Player Matchup

Yu Huang
Yu Huang
 
Yu Huang
Level 123
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Artemis
Artemis
DrearGrub6954
Artemis
Level 78
God Stats
1W - 0L
1,500 SR
Queue Stats
10W - 11L
1,399 Elo+
Solo
Eset
Eset
Fearyl
Eset
Level 117
God Stats
5W - 4L
1,500 SR
Queue Stats
427W - 404L
1,429 Elo+
Solo
Fafnir
Fafnir
KnucklerDeep
Fafnir
Level 44
God Stats
1W - 1L
1,257 SR
Queue Stats
21W - 26L
1,278 Elo+
Party 2
Erlang Shen
Erlang Shen
London2Cold
Erlang Shen
Level 63
God Stats
1W - 0L
1,500 SR
Queue Stats
37W - 43L
1,348 Elo+
Party 2
Team Averages
Level 85
1,451 SR
1,391 Elo+

VS

Team Averages
Level 45
1,580 SR
1,376 Elo+
Ishtar
Ishtar
 
Ishtar
Level 113
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Thanatos
Thanatos
OceanSanta
Thanatos
Level 27
God Stats
1W - 4L
1,674 SR
Queue Stats
63W - 73L
1,459 Elo+
Party 1
Cupid
Cupid
aRandomMoron
Cupid
Level 38
God Stats
0W - 1L
1,500 SR
Queue Stats
9W - 5L
1,251 Elo+
Solo
Ratatoskr
Ratatoskr
bhugolv
Ratatoskr
Level 17
God Stats
0W - 1L
1,500 SR
Queue Stats
10W - 15L
1,200 Elo+
Solo
Yu Huang
Yu Huang
xXBluishFlameXx
Yu Huang
Level 29
God Stats
1W - 1L
1,724 SR
Queue Stats
61W - 70L
1,469 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Yu Huang
 
Yu Huang
19
12 / 2 / 15
11,735
978
18,916
8,469
4,766
Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Artemis
15
3 / 2 / 19
9,370
781
9,527
7,872
3,547
Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

Eset
Fearyl
Eset
18
14 / 1 / 15
11,588
966
16,829
6,710
3,739
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Fafnir
16
2 / 3 / 22
10,355
863
6,692
16,922
25,729
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

Erlang Shen
London2Cold
Erlang Shen
15
2 / 5 / 24
10,057
838
11,587
19,349
19,879
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ishtar
 
Ishtar
14
2 / 6 / 6
8,177
681
8,028
12,044
5,504
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Thanatos
OceanSanta
Thanatos
15
5 / 8 / 4
9,251
771
11,447
16,289
7,092
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Mace

Mace

+10
Physical Power

17
2 / 4 / 7
8,764
730
7,525
13,467
6,361
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Ratatoskr
bhugolv
Ratatoskr
13
1 / 9 / 5
8,024
669
6,817
15,680
11,433
Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Yu Huang
15
3 / 7 / 6
9,113
759
13,214
15,556
6,664
Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

128
Kill Participation
41
33
Kills
13
13
Deaths
34
95
Assists
28
Player
Kills
Deaths
Assists
KDA
W
Yu Huang
 
Yu Huang
12
2
15
9.75
L
Ishtar
 
Ishtar
2
6
6
0.83
W
Artemis
3
2
19
6.25
W
Eset
Fearyl
Eset
14
1
15
21.5
W
Fafnir
2
3
22
4.33
W
Erlang Shen
London2Cold
Erlang Shen
2
5
24
2.8
L
Thanatos
OceanSanta
Thanatos
5
8
4
0.88
L
2
4
7
1.38
L
Ratatoskr
bhugolv
Ratatoskr
1
9
5
0.39
L
Yu Huang
3
7
6
0.86

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

63,551
Damage
47,031
59,322
Taken
73,036
57,660
Mitigated
37,054
21,888
Healing
19,926
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Yu Huang
 
Yu Huang
18,916
2,165
745
1,362
8,469
4,766
1,126
1,671
6,711
39,166
0
L
Ishtar
 
Ishtar
8,028
5,179
170
664
12,044
5,504
410
6,437
5,607
0
18,490
W
Artemis
9,527
3,484
217
758
7,872
3,547
2,643
2,437
5,349
0
19,186
W
Eset
Fearyl
Eset
16,829
781
3,553
1,757
6,710
3,739
1,395
729
5,898
39,727
0
W
Fafnir
6,692
1,592
2,557
4,006
16,922
25,729
1,184
5,511
11,033
12,573
0
W
Erlang Shen
London2Cold
Erlang Shen
11,587
5,439
2,242
4,691
19,349
19,879
516
2,866
16,184
0
16,926
L
Thanatos
OceanSanta
Thanatos
11,447
2,343
147
4,520
16,289
7,092
42
8,950
7,339
0
18,645
L
7,525
3,071
5,063
4,776
13,467
6,361
102
8,239
5,228
0
19,936
L
Ratatoskr
bhugolv
Ratatoskr
6,817
2,175
0
719
15,680
11,433
0
8,832
6,848
0
8,533
L
Yu Huang
13,214
1,698
1,869
1,998
15,556
6,664
225
9,979
5,577
23,457
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

53,105
Gold Earned
43,329
122
Minions Killed
94
0
Camps Cleared
0
1,060,387
Distance Traveled
1,008,454
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Yu Huang
11,735
978
39
3
0
210,150
0
L
Ishtar
8,177
681
18
2
0
176,654
0
W
Artemis
9,370
781
24
2
0
208,398
0
W
Eset
11,588
966
42
4
0
183,500
0
W
Fafnir
10,355
863
7
1
0
240,168
0
W
Erlang Shen
10,057
838
10
1
0
218,171
0
L
Thanatos
9,251
771
16
1
0
202,231
0
L
Cupid
8,764
730
27
2
0
242,919
0
L
Ratatoskr
8,024
669
8
1
0
194,511
0
L
Yu Huang
9,113
759
25
2
0
192,139
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role