Player Matchup

Vulcan
Vulcan
 
Vulcan
Level 144
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Hun Batz
Hun Batz
AlfiB
Hun Batz
Level 102
God Stats
6W - 8L
1,500 SR
Queue Stats
527W - 501L
1,511 Elo+
Solo
Hel
Hel
ChrisAran98
Hel
Level 136
God Stats
0W - 1L
1,500 SR
Queue Stats
47W - 53L
1,481 Elo+
Solo
Ares
Ares
KelleyGooseCoque
Ares
Level 18
God Stats
1W - 1L
1,500 SR
Queue Stats
7W - 9L
1,478 Elo+
Solo
Sun Wukong
Sun Wukong
Nashguy
Sun Wukong
Level 156
God Stats
2W - 3L
1,500 SR
Queue Stats
437W - 435L
1,547 Elo+
Solo
Team Averages
Level 111
1,500 SR
1,503 Elo+

VS

Team Averages
Level 102
1,518 SR
1,494 Elo+
Aphrodite
Aphrodite
A ZOMBIE IN SPA
Aphrodite
Level 97
God Stats
1W - 1L
1,779 SR
Queue Stats
39W - 34L
1,489 Elo+
Party 2
Thanatos
Thanatos
ChinoHefe-_-
Thanatos
Level 107
God Stats
1W - 3L
1,062 SR
Queue Stats
354W - 360L
1,463 Elo+
Solo
Xbalanque
Xbalanque
Doofy69
Xbalanque
Level 95
God Stats
3W - 0L
1,747 SR
Queue Stats
121W - 116L
1,528 Elo+
Party 1
Pele
Pele
Sociur
Pele
Level 98
God Stats
1W - 0L
1,500 SR
Queue Stats
38W - 36L
1,476 Elo+
Party 2
Ah Muzen Cab
Ah Muzen Cab
Wiltron742
Ah Muzen Cab
Level 115
God Stats
1W - 0L
1,500 SR
Queue Stats
10W - 8L
1,516 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Vulcan
 
Vulcan
2
0 / 2 / 1
3,592
276
0
1,290
351
Hun Batz
AlfiB
Hun Batz
17
3 / 5 / 15
9,816
755
9,754
16,758
10,022
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Warrior's Bane

Warrior's Bane

+25
Physical Power
+5
Physical Penetration

18
7 / 4 / 19
10,888
838
19,979
17,333
13,880
Last Gasp

Last Gasp

+70
Magical Power
+150
Health
+200
Mana
+15
Magical Penetration

PASSIVE - After healing an allied god with an ability you gain 10 Magical Power per 10% of their missing Health for 8s. This effect can only occur once every 8s.

Lotus Sickle

Lotus Sickle

+25
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - Any god affected by your ability heals gains 10 increased Physical and Magical Protection for 5 seconds.

Rod of Asclepius

Rod of Asclepius

+60
Magical Power
+200
Health
+250
Mana

PASSIVE - Healing Dealt is increased by 30%. AURA - Allied gods within 30 units have 10% increased Cooldown Reduction.

Rose Spike Earrings

Rose Spike Earrings

+25
Magical Protection
+250
Health
+15
Mp 5

17
8 / 5 / 17
11,118
855
13,221
25,158
34,248
Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Pestilence

Pestilence

+70
Magical Protection
+200
Health
+15
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - Enemies that successfully damage you have their Healing reduced by an additional 5% for 3s. This can stack up to 6 times.

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Y10 Pythagorem's Piece

Y10 Pythagorem's Piece

+35
Magical Power
+150
Health
+6%
Magical Lifesteal
+10%
Cooldown Reduction

AURA - Allied gods within 70 units have their Magical Lifesteal increased by 6% and their Magical Power increased by 15 or their Physical Lifesteal increased by 6% and their Physical Power increased by 15.

Sun Wukong
Nashguy
Sun Wukong
18
9 / 4 / 16
10,846
834
17,817
22,067
34,251
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Cleric's Cloak

Cleric's Cloak

+15
Physical Protection
+15
Magical Protection
+5%
Cooldown Reduction

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Aphrodite
A ZOMBIE IN SPA
Aphrodite
17
1 / 4 / 9
9,661
743
9,964
17,964
15,083
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Fae-Blessed Hoops

Fae-Blessed Hoops

+40
Magical Protections
+250
Health
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - Each time an allied god dies within 70 units of you or you heal an allied god with an ability, a flower drops from your ally that can be picked up by you or an allied god. After healing with an ability, you cannot drop more flowers this way for 10s. Picking up the flower gives that god a shield equal to 5% of their Max HP that lasts for 8s. Flowers last 7s on ground. Picking up a new flower refreshes shield.

