Player Matchup

Vamana
Vamana
 
Vamana
Level 89
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Maui
Maui
DynastyAlex
Maui
Level 80
God Stats
6W - 6L
1,500 SR
Queue Stats
103W - 99L
1,511 Elo+
Party 3
Bakasura
Bakasura
Erobber4lyfe
Bakasura
Level 36
God Stats
3W - 5L
1,331 SR
Queue Stats
90W - 86L
1,529 Elo+
Solo
Persephone
Persephone
Përsephone
Persephone
Level 25
God Stats
7W - 4L
1,424 SR
Queue Stats
96W - 78L
1,512 Elo+
Party 3
Chernobog
Chernobog
SpookyWagonsTTV
Chernobog
Level 29
God Stats
7W - 5L
1,503 SR
Queue Stats
61W - 69L
1,372 Elo+
Party 2
Team Averages
Level 52
1,452 SR
1,485 Elo+

VS

Team Averages
Level 33
1,446 SR
1,342 Elo+
Anubis
Anubis
 
Anubis
Level 2
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Izanami
Izanami
BaggBoiB
Izanami
Level 3
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 6L
1,270 Elo+
Party 1
Sol
Sol
Type0beta
Sol
Level 46
God Stats
39W - 51L
1,397 SR
Queue Stats
61W - 73L
1,400 Elo+
Solo
Cthulhu
Cthulhu
alemis7
Cthulhu
Level 3
God Stats
0W - 3L
1,333 SR
Queue Stats
0W - 4L
1,270 Elo+
Party 1
Nemesis
Nemesis
bigal525
Nemesis
Level 110
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 6L
1,270 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Vamana
 
Vamana
13
8 / 1 / 1
8,631
664
7,506
7,651
4,250
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Bladed Boomerang

Bladed Boomerang

+30
Physical Power
+20%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your next basic attack on an enemy god creates a deployable that, when picked up, provides you with 2% Movement Speed and 10% Critical Strike Chance for 10s. This effect stacks up to 3 times and can only occur once every 2 seconds.

12
2 / 0 / 7
7,900
608
2,821
7,255
5,380
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Bakasura
Erobber4lyfe
Bakasura
15
6 / 3 / 0
9,639
741
5,285
11,561
5,371
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Persephone
Përsephone
Persephone
14
3 / 1 / 4
8,824
679
6,980
5,515
1,720
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Chernobog
SpookyWagonsTTV
Chernobog
13
7 / 1 / 4
8,075
621
9,371
5,440
2,238
Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Anubis
 
Anubis
10
0 / 7 / 0
6,155
473
2,145
9,528
4,386
Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

Magic Focus

Magic Focus

+20
Magical Power

Izanami
BaggBoiB
Izanami
10
1 / 7 / 0
6,614
509
1,482
8,750
2,934
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Y10 Bound Gauntlet

Y10 Bound Gauntlet

+20
Physical Power
+6%
Physical Lifesteal

Y10 Spiked Gauntlet

Y10 Spiked Gauntlet

+7
Physical Power
+2%
Physical Lifesteal

8
2 / 5 / 0
6,252
481
5,112
6,085
1,316
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Cyclopean Ring

Cyclopean Ring

+60
Magical Power
+25%
Attack Speed
+10%
Cooldown Reduction

PASSIVE - Your next basic attack against an enemy god deals bonus Magical Damage equal to 9% of the target's maximum Health. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Cthulhu
alemis7
Cthulhu
9
0 / 4 / 1
6,250
481
2,799
11,677
8,823
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Cannoneer's Cuirass

Cannoneer's Cuirass

+30
Physical Protection
+30
Magical Protection
+250
Health
+20
Hp 5

PASSIVE - Your next successful basic attack on an enemy lane minion causes it to explode, instantly killing it, dealing 50 (+10 Per Level) magical damage to enemies in a small area and providing 20 bonus gold to your nearest ally within 80 ft. This can only happen once every 7s.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

Nemesis
bigal525
Nemesis
11
1 / 3 / 1
6,820
525
3,376
10,919
3,717
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Match Insights

Player Kills, Deaths, and Assists

42
Kill Participation
6
26
Kills
4
6
Deaths
26
16
Assists
2
Player
Kills
Deaths
Assists
KDA
W
Vamana
 
Vamana
8
1
1
8.5
L
Anubis
 
Anubis
0
7
0
0
L
Izanami
BaggBoiB
Izanami
1
7
0
0.14
W
2
0
7
5.5
W
Bakasura
Erobber4lyfe
Bakasura
6
3
0
2
W
Persephone
Përsephone
Persephone
3
1
4
5
W
Chernobog
SpookyWagonsTTV
Chernobog
7
1
4
9
L
2
5
0
0.4
L
Cthulhu
alemis7
Cthulhu
0
4
1
0.13
L
Nemesis
bigal525
Nemesis
1
3
1
0.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

31,963
Damage
14,914
37,422
Taken
46,959
18,959
Mitigated
21,176
13,288
Healing
2,893
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Vamana
 
Vamana
7,506
5,099
0
834
7,651
4,250
329
1,631
6,020
0
62,261
L
Anubis
 
Anubis
2,145
174
0
450
9,528
4,386
0
5,044
4,484
24,233
0
L
Izanami
BaggBoiB
Izanami
1,482
1,019
43
342
8,750
2,934
598
944
7,806
0
24,541
W
2,821
1,023
0
2,716
7,255
5,380
75
2,055
5,200
19,097
0
W
Bakasura
Erobber4lyfe
Bakasura
5,285
3,609
0
4,908
11,561
5,371
0
5,112
6,449
0
61,876
W
Persephone
Përsephone
Persephone
6,980
687
0
2,398
5,515
1,720
290
680
4,827
65,669
0
W
Chernobog
SpookyWagonsTTV
Chernobog
9,371
6,967
0
2,432
5,440
2,238
401
1,000
4,440
0
56,912
L
5,112
2,585
0
809
6,085
1,316
225
0
5,763
28,354
0
L
Cthulhu
alemis7
Cthulhu
2,799
909
0
504
11,677
8,823
319
1,381
10,296
21,321
0
L
Nemesis
bigal525
Nemesis
3,376
1,366
0
745
10,919
3,717
0
2,432
8,247
0
44,116

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

43,069
Gold Earned
32,091
459
Minions Killed
257
0
Camps Cleared
0
1,436,781
Distance Traveled
1,152,101
10
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Vamana
8,631
664
91
7
0
329,772
0
L
Anubis
6,155
473
42
3
0
187,338
0
L
Izanami
6,614
509
49
4
0
211,242
0
W
Maui
7,900
608
26
2
0
274,557
5
W
Bakasura
9,639
741
147
11
0
312,920
0
W
Persephone
8,824
679
105
8
0
262,319
3
W
Chernobog
8,075
621
90
7
0
257,213
2
L
Sol
6,252
481
45
3
0
164,217
2
L
Cthulhu
6,250
481
32
2
0
268,422
0
L
Nemesis
6,820
525
89
7
0
320,882
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role