Player Matchup

Jormungandr
Jormungandr
K1LL0FG0D5
Jormungandr
Level 110
God Stats
1W - 0L
1,500 SR
Queue Stats
388W - 400L
1,508 Elo+
Solo
Medusa
Medusa
PepoGods
Medusa
Level 148
God Stats
4W - 6L
1,817 SR
Queue Stats
407W - 336L
1,440 Elo+
Party 1
Athena
Athena
WARNKE99
Athena
Level 128
God Stats
2W - 1L
1,500 SR
Queue Stats
530W - 436L
1,415 Elo+
Party 1
Mulan
Mulan
bbenotti
Mulan
Level 149
God Stats
1W - 0L
1,500 SR
Queue Stats
28W - 28L
1,499 Elo+
Solo
Hou Yi
Hou Yi
fronto32
Hou Yi
Level 109
God Stats
4W - 0L
1,500 SR
Queue Stats
68W - 60L
1,508 Elo+
Party 1
Team Averages
Level 129
1,563 SR
1,474 Elo+

VS

Team Averages
Level 98
1,468 SR
1,480 Elo+
Camazotz
Camazotz
LordAeoros
Camazotz
Level 17
God Stats
0W - 1L
1,500 SR
Queue Stats
12W - 26L
1,260 Elo+
Solo
Medusa
Medusa
Maximoferrer16
Medusa
Level 59
God Stats
0W - 1L
1,500 SR
Queue Stats
208W - 134L
1,662 Elo+
Solo
Apollo
Apollo
NoJeff
Apollo
Level 159
God Stats
2W - 4L
1,341 SR
Queue Stats
302W - 283L
1,535 Elo+
Solo
Sun Wukong
Sun Wukong
PrisonSong
Sun Wukong
Level 126
God Stats
0W - 5L
1,500 SR
Queue Stats
89W - 69L
1,500 Elo+
Party 2
Hera
Hera
Wholl
Hera
Level 128
God Stats
0W - 3L
1,500 SR
Queue Stats
117W - 104L
1,445 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Jormungandr
K1LL0FG0D5
Jormungandr
15
1 / 5 / 14
9,486
791
8,721
16,552
20,338
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Medusa
PepoGods
Medusa
19
7 / 2 / 13
10,617
885
13,063
11,741
7,858
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Bladed Boomerang

Bladed Boomerang

+30
Physical Power
+20%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your next basic attack on an enemy god creates a deployable that, when picked up, provides you with 2% Movement Speed and 10% Critical Strike Chance for 10s. This effect stacks up to 3 times and can only occur once every 2 seconds.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Athena
WARNKE99
Athena
16
1 / 4 / 19
10,170
848
9,617
19,417
33,369
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Mulan
bbenotti
Mulan
19
8 / 3 / 13
11,401
950
15,446
16,430
15,724
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Pestilence

Pestilence

+70
Magical Protection
+200
Health
+15
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - Enemies that successfully damage you have their Healing reduced by an additional 5% for 3s. This can stack up to 6 times.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hou Yi
fronto32
Hou Yi
16
7 / 4 / 10
9,855
821
13,297
13,989
8,010
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Camazotz
LordAeoros
Camazotz
12
0 / 9 / 8
8,071
673
3,401
13,347
6,390
Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

16
4 / 3 / 9
10,504
875
17,902
12,987
6,400
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Mace

Mace

+10
Physical Power

Apollo
NoJeff
Apollo
17
6 / 5 / 7
10,223
852
12,975
14,202
8,735
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Bladed Boomerang

Bladed Boomerang

+30
Physical Power
+20%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your next basic attack on an enemy god creates a deployable that, when picked up, provides you with 2% Movement Speed and 10% Critical Strike Chance for 10s. This effect stacks up to 3 times and can only occur once every 2 seconds.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Sun Wukong
PrisonSong
Sun Wukong
16
2 / 2 / 11
9,334
778
10,904
15,378
19,230
Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Sekhmet's Scepter

Sekhmet's Scepter

+35
Physical Power
+150
Health
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself or an allied god with an ability, for the next 6s each time you damage an enemy god your non-ultimate abilities' cooldowns are reduced by 1s. This reduction can only occur once per second and the effect may only occur once every 10s

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Hera
Wholl
Hera
17
6 / 5 / 8
10,608
884
17,278
11,500
5,574
Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Match Insights

Player Kills, Deaths, and Assists

93
Kill Participation
61
24
Kills
18
18
Deaths
24
69
Assists
43
Player
Kills
Deaths
Assists
KDA
W
Jormungandr
K1LL0FG0D5
Jormungandr
1
5
14
1.6
L
Camazotz
LordAeoros
Camazotz
0
9
8
0.44
L
4
3
9
2.83
L
Apollo
NoJeff
Apollo
6
5
7
1.9
W
Medusa
PepoGods
Medusa
7
2
13
6.75
L
Sun Wukong
PrisonSong
Sun Wukong
2
2
11
3.75
W
Athena
WARNKE99
Athena
1
4
19
2.63
L
Hera
Wholl
Hera
6
5
8
2
W
Mulan
bbenotti
Mulan
8
3
13
4.83
W
Hou Yi
fronto32
Hou Yi
7
4
10
3

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

60,144
Damage
62,460
78,129
Taken
67,414
85,299
Mitigated
46,329
27,891
Healing
15,057
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Jormungandr
K1LL0FG0D5
Jormungandr
8,721
1,809
3,509
3,417
16,552
20,338
364
2,596
13,956
21,543
0
L
Camazotz
LordAeoros
Camazotz
3,401
638
0
549
13,347
6,390
0
3,124
10,223
0
7,450
L
17,902
9,659
0
4,627
12,987
6,400
1,724
4,943
8,044
0
33,945
L
Apollo
NoJeff
Apollo
12,975
8,132
1,635
3,082
14,202
8,735
3,013
3,863
10,339
0
23,105
W
Medusa
PepoGods
Medusa
13,063
6,710
1,123
3,670
11,741
7,858
3,258
2,699
9,042
0
39,152
L
Sun Wukong
PrisonSong
Sun Wukong
10,904
1,885
283
1,126
15,378
19,230
205
3,200
12,178
0
17,430
W
Athena
WARNKE99
Athena
9,617
2,285
1,187
1,835
19,417
33,369
311
5,405
14,012
15,492
0
L
Hera
Wholl
Hera
17,278
5,451
1,549
2,206
11,500
5,574
1,451
3,521
7,979
32,180
0
W
Mulan
bbenotti
Mulan
15,446
1,568
1,331
5,137
16,430
15,724
2,148
4,034
12,396
1,492
34,266
W
Hou Yi
fronto32
Hou Yi
13,297
6,412
2,085
4,597
13,989
8,010
3,179
2,544
11,445
0
23,883

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

51,529
Gold Earned
48,740
134
Minions Killed
120
0
Camps Cleared
0
1,261,618
Distance Traveled
1,136,950
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Jormungandr
9,486
791
21
2
0
246,415
0
L
Camazotz
8,071
673
12
1
0
221,994
0
L
Medusa
10,504
875
31
3
0
251,110
0
L
Apollo
10,223
852
27
2
0
219,249
0
W
Medusa
10,617
885
38
3
0
260,238
0
L
Sun Wukong
9,334
778
13
1
0
221,891
0
W
Athena
10,170
848
12
1
0
265,533
0
L
Hera
10,608
884
37
3
0
222,706
0
W
Mulan
11,401
950
40
3
0
249,918
0
W
Hou Yi
9,855
821
23
2
0
239,514
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role