Player Matchup

Izanami
Izanami
ItsTheLolice
Izanami
Level 29
God Stats
1W - 0L
1,500 SR
Queue Stats
138W - 124L
1,521 Elo+
Party 1
Shiva
Shiva
LiLJoeBear
Shiva
Level 26
God Stats
1W - 0L
1,500 SR
Queue Stats
6W - 7L
1,788 Elo+
Party 1
Baba Yaga
Baba Yaga
Yeezus9338
Baba Yaga
Level 128
God Stats
1W - 0L
1,500 SR
Queue Stats
44W - 36L
1,521 Elo+
Party 1
Horus
Horus
plugsnet
Horus
Level 171
God Stats
23W - 24L
1,607 SR
Queue Stats
246W - 245L
1,510 Elo+
Solo
Cupid
Cupid
stutteringbeast
Cupid
Level 22
God Stats
13W - 4L
1,599 SR
Queue Stats
36W - 41L
1,455 Elo+
Party 1
Team Averages
Level 75
1,541 SR
1,559 Elo+

VS

Team Averages
Level 150
1,560 SR
1,498 Elo+
Hera
Hera
AmyIsBliss93
Hera
Level 118
God Stats
15W - 20L
1,454 SR
Queue Stats
109W - 108L
1,470 Elo+
Solo
Aphrodite
Aphrodite
Koryie
Aphrodite
Level 142
God Stats
1W - 2L
1,564 SR
Queue Stats
6W - 10L
1,742 Elo+
Solo
Yemoja
Yemoja
RJ FDU
Yemoja
Level 162
God Stats
0W - 1L
1,561 SR
Queue Stats
3W - 8L
1,090 Elo+
Solo
Apollo
Apollo
SkunkyFunkShaft
Apollo
Level 165
God Stats
6W - 3L
1,721 SR
Queue Stats
107W - 93L
1,621 Elo+
Party 2
Loki
Loki
firetale
Loki
Level 162
God Stats
0W - 1L
1,500 SR
Queue Stats
30W - 25L
1,564 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Izanami
ItsTheLolice
Izanami
18
6 / 0 / 7
10,260
855
8,763
7,838
4,269
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Shiva
15
1 / 2 / 12
8,829
736
7,888
13,128
14,760
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

Baba Yaga
Yeezus9338
Baba Yaga
17
5 / 1 / 5
9,968
831
13,097
8,830
5,172
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Cleric's Cloak

Cleric's Cloak

+15
Physical Protection
+15
Magical Protection
+5%
Cooldown Reduction

Horus
plugsnet
Horus
15
3 / 3 / 10
8,922
744
7,977
15,917
19,424
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

15
2 / 1 / 11
8,948
746
10,952
11,100
5,422
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Honed Edge

Honed Edge

+30
Physical Power
+10%
Cooldown Reduction

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
15
1 / 5 / 4
8,655
721
6,862
9,240
3,152
Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Aphrodite
Koryie
Aphrodite
15
1 / 1 / 3
8,534
711
5,605
7,060
3,161
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Lotus Sickle

Lotus Sickle

+25
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - Any god affected by your ability heals gains 10 increased Physical and Magical Protection for 5 seconds.

Restoring Wand

Restoring Wand

+15
Magical Power
+50
Health
+50
Mana

Yemoja
RJ FDU
Yemoja
15
0 / 4 / 6
8,305
692
8,560
18,592
15,806
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Y10 Pythagorem's Piece

Y10 Pythagorem's Piece

+35
Magical Power
+150
Health
+6%
Magical Lifesteal
+10%
Cooldown Reduction

AURA - Allied gods within 70 units have their Magical Lifesteal increased by 6% and their Magical Power increased by 15 or their Physical Lifesteal increased by 6% and their Physical Power increased by 15.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

15
2 / 2 / 2
8,720
727
13,343
8,723
3,753
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Loki
15
3 / 5 / 3
8,649
721
8,320
12,918
5,271
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Brawler's Beat Stick

Brawler's Beat Stick

+45
Physical Power
+15
Physical Penetration

PASSIVE - Enemies hit by your Abilities have 40% reduced healing for 5 seconds. Getting a kill or assist on an enemy god creates a field that lasts 10s, providing allies within it 20 Power + 2 Per level. This effect can only occur once every 10 seconds.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Match Insights

Player Kills, Deaths, and Assists

62
Kill Participation
25
17
Kills
7
7
Deaths
17
45
Assists
18
Player
Kills
Deaths
Assists
KDA
L
1
5
4
0.6
W
Izanami
ItsTheLolice
Izanami
6
0
7
9.5
L
Aphrodite
Koryie
Aphrodite
1
1
3
2.5
W
Shiva
1
2
12
3.5
L
Yemoja
RJ FDU
Yemoja
0
4
6
0.75
L
2
2
2
1.5
W
Baba Yaga
Yeezus9338
Baba Yaga
5
1
5
7.5
L
Loki
3
5
3
0.9
W
Horus
plugsnet
Horus
3
3
10
2.67
W
2
1
11
7.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

48,677
Damage
42,690
56,813
Taken
56,533
49,047
Mitigated
31,143
18,535
Healing
14,636
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
6,862
2,103
760
436
9,240
3,152
1,829
2,508
6,579
37,441
0
W
Izanami
ItsTheLolice
Izanami
8,763
5,892
0
2,834
7,838
4,269
2,942
2,593
5,245
0
49,081
L
Aphrodite
Koryie
Aphrodite
5,605
508
3,952
5,068
7,060
3,161
43
2,470
4,261
26,430
0
W
Shiva
7,888
1,341
376
2,082
13,128
14,760
113
3,695
9,433
0
19,605
L
Yemoja
RJ FDU
Yemoja
8,560
1,062
905
3,076
18,592
15,806
322
5,213
12,397
22,221
629
L
13,343
9,580
0
420
8,723
3,753
600
1,495
6,797
0
32,150
W
Baba Yaga
Yeezus9338
Baba Yaga
13,097
1,024
0
3,065
8,830
5,172
484
3,182
5,648
53,128
0
L
Loki
8,320
1,118
0
19
12,918
5,271
36
2,611
9,896
0
24,136
W
Horus
plugsnet
Horus
7,977
2,562
1,986
6,236
15,917
19,424
0
7,638
8,279
2,628
13,904
W
10,952
6,418
304
1,652
11,100
5,422
579
3,290
7,810
0
28,102

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

46,927
Gold Earned
42,863
245
Minions Killed
216
0
Camps Cleared
0
1,343,905
Distance Traveled
1,134,806
3
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Hera
8,655
721
54
5
0
204,564
4
W
Izanami
10,260
855
87
7
0
271,849
0
L
Aphrodite
8,534
711
59
5
0
205,605
0
W
Shiva
8,829
736
28
2
0
264,001
0
L
Yemoja
8,305
692
32
3
0
235,354
2
L
Apollo
8,720
727
48
4
0
219,552
0
W
Baba Yaga
9,968
831
89
7
0
262,512
3
L
Loki
8,649
721
23
2
0
269,731
0
W
Horus
8,922
744
16
1
0
274,854
0
W
Cupid
8,948
746
25
2
0
270,689
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role