Player Matchup

Thanatos
Thanatos
DarkTempest97
Thanatos
Level 3
God Stats
0W - 1L
1,500 SR
Queue Stats
40W - 3L
1,715 Elo+
Party 2
Sylvanus
Sylvanus
FutureKnight
Sylvanus
Level 124
God Stats
3W - 3L
1,540 SR
Queue Stats
212W - 94L
1,738 Elo+
Party 2
Cthulhu
Cthulhu
Reynkar
Cthulhu
Level 100
God Stats
3W - 3L
1,565 SR
Queue Stats
147W - 104L
1,689 Elo+
Party 2
Team Averages
Level 76
1,535 SR
1,714 Elo+

VS

Team Averages
Level 60
1,641 SR
1,614 Elo+
Vamana
Vamana
FrozenNV86
Vamana
Level 73
God Stats
8W - 5L
1,712 SR
Queue Stats
301W - 146L
1,647 Elo+
Solo
Chronos
Chronos
Warmusso
Chronos
Level 50
God Stats
3W - 2L
1,451 SR
Queue Stats
92W - 70L
1,600 Elo+
Party 1
Artio
Artio
mikoolej
Artio
Level 57
God Stats
6W - 4L
1,759 SR
Queue Stats
105W - 81L
1,594 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Thanatos
DarkTempest97
Thanatos
9
0 / 7 / 1
5,634
626
4,861
8,710
4,564
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Jotunn's Cunning

Jotunn's Cunning

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

<n>GLYPH - Every time you damage an enemy god with an ability you gain a stack of Wit. When you have a stack, your next non-ultimate ability that damages an enemy god gets 20% of its cooldown instantly refunded. After triggering this effect, all stacks are removed and you cannot gain stacks for 5s.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Sylvanus
FutureKnight
Sylvanus
12
1 / 2 / 1
6,527
725
5,644
7,199
4,086
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Cyclopean Ring

Cyclopean Ring

+60
Magical Power
+25%
Attack Speed
+10%
Cooldown Reduction

PASSIVE - Your next basic attack against an enemy god deals bonus Magical Damage equal to 9% of the target's maximum Health. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Hastened Ring

Hastened Ring

+55
Magical Power
+25%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy God with a Basic Attack grants Haste for 6s, causing you to be immune from Basic Attack Movement Penalty. (Internal Cooldown 25s)

Cthulhu
Reynkar
Cthulhu
9
1 / 3 / 0
6,157
684
7,131
9,912
9,670
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Vamana
FrozenNV86
Vamana
12
6 / 0 / 3
8,093
899
8,447
11,803
10,459
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

Chronos
Warmusso
Chronos
13
6 / 1 / 6
8,045
894
9,130
6,515
2,764
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Cyclopean Ring

Cyclopean Ring

+60
Magical Power
+25%
Attack Speed
+10%
Cooldown Reduction

PASSIVE - Your next basic attack against an enemy god deals bonus Magical Damage equal to 9% of the target's maximum Health. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Mystical Earring

Mystical Earring

+15
Mp 5

Artio
mikoolej
Artio
12
0 / 1 / 11
7,051
783
4,067
11,406
10,045
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

Breastplate

Breastplate

+20
Physical Protection

Match Insights

Player Kills, Deaths, and Assists

4
Kill Participation
32
2
Kills
12
12
Deaths
2
2
Assists
20
Player
Kills
Deaths
Assists
KDA
L
Thanatos
DarkTempest97
Thanatos
0
7
1
0.07
W
Vamana
FrozenNV86
Vamana
6
0
3
7.5
L
Sylvanus
FutureKnight
Sylvanus
1
2
1
0.75
L
Cthulhu
Reynkar
Cthulhu
1
3
0
0.33
W
Chronos
Warmusso
Chronos
6
1
6
9
W
Artio
mikoolej
Artio
0
1
11
5.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

17,636
Damage
21,644
25,821
Taken
29,724
18,320
Mitigated
23,268
5,919
Healing
11,513
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Thanatos
DarkTempest97
Thanatos
4,861
1,362
0
1,644
8,710
4,564
0
5,330
3,173
0
8,909
W
Vamana
FrozenNV86
Vamana
8,447
2,942
0
4,016
11,803
10,459
1,306
4,599
7,089
0
33,576
L
Sylvanus
FutureKnight
Sylvanus
5,644
3,337
1,442
2,066
7,199
4,086
0
2,971
4,104
28,994
0
L
Cthulhu
Reynkar
Cthulhu
7,131
652
183
584
9,912
9,670
0
4,945
4,594
18,181
0
W
Chronos
Warmusso
Chronos
9,130
4,107
0
1,819
6,515
2,764
1,300
2,969
3,472
36,565
0
W
Artio
mikoolej
Artio
4,067
420
1,252
4,426
11,406
10,045
403
5,234
5,851
11,531
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

18,318
Gold Earned
23,189
93
Minions Killed
129
0
Camps Cleared
0
425,477
Distance Traveled
513,487
3
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Thanatos
5,634
626
10
1
0
133,791
0
W
Vamana
8,093
899
37
4
0
173,214
0
L
Sylvanus
6,527
725
56
6
0
126,709
0
L
Cthulhu
6,157
684
27
3
0
164,977
3
W
Chronos
8,045
894
71
8
0
157,533
0
W
Artio
7,051
783
21
2
0
182,740
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role