Ah Muzen Cab
Videomensch
Ah Muzen Cab
4
4
3
1.38
L
2
5
5
0.9

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

34,219
Damage
45,212
48,586
Taken
51,290
36,371
Mitigated
42,370
6,809
Healing
19,188
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Chaac
 
Chaac
2,771
217
0
254
4,939
5,054
0
1,551
3,388
0
4,986
L
Hades
5,249
354
0
1,278
9,462
5,802
0
2,502
6,960
9,531
0
W
Vamana
DaddyChud
Vamana
10,657
4,755
4,000
3,881
12,592
13,623
223
3,299
9,165
0
15,932
W
Olorun
LordChud
Olorun
12,371
5,307
2,622
3,365
10,911
6,685
2,662
1,147
9,632
33,794
0
L
Fenrir
Seditiosis
Fenrir
4,064
1,032
962
1,244
13,609
14,542
0
6,191
7,418
0
5,158
W
5,157
685
590
757
11,747
13,356
629
2,241
9,420
6,308
0
W
11,907
5,343
784
1,260
8,019
4,190
1,877
1,867
6,152
0
23,233
W
Jing Wei
Tuilier
Jing Wei
5,120
4,493
695
1,234
8,021
4,516
624
390
7,548
0
13,328
L
Ah Muzen Cab
Videomensch
Ah Muzen Cab
18,440
7,122
573
677
10,970
6,056
0
3,762
7,208
0
38,559
L
3,695
461
901
920
9,606
4,917
0
3,522
6,084
11,914
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

34,630
Gold Earned
44,294
67
Minions Killed
149
0
Camps Cleared
0
717,755
Distance Traveled
916,167
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Chaac
6,049
672
5
1
0
83,300
0
L
Hades
6,361
707
9
1
0
126,502
0
W
Vamana
8,707
967
13
1
0
211,845
0
W
Olorun
9,672
1,075
72
8
0
184,658
0
L
Fenrir
6,755
751
3
0
0
173,601
0
W
Sobek
8,440
938
2
0
0
163,277
0
W
Skadi
8,932
992
33
4
0
171,399
0
W
Jing Wei
8,543
949
29
3
0
184,988
0
L
Ah Muzen Cab
8,527
947
34
4
0
183,977
0
L
Ix Chel
6,938
771
16
2
0
150,375
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role