Player Matchup

Yu Huang
Yu Huang
 
Yu Huang
Level 66
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Mulan
Mulan
Venger2
Mulan
Level 93
God Stats
20W - 4L
1,984 SR
Queue Stats
90W - 16L
1,849 Elo+
Solo
Danzaburou
Danzaburou
Zirve
Danzaburou
Level 46
God Stats
7W - 1L
1,802 SR
Queue Stats
38W - 19L
1,577 Elo+
Party 2
Team Averages
Level 68
1,762 SR
1,642 Elo+

VS

Team Averages
Level 59
1,535 SR
1,374 Elo+
Jing Wei
Jing Wei
C4mini
Jing Wei
Level 36
God Stats
5W - 6L
1,581 SR
Queue Stats
10W - 18L
1,328 Elo+
Party 1
Discordia
Discordia
KCJones210
Discordia
Level 115
God Stats
58W - 44L
1,524 SR
Queue Stats
150W - 149L
1,468 Elo+
Solo
Odin
Odin
antlotti5
Odin
Level 27
God Stats
1W - 1L
1,500 SR
Queue Stats
10W - 14L
1,328 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Yu Huang
 
Yu Huang
13
2 / 0 / 2
7,304
730
4,465
3,319
1,274
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Mulan
Venger2
Mulan
11
1 / 0 / 3
7,483
748
4,749
9,292
8,495
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

Danzaburou
Zirve
Danzaburou
12
1 / 0 / 3
6,900
690
9,428
5,176
2,374
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Jing Wei
C4mini
Jing Wei
10
0 / 0 / 0
5,994
599
2,281
6,777
2,720
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Discordia
KCJones210
Discordia
12
0 / 2 / 0
6,569
657
7,066
5,444
2,213
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Odin
10
0 / 2 / 0
5,867
587
3,799
8,306
7,425
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Match Insights

Player Kills, Deaths, and Assists

12
Kill Participation
0
4
Kills
0
0
Deaths
4
8
Assists
0
Player
Kills
Deaths
Assists
KDA
W
Yu Huang
 
Yu Huang
2
0
2
3
L
Jing Wei
C4mini
Jing Wei
0
0
0
0
L
Discordia
KCJones210
Discordia
0
2
0
0
W
Mulan
Venger2
Mulan
1
0
3
2.5
W
Danzaburou
Zirve
Danzaburou
1
0
3
2.5
L
Odin
0
2
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

18,642
Damage
13,146
17,787
Taken
20,527
12,143
Mitigated
12,358
4,915
Healing
2,002
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Yu Huang
 
Yu Huang
4,465
205
0
310
3,319
1,274
250
1,673
1,527
24,652
0
L
Jing Wei
C4mini
Jing Wei
2,281
1,399
0
870
6,777
2,720
0
2,214
4,563
0
11,322
L
Discordia
KCJones210
Discordia
7,066
185
0
362
5,444
2,213
248
446
4,998
34,755
0
W
Mulan
Venger2
Mulan
4,749
911
0
2,788
9,292
8,495
0
3,260
5,704
0
23,522
W
Danzaburou
Zirve
Danzaburou
9,428
5,265
0
1,817
5,176
2,374
189
2,168
2,850
0
22,454
L
Odin
3,799
1,482
0
770
8,306
7,425
0
1,809
6,497
0
7,507

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

21,687
Gold Earned
18,430
125
Minions Killed
95
0
Camps Cleared
0
512,093
Distance Traveled
500,495
0
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Yu Huang
7,304
730
48
5
0
158,375
0
L
Jing Wei
5,994
599
31
3
0
140,724
1
L
Discordia
6,569
657
54
5
0
186,187
4
W
Mulan
7,483
748
37
4
0
187,588
0
W
Danzaburou
6,900
690
40
4
0
166,130
0
L
Odin
5,867
587
10
1
0
173,584
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role