Player Matchup

Vulcan
Vulcan
KingKarl35
Vulcan
Level 191
God Stats
10W - 10L
1,577 SR
Queue Stats
708W - 708L
1,497 Elo+
Party 1
Jormungandr
Jormungandr
Shurley18
Jormungandr
Level 142
God Stats
2W - 2L
1,669 SR
Queue Stats
110W - 108L
1,571 Elo+
Party 1
Chang'e
Chang'e
Stan359
Chang'e
Level 100
God Stats
1W - 0L
1,549 SR
Queue Stats
20W - 20L
1,444 Elo+
Solo
Charybdis
Charybdis
geschulzter
Charybdis
Level 173
God Stats
6W - 3L
1,595 SR
Queue Stats
680W - 674L
1,550 Elo+
Party 1
Izanami
Izanami
xAbsturzx
Izanami
Level 156
God Stats
6W - 11L
1,500 SR
Queue Stats
911W - 917L
1,575 Elo+
Party 1
Team Averages
Level 152
1,578 SR
1,527 Elo+

VS

Team Averages
Level 83
1,525 SR
1,467 Elo+
Achilles
Achilles
Barcacons
Achilles
Level 73
God Stats
0W - 1L
1,500 SR
Queue Stats
16W - 8L
1,500 Elo+
Party 2
Kumbhakarna
Kumbhakarna
BongBellyBacchus
Kumbhakarna
Level 103
God Stats
0W - 1L
1,500 SR
Queue Stats
16W - 8L
1,500 Elo+
Party 2
Sun Wukong
Sun Wukong
ScottishCamz
Sun Wukong
Level 106
God Stats
0W - 1L
1,500 SR
Queue Stats
12W - 6L
1,500 Elo+
Party 2
Chang'e
Chang'e
Sinful666
Chang'e
Level 62
God Stats
0W - 2L
1,500 SR
Queue Stats
17W - 35L
1,398 Elo+
Solo
Camazotz
Camazotz
jar-1997
Camazotz
Level 73
God Stats
6W - 6L
1,624 SR
Queue Stats
553W - 561L
1,439 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Vulcan
KingKarl35
Vulcan
16
1 / 2 / 19
9,572
870
17,015
7,398
4,117
Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Jormungandr
Shurley18
Jormungandr
16
2 / 3 / 20
9,367
852
12,126
17,033
22,103
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Chang'e
Stan359
Chang'e
16
8 / 0 / 16
10,634
967
13,936
8,835
5,135
Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Charybdis
geschulzter
Charybdis
16
7 / 1 / 18
10,153
923
12,541
10,221
5,664
Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Izanami
xAbsturzx
Izanami
16
9 / 3 / 15
10,000
909
13,977
10,359
5,621
Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Achilles
Barcacons
Achilles
14
4 / 6 / 3
8,660
787
5,926
14,775
20,967
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Breastplate of Regrowth

Breastplate of Regrowth

+50
Physical Protection
+300
Mana
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 20% Movement Speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This effect can only occur once every 10 seconds.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Kumbhakarna
BongBellyBacchus
Kumbhakarna
12
0 / 7 / 5
7,591
690
5,176
17,181
19,077
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Amulet of the Stronghold

Amulet of the Stronghold

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30. <n>GLYPH - You gain Magical Protections equal to 15% of your Physical Protections.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Adventurer's Blade

Adventurer's Blade

+100
Health
+7%
Movement Speed

Sun Wukong
ScottishCamz
Sun Wukong
15
2 / 5 / 4
8,266
751
17,581
18,014
13,161
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Heavy Mace

Heavy Mace

+30
Physical Power

Chang'e
Sinful666
Chang'e
12
1 / 6 / 4
7,589
690
5,712
12,334
5,986
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Mystical Earring

Mystical Earring

+15
Mp 5

Camazotz
jar-1997
Camazotz
15
1 / 3 / 6
7,757
705
7,268
12,712
6,059
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Match Insights

Player Kills, Deaths, and Assists

115
Kill Participation
30
27
Kills
8
9
Deaths
27
88
Assists
22
Player
Kills
Deaths
Assists
KDA
L
Achilles
Barcacons
Achilles
4
6
3
0.92
L
Kumbhakarna
BongBellyBacchus
Kumbhakarna
0
7
5
0.36
W
Vulcan
KingKarl35
Vulcan
1
2
19
5.25
L
Sun Wukong
ScottishCamz
Sun Wukong
2
5
4
0.8
W
Jormungandr
Shurley18
Jormungandr
2
3
20
4
L
Chang'e
Sinful666
Chang'e
1
6
4
0.5
W
Chang'e
Stan359
Chang'e
8
0
16
16
W
Charybdis
geschulzter
Charybdis
7
1
18
16
L
Camazotz
jar-1997
Camazotz
1
3
6
1.33
W
Izanami
xAbsturzx
Izanami
9
3
15
5.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

69,595
Damage
41,663
53,846
Taken
75,016
42,640
Mitigated
65,250
32,257
Healing
22,404
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Achilles
Barcacons
Achilles
5,926
950
298
1,198
14,775
20,967
0
10,118
4,657
0
10,224
L
Kumbhakarna
BongBellyBacchus
Kumbhakarna
5,176
598
625
1,635
17,181
19,077
0
8,345
8,836
11,304
0
W
Vulcan
KingKarl35
Vulcan
17,015
9,145
632
987
7,398
4,117
1,270
1,143
6,217
43,092
0
L
Sun Wukong
ScottishCamz
Sun Wukong
17,581
2,064
464
5,302
18,014
13,161
0
9,466
8,548
0
39,041
W
Jormungandr
Shurley18
Jormungandr
12,126
2,172
2,736
5,410
17,033
22,103
678
4,206
12,326
23,306
0
L
Chang'e
Sinful666
Chang'e
5,712
413
4,800
2,682
12,334
5,986
0
8,903
3,431
15,329
0
W
Chang'e
Stan359
Chang'e
13,936
1,146
9,592
5,979
8,835
5,135
776
1,638
7,060
19,533
0
W
Charybdis
geschulzter
Charybdis
12,541
6,995
2,345
2,687
10,221
5,664
2,742
2,524
7,656
0
22,398
L
Camazotz
jar-1997
Camazotz
7,268
415
1,194
4,206
12,712
6,059
0
6,245
6,467
0
20,447
W
Izanami
xAbsturzx
Izanami
13,977
9,773
332
1,557
10,359
5,621
3,594
1,377
8,944
0
28,414

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

49,726
Gold Earned
39,863
132
Minions Killed
112
0
Camps Cleared
0
1,046,587
Distance Traveled
964,464
2
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Achilles
8,660
787
9
1
0
195,033
1
L
Kumbhakarna
7,591
690
7
1
0
178,355
0
W
Vulcan
9,572
870
56
5
0
212,460
0
L
Sun Wukong
8,266
751
51
5
0
205,879
0
W
Jormungandr
9,367
852
16
1
0
225,013
0
L
Chang'e
7,589
690
20
2
0
162,442
0
W
Chang'e
10,634
967
10
1
0
231,295
0
W
Charybdis
10,153
923
21
2
0
203,302
0
L
Camazotz
7,757
705
25
2
0
222,755
0
W
Izanami
10,000
909
29
3
0
174,517
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role