Rod of Asclepius

Rod of Asclepius

+60
Magical Power
+200
Health
+250
Mana

PASSIVE - Healing Dealt is increased by 30%. AURA - Allied gods within 30 units have 10% increased Cooldown Reduction.

Lotus Sickle

Lotus Sickle

+25
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - Any god affected by your ability heals gains 10 increased Physical and Magical Protection for 5 seconds.

Thanatos
ChinoHefe-_-
Thanatos
17
3 / 8 / 7
10,300
792
5,924
14,262
6,300
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Mace

Mace

+10
Physical Power

Xbalanque
Doofy69
Xbalanque
18
10 / 6 / 4
11,600
892
16,355
12,461
5,184
Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Pele
Sociur
Pele
16
4 / 7 / 8
10,078
775
11,700
14,345
6,286
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

The Crusher

The Crusher

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 35% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Talisman

Talisman

+75
Health
+15
Magical Protection

Ah Muzen Cab
Wiltron742
Ah Muzen Cab
20
2 / 3 / 13
11,169
859
20,221
15,724
7,567
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

95
Kill Participation
61
27
Kills
20
20
Deaths
28
68
Assists
41
Player
Kills
Deaths
Assists
KDA
L
Vulcan
 
Vulcan
0
2
1
0.25
W
Aphrodite
A ZOMBIE IN SPA
Aphrodite
1
4
9
1.38
L
Hun Batz
AlfiB
Hun Batz
3
5
15
2.1
W
Thanatos
ChinoHefe-_-
Thanatos
3
8
7
0.81
L
7
4
19
4.13
W
Xbalanque
Doofy69
Xbalanque
10
6
4
2
L
8
5
17
3.3
L
Sun Wukong
Nashguy
Sun Wukong
9
4
16
4.25
W
Pele
Sociur
Pele
4
7
8
1.14
W
Ah Muzen Cab
Wiltron742
Ah Muzen Cab
2
3
13
2.83

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

60,771
Damage
64,164
82,606
Taken
74,756
92,752
Mitigated
40,420
24,087
Healing
28,546
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Vulcan
 
Vulcan
0
0
0
0
1,290
351
0
0
1,290
0
0
W
Aphrodite
A ZOMBIE IN SPA
Aphrodite
9,964
423
6,797
8,840
17,964
15,083
198
9,479
8,485
19,698
0
L
Hun Batz
AlfiB
Hun Batz
9,754
511
1,699
1,653
16,758
10,022
3,101
1,765
14,993
0
19,762
W
Thanatos
ChinoHefe-_-
Thanatos
5,924
485
587
4,135
14,262
6,300
760
5,096
9,166
0
17,072
L
19,979
1,949
8,231
5,102
17,333
13,880
1,185
1,602
15,731
41,413
0
W
Xbalanque
Doofy69
Xbalanque
16,355
10,350
818
1,123
12,461
5,184
3,190
7,402
5,059
0
31,643
L
13,221
569
247
1,713
25,158
34,248
0
2,635
22,523
16,716
0
L
Sun Wukong
Nashguy
Sun Wukong
17,817
2,082
2,330
3,112
22,067
34,251
260
3,962
18,105
3,312
34,415
W
Pele
Sociur
Pele
11,700
2,754
667
1,842
14,345
6,286
1,640
5,052
9,293
0
22,169
W
Ah Muzen Cab
Wiltron742
Ah Muzen Cab
20,221
7,225
2,394
1,343
15,724
7,567
2,133
7,786
7,938
0
45,971

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

46,260
Gold Earned
52,808
139
Minions Killed
133
0
Camps Cleared
0
884,028
Distance Traveled
1,105,141
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Vulcan
3,592
276
0
0
0
0
0
W
Aphrodite
9,661
743
21
2
0
233,527
0
L
Hun Batz
9,816
755
30
2
0
205,889
0
W
Thanatos
10,300
792
22
2
0
227,634
0
L
Hel
10,888
838
62
5
0
222,694
0
W
Xbalanque
11,600
892
24
2
0
191,530
0
L
Ares
11,118
855
11
1
0
220,335
0
L
Sun Wukong
10,846
834
36
3
0
235,110
0
W
Pele
10,078
775
18
1
0
202,276
0
W
Ah Muzen Cab
11,169
859
48
4
0
250,174
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role