Player Matchup

Janus
Janus
 
Janus
Level 144
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Sylvanus
Sylvanus
Elzibub
Sylvanus
Level 27
God Stats
1W - 1L
1,209 SR
Queue Stats
24W - 27L
1,403 Elo+
Party 1
Bellona
Bellona
dgrampage
Bellona
Level 42
God Stats
1W - 0L
1,113 SR
Queue Stats
57W - 60L
1,436 Elo+
Party 1
Raijin
Raijin
kiiki226
Raijin
Level 100
God Stats
4W - 2L
1,407 SR
Queue Stats
964W - 870L
1,552 Elo+
Party 2
Tyr
Tyr
tony77320
Tyr
Level 123
God Stats
1W - 1L
1,500 SR
Queue Stats
131W - 138L
1,399 Elo+
Solo
Team Averages
Level 87
1,346 SR
1,458 Elo+

VS

Team Averages
Level 80
1,540 SR
1,421 Elo+
Izanami
Izanami
 
Izanami
Level 122
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Ra
Ra
BetterThenHazy
Ra
Level 64
God Stats
0W - 1L
1,500 SR
Queue Stats
15W - 17L
1,436 Elo+
Party 3
Kumbhakarna
Kumbhakarna
Smokey_Crack-ed
Kumbhakarna
Level 102
God Stats
0W - 1L
1,500 SR
Queue Stats
15W - 18L
1,426 Elo+
Party 3
Anhur
Anhur
Zarijecu
Anhur
Level 89
God Stats
2W - 3L
1,701 SR
Queue Stats
156W - 126L
1,551 Elo+
Solo
Geb
Geb
aizackk
Geb
Level 23
God Stats
0W - 1L
1,500 SR
Queue Stats
2W - 6L
1,190 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Janus
 
Janus
19
10 / 2 / 8
11,560
963
23,329
8,044
4,596
Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Sylvanus
Elzibub
Sylvanus
15
1 / 3 / 11
9,595
800
6,783
14,996
13,725
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Lotus Sickle

Lotus Sickle

+25
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - Any god affected by your ability heals gains 10 increased Physical and Magical Protection for 5 seconds.

Fae-Blessed Hoops

Fae-Blessed Hoops

+40
Magical Protections
+250
Health
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - Each time an allied god dies within 70 units of you or you heal an allied god with an ability, a flower drops from your ally that can be picked up by you or an allied god. After healing with an ability, you cannot drop more flowers this way for 10s. Picking up the flower gives that god a shield equal to 5% of their Max HP that lasts for 8s. Flowers last 7s on ground. Picking up a new flower refreshes shield.

Breastplate of Regrowth

Breastplate of Regrowth

+50
Physical Protection
+300
Mana
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 20% Movement Speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This effect can only occur once every 10 seconds.

Rod of Healing

Rod of Healing

+55
Magical Power
+75
Health
+75
Mana

Bellona
dgrampage
Bellona
13
3 / 4 / 10
8,777
731
7,997
17,987
19,972
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Raijin
kiiki226
Raijin
15
4 / 4 / 8
9,400
783
17,540
11,869
6,199
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Magic Focus

Magic Focus

+20
Magical Power

15
2 / 1 / 6
8,737
728
6,686
15,804
11,774
Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Izanami
 
Izanami
14
3 / 6 / 6
9,100
758
12,664
12,568
5,750
Bladed Boomerang

Bladed Boomerang

+30
Physical Power
+20%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your next basic attack on an enemy god creates a deployable that, when picked up, provides you with 2% Movement Speed and 10% Critical Strike Chance for 10s. This effect stacks up to 3 times and can only occur once every 2 seconds.

Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Mace

Mace

+10
Physical Power

14
2 / 6 / 2
8,206
684
9,028
10,963
5,266
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Kumbhakarna
Smokey_Crack-ed
Kumbhakarna
17
3 / 1 / 10
9,976
831
8,228
21,524
17,843
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Breastplate of Vigilance

Breastplate of Vigilance

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - When your ultimate ability has finished casting you provide an aura in a 70 unit range around you reducing basic attack damage from enemies by 25% for 5s. This effect may only occur once every 45s.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Anhur
Zarijecu
Anhur
16
5 / 3 / 4
8,760
730
13,341
10,913
5,558
Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Geb
14
0 / 4 / 9
7,910
659
8,573
14,255
18,567
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Breastplate of Vigilance

Breastplate of Vigilance

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - When your ultimate ability has finished casting you provide an aura in a 70 unit range around you reducing basic attack damage from enemies by 25% for 5s. This effect may only occur once every 45s.

Match Insights

Player Kills, Deaths, and Assists

63
Kill Participation
44
20
Kills
13
14
Deaths
20
43
Assists
31
Player
Kills
Deaths
Assists
KDA
W
Janus
 
Janus
10
2
8
7
L
Izanami
 
Izanami
3
6
6
1
L
2
6
2
0.5
W
Sylvanus
Elzibub
Sylvanus
1
3
11
2.17
L
Kumbhakarna
Smokey_Crack-ed
Kumbhakarna
3
1
10
8
L
Anhur
Zarijecu
Anhur
5
3
4
2.33
L
Geb
0
4
9
1.13
W
Bellona
dgrampage
Bellona
3
4
10
2
W
Raijin
kiiki226
Raijin
4
4
8
2
W
2
1
6
5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

62,335
Damage
51,834
68,700
Taken
70,223
56,266
Mitigated
52,984
27,795
Healing
24,863
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Janus
 
Janus
23,329
367
1,034
1,580
8,044
4,596
730
2,861
5,111
52,734
0
L
Izanami
 
Izanami
12,664
8,912
1,365
1,054
12,568
5,750
0
8,640
3,928
0
21,476
L
9,028
84
3,380
2,242
10,963
5,266
0
7,918
3,045
23,392
0
W
Sylvanus
Elzibub
Sylvanus
6,783
2,822
5,975
4,545
14,996
13,725
274
6,580
8,191
8,939
0
L
Kumbhakarna
Smokey_Crack-ed
Kumbhakarna
8,228
860
1,657
9,129
21,524
17,843
0
13,729
7,795
15,136
0
L
Anhur
Zarijecu
Anhur
13,341
6,225
1,576
2,732
10,913
5,558
0
8,663
2,250
0
23,985
L
Geb
8,573
1,306
935
793
14,255
18,567
0
8,702
5,553
15,289
0
W
Bellona
dgrampage
Bellona
7,997
2,646
197
2,457
17,987
19,972
559
7,145
10,740
0
9,590
W
Raijin
kiiki226
Raijin
17,540
2,123
2,275
2,448
11,869
6,199
954
3,805
8,064
36,590
0
W
6,686
1,403
1,369
5,915
15,804
11,774
903
4,806
10,765
0
9,970

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

48,069
Gold Earned
43,952
120
Minions Killed
135
0
Camps Cleared
0
1,049,577
Distance Traveled
1,068,220
1
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Janus
11,560
963
68
6
0
265,421
0
L
Izanami
9,100
758
33
3
0
195,787
0
L
Ra
8,206
684
31
3
0
208,046
0
W
Sylvanus
9,595
800
6
1
0
200,656
0
L
Kumbhakarna
9,976
831
9
1
0
253,413
0
L
Anhur
8,760
730
37
3
0
207,500
0
L
Geb
7,910
659
25
2
0
203,474
0
W
Bellona
8,777
731
5
0
0
189,854
0
W
Raijin
9,400
783
30
3
0
185,458
0
W
Tyr
8,737
728
11
1
0
208,188
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role