Player Matchup

Fenrir
Fenrir
 
Fenrir
Level 55
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 3
Atlas
Atlas
KHZ_SANT14
Atlas
Level 87
God Stats
0W - 1L
1,500 SR
Queue Stats
53W - 65L
1,438 Elo+
Party 3
Agni
Agni
LazorrUS
Agni
Level 107
God Stats
1W - 4L
1,559 SR
Queue Stats
282W - 265L
1,485 Elo+
Party 1
Ishtar
Ishtar
Mr VeLocity1
Ishtar
Level 108
God Stats
9W - 15L
1,335 SR
Queue Stats
212W - 206L
1,471 Elo+
Party 1
Shiva
Shiva
troubledoer
Shiva
Level 138
God Stats
2W - 2L
1,944 SR
Queue Stats
57W - 48L
1,437 Elo+
Solo
Team Averages
Level 99
1,567 SR
1,466 Elo+

VS

Team Averages
Level 83
1,565 SR
1,465 Elo+
Amaterasu
Amaterasu
GaberzALoudGuy
Amaterasu
Level 155
God Stats
7W - 3L
1,733 SR
Queue Stats
181W - 213L
1,514 Elo+
Party 2
Geb
Geb
JavierTM
Geb
Level 65
God Stats
2W - 0L
1,751 SR
Queue Stats
92W - 98L
1,469 Elo+
Solo
Skadi
Skadi
StabbinsMcFace
Skadi
Level 89
God Stats
9W - 4L
1,526 SR
Queue Stats
190W - 219L
1,432 Elo+
Solo
Sol
Sol
Type0beta
Sol
Level 46
God Stats
39W - 51L
1,383 SR
Queue Stats
61W - 73L
1,388 Elo+
Solo
Poseidon
Poseidon
sabintheday
Poseidon
Level 60
God Stats
5W - 2L
1,434 SR
Queue Stats
97W - 93L
1,521 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Fenrir
 
Fenrir
9
0 / 1 / 1
5,711
476
1,520
9,582
3,803
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Atlas
9
1 / 0 / 2
5,648
471
3,670
9,156
6,747
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

Agni
11
3 / 5 / 1
6,395
533
5,396
8,137
3,255
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Ishtar
9
3 / 5 / 1
6,094
508
4,723
11,172
4,434
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

13
5 / 3 / 0
8,414
701
9,088
12,802
6,953
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Amaterasu
GaberzALoudGuy
Amaterasu
11
2 / 4 / 5
6,495
541
3,712
11,962
6,882
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Vital Amplifier

Vital Amplifier

+30
Physical Power
+150
Health
+15
Mp 5
+20%
Attack Speed

PASSIVE - After healing yourself or an allied god with an ability you gain 10% Attack Speed and 5% Basic Attack Damage for 6s, stacking 3 times.

Breastplate of Regrowth

Breastplate of Regrowth

+50
Physical Protection
+300
Mana
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 20% Movement Speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This effect can only occur once every 10 seconds.

11
2 / 4 / 1
6,135
511
4,664
8,748
4,942
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

13
5 / 0 / 0
7,741
645
9,814
7,339
3,140
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

11
1 / 2 / 2
6,269
522
6,004
5,857
1,926
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Cyclopean Ring

Cyclopean Ring

+60
Magical Power
+25%
Attack Speed
+10%
Cooldown Reduction

PASSIVE - Your next basic attack against an enemy god deals bonus Magical Damage equal to 9% of the target's maximum Health. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Poseidon
sabintheday
Poseidon
13
4 / 2 / 3
7,416
618
8,440
7,188
2,513
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Match Insights

Player Kills, Deaths, and Assists

17
Kill Participation
25
12
Kills
14
14
Deaths
12
5
Assists
11
Player
Kills
Deaths
Assists
KDA
L
Fenrir
 
Fenrir
0
1
1
0.5
W
Amaterasu
GaberzALoudGuy
Amaterasu
2
4
5
1.13
W
2
4
1
0.63
L
Atlas
1
0
2
2
L
Agni
3
5
1
0.7
L
Ishtar
3
5
1
0.7
W
5
0
0
5
W
1
2
2
1
W
Poseidon
sabintheday
Poseidon
4
2
3
2.75
L
5
3
0
1.67

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

24,397
Damage
32,634
50,849
Taken
41,094
25,192
Mitigated
19,403
11,513
Healing
13,695
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Fenrir
 
Fenrir
1,520
91
113
387
9,582
3,803
0
4,648
4,934
0
34,107
W
Amaterasu
GaberzALoudGuy
Amaterasu
3,712
1,873
0
2,916
11,962
6,882
0
2,453
9,509
0
26,154
W
4,664
833
0
975
8,748
4,942
0
0
8,748
27,735
0
L
Atlas
3,670
1,678
78
2,941
9,156
6,747
0
3,601
5,555
16,360
0
L
Agni
5,396
740
0
395
8,137
3,255
0
4,615
3,522
36,707
0
L
Ishtar
4,723
2,876
0
3,011
11,172
4,434
0
715
10,457
0
35,908
W
9,814
5,250
0
4,565
7,339
3,140
1,043
754
6,585
0
65,182
W
6,004
811
0
2,427
5,857
1,926
688
3,176
2,681
36,550
0
W
Poseidon
sabintheday
Poseidon
8,440
1,682
0
2,812
7,188
2,513
0
2,683
4,505
65,281
0
L
9,088
2,864
0
4,588
12,802
6,953
86
4,856
7,212
0
72,663

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

32,262
Gold Earned
34,056
309
Minions Killed
326
0
Camps Cleared
0
1,142,133
Distance Traveled
1,228,542
5
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Fenrir
5,711
476
60
5
0
261,202
0
W
Amaterasu
6,495
541
37
3
0
266,872
0
W
Geb
6,135
511
29
2
0
228,674
0
L
Atlas
5,648
471
14
1
0
221,426
0
L
Agni
6,395
533
55
5
0
217,898
2
L
Ishtar
6,094
508
62
5
0
224,729
0
W
Skadi
7,741
645
98
8
0
223,525
4
W
Sol
6,269
522
57
5
0
236,120
2
W
Poseidon
7,416
618
105
9
0
273,351
0
L
Shiva
8,414
701
118
10
0
216,878
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role