Player Matchup

Ravana
Ravana
ReakyStink
Ravana
Level 17
God Stats
0W - 1L
1,500 SR
Queue Stats
69W - 54L
1,577 Elo+
Party 1
Heimdallr
Heimdallr
Und3rArmour12846
Heimdallr
Level 122
God Stats
1W - 2L
1,444 SR
Queue Stats
276W - 260L
1,484 Elo+
Solo
Fafnir
Fafnir
WeCackled
Fafnir
Level 116
God Stats
0W - 3L
1,500 SR
Queue Stats
152W - 134L
1,580 Elo+
Party 2
Vamana
Vamana
XxHeAdS0HtXy
Vamana
Level 28
God Stats
0W - 1L
1,500 SR
Queue Stats
20W - 22L
1,518 Elo+
Party 2
Anubis
Anubis
snowsniper90
Anubis
Level 162
God Stats
2W - 3L
1,186 SR
Queue Stats
68W - 46L
1,635 Elo+
Party 1
Team Averages
Level 89
1,426 SR
1,559 Elo+

VS

Team Averages
Level 107
1,678 SR
1,540 Elo+
Thanatos
Thanatos
Dawnzehh
Thanatos
Level 108
God Stats
127W - 76L
1,652 SR
Queue Stats
445W - 386L
1,555 Elo+
Solo
Geb
Geb
NightmareY_
Geb
Level 109
God Stats
5W - 2L
1,820 SR
Queue Stats
238W - 202L
1,584 Elo+
Party 3
Cernunnos
Cernunnos
OrganicMac03
Cernunnos
Level 25
God Stats
20W - 20L
1,328 SR
Queue Stats
305W - 266L
1,476 Elo+
Party 3
Osiris
Osiris
TheJager92
Osiris
Level 158
God Stats
4W - 4L
1,794 SR
Queue Stats
429W - 392L
1,529 Elo+
Party 3
Janus
Janus
Yátsko
Janus
Level 133
God Stats
14W - 15L
1,799 SR
Queue Stats
420W - 450L
1,558 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ravana
ReakyStink
Ravana
16
3 / 0 / 1
9,165
573
7,028
5,356
2,400
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Cunning

Jotunn's Cunning

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

<n>GLYPH - Every time you damage an enemy god with an ability you gain a stack of Wit. When you have a stack, your next non-ultimate ability that damages an enemy god gets 20% of its cooldown instantly refunded. After triggering this effect, all stacks are removed and you cannot gain stacks for 5s.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Heimdallr
10
0 / 3 / 0
6,465
404
6,417
8,848
3,170
Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Fafnir
WeCackled
Fafnir
11
0 / 1 / 3
7,352
460
4,599
11,327
11,770
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Magic Focus

Magic Focus

+20
Magical Power

Vamana
13
1 / 3 / 0
7,463
466
9,315
14,926
12,776
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

Anubis
16
4 / 4 / 2
9,710
607
12,230
14,422
7,355
Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Thanatos
Dawnzehh
Thanatos
14
4 / 2 / 2
8,884
555
9,076
13,551
5,001
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

The Crusher

The Crusher

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 35% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

12
2 / 2 / 3
7,990
499
3,084
11,375
10,240
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Cernunnos
OrganicMac03
Cernunnos
15
1 / 0 / 4
8,930
558
6,793
7,165
3,060
Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Osiris
TheJager92
Osiris
15
2 / 0 / 2
8,959
560
9,669
14,294
16,833
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Janus
Yátsko
Janus
16
2 / 4 / 2
9,463
591
8,799
10,300
3,162
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Match Insights

Player Kills, Deaths, and Assists

14
Kill Participation
24
8
Kills
11
11
Deaths
8
6
Assists
13
Player
Kills
Deaths
Assists
KDA
W
Thanatos
Dawnzehh
Thanatos
4
2
2
2.5
W
2
2
3
1.75
W
Cernunnos
OrganicMac03
Cernunnos
1
0
4
3
L
Ravana
ReakyStink
Ravana
3
0
1
3.5
W
Osiris
TheJager92
Osiris
2
0
2
3
L
Heimdallr
0
3
0
0
L
Fafnir
WeCackled
Fafnir
0
1
3
1.5
L
Vamana
1
3
0
0.33
W
Janus
Yátsko
Janus
2
4
2
0.75
L
Anubis
4
4
2
1.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

39,589
Damage
37,421
54,879
Taken
56,685
37,471
Mitigated
38,296
18,094
Healing
23,248
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Thanatos
Dawnzehh
Thanatos
9,076
3,486
0
10,230
13,551
5,001
1,447
2,610
10,941
0
58,417
W
3,084
472
0
3,615
11,375
10,240
56
5,748
5,627
12,383
0
W
Cernunnos
OrganicMac03
Cernunnos
6,793
4,030
0
5,290
7,165
3,060
534
541
6,624
0
83,820
L
Ravana
ReakyStink
Ravana
7,028
2,368
0
960
5,356
2,400
0
690
4,666
0
83,569
W
Osiris
TheJager92
Osiris
9,669
4,874
0
3,273
14,294
16,833
0
1,296
12,998
0
68,948
L
Heimdallr
6,417
3,066
0
3,667
8,848
3,170
0
1,582
7,266
0
44,708
L
Fafnir
WeCackled
Fafnir
4,599
1,433
209
5,011
11,327
11,770
128
3,252
8,075
17,726
0
L
Vamana
9,315
5,529
0
1,777
14,926
12,776
531
1,141
13,785
0
55,340
W
Janus
Yátsko
Janus
8,799
991
0
840
10,300
3,162
0
6,634
3,666
89,385
0
L
Anubis
12,230
414
0
6,470
14,422
7,355
0
5,218
9,204
101,349
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

40,155
Gold Earned
44,226
474
Minions Killed
512
0
Camps Cleared
0
1,474,084
Distance Traveled
1,674,697
9
Wards Purchased
19
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Thanatos
8,884
555
88
6
0
371,260
6
W
Geb
7,990
499
13
1
0
328,966
5
W
Cernunnos
8,930
558
151
9
0
319,682
3
L
Ravana
9,165
573
133
8
0
375,594
0
W
Osiris
8,959
560
113
7
0
329,213
1
L
Heimdallr
6,465
404
71
4
0
214,524
0
L
Fafnir
7,352
460
21
1
0
321,414
9
L
Vamana
7,463
466
79
5
0
294,341
0
W
Janus
9,463
591
147
9
0
325,576
4
L
Anubis
9,710
607
170
11
0
268,211
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role