Player Matchup

Atlas
Atlas
Apherius
Atlas
Level 86
God Stats
9W - 8L
1,568 SR
Queue Stats
95W - 97L
1,406 Elo+
Solo
Anubis
Anubis
CDQLONA
Anubis
Level 129
God Stats
4W - 6L
1,580 SR
Queue Stats
524W - 502L
1,550 Elo+
Party 2
Vamana
Vamana
Pavarripa
Vamana
Level 153
God Stats
9W - 5L
1,595 SR
Queue Stats
503W - 507L
1,560 Elo+
Party 2
Xbalanque
Xbalanque
kikokojj
Xbalanque
Level 120
God Stats
0W - 4L
1,319 SR
Queue Stats
103W - 91L
1,556 Elo+
Solo
Hercules
Hercules
sandsnake1e
Hercules
Level 128
God Stats
1W - 3L
1,713 SR
Queue Stats
195W - 215L
1,535 Elo+
Party 2
Team Averages
Level 123
1,555 SR
1,521 Elo+

VS

Team Averages
Level 110
1,493 SR
1,417 Elo+
Zhong Kui
Zhong Kui
CBuitrago06
Zhong Kui
Level 107
God Stats
1W - 2L
1,138 SR
Queue Stats
3W - 10L
1,249 Elo+
Solo
Danzaburou
Danzaburou
Ceerealz
Danzaburou
Level 37
God Stats
92W - 62L
1,654 SR
Queue Stats
171W - 157L
1,546 Elo+
Party 1
Kumbhakarna
Kumbhakarna
PlayaRaida
Kumbhakarna
Level 126
God Stats
10W - 6L
1,672 SR
Queue Stats
138W - 116L
1,518 Elo+
Party 1
Chaac
Chaac
TheDemiFiend
Chaac
Level 149
God Stats
1W - 0L
1,500 SR
Queue Stats
11W - 19L
1,327 Elo+
Solo
Arachne
Arachne
cozyxyz
Arachne
Level 132
God Stats
2W - 1L
1,500 SR
Queue Stats
195W - 176L
1,447 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Atlas
Apherius
Atlas
10
0 / 7 / 4
6,366
455
4,955
13,064
10,708
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Breastplate

Breastplate

+20
Physical Protection

Anubis
CDQLONA
Anubis
12
2 / 5 / 0
7,427
531
5,904
11,065
6,116
Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Vamana
Pavarripa
Vamana
12
2 / 3 / 0
6,821
487
6,936
10,173
5,034
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Xbalanque
kikokojj
Xbalanque
10
1 / 3 / 0
6,570
469
5,649
9,706
3,476
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Hercules
sandsnake1e
Hercules
11
1 / 6 / 1
6,892
492
7,234
16,796
15,773
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Zhong Kui
CBuitrago06
Zhong Kui
12
4 / 3 / 3
7,546
539
7,993
8,391
5,997
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Danzaburou
Ceerealz
Danzaburou
13
6 / 0 / 5
9,223
659
9,288
7,412
3,047
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Bladed Boomerang

Bladed Boomerang

+30
Physical Power
+20%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your next basic attack on an enemy god creates a deployable that, when picked up, provides you with 2% Movement Speed and 10% Critical Strike Chance for 10s. This effect stacks up to 3 times and can only occur once every 2 seconds.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Kumbhakarna
PlayaRaida
Kumbhakarna
11
1 / 2 / 10
7,592
542
3,918
14,128
12,768
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

14
5 / 1 / 4
8,814
630
15,331
13,694
12,317
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Arachne
cozyxyz
Arachne
15
7 / 0 / 6
9,215
658
7,617
13,525
5,617
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Match Insights

Player Kills, Deaths, and Assists

11
Kill Participation
51
6
Kills
23
24
Deaths
6
5
Assists
28
Player
Kills
Deaths
Assists
KDA
L
Atlas
Apherius
Atlas
0
7
4
0.29
W
Zhong Kui
CBuitrago06
Zhong Kui
4
3
3
1.83
L
Anubis
CDQLONA
Anubis
2
5
0
0.4
W
Danzaburou
Ceerealz
Danzaburou
6
0
5
8.5
L
Vamana
Pavarripa
Vamana
2
3
0
0.67
W
Kumbhakarna
PlayaRaida
Kumbhakarna
1
2
10
3
W
5
1
4
7
W
Arachne
cozyxyz
Arachne
7
0
6
10
L
Xbalanque
kikokojj
Xbalanque
1
3
0
0.33
L
Hercules
sandsnake1e
Hercules
1
6
1
0.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

30,678
Damage
44,147
60,804
Taken
57,150
41,107
Mitigated
39,746
15,320
Healing
20,797
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Atlas
Apherius
Atlas
4,955
2,235
38
1,829
13,064
10,708
0
3,692
9,276
13,230
0
W
Zhong Kui
CBuitrago06
Zhong Kui
7,993
1,219
0
848
8,391
5,997
354
4,787
3,604
44,305
0
L
Anubis
CDQLONA
Anubis
5,904
664
0
3,744
11,065
6,116
0
6,205
4,860
60,719
0
W
Danzaburou
Ceerealz
Danzaburou
9,288
6,008
0
4,604
7,412
3,047
609
773
6,639
0
62,833
L
Vamana
Pavarripa
Vamana
6,936
3,499
0
846
10,173
5,034
0
1,364
8,809
0
59,998
W
Kumbhakarna
PlayaRaida
Kumbhakarna
3,918
995
177
3,294
14,128
12,768
0
4,317
9,811
25,777
0
W
15,331
4,572
0
5,168
13,694
12,317
237
591
13,103
0
73,814
W
Arachne
cozyxyz
Arachne
7,617
4,868
0
6,706
13,525
5,617
276
1,480
12,045
0
68,733
L
Xbalanque
kikokojj
Xbalanque
5,649
2,163
0
3,097
9,706
3,476
0
325
9,332
0
45,829
L
Hercules
sandsnake1e
Hercules
7,234
3,321
0
5,766
16,796
15,773
0
325
15,444
493
42,145

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

34,076
Gold Earned
42,390
371
Minions Killed
405
0
Camps Cleared
0
1,312,487
Distance Traveled
1,419,041
4
Wards Purchased
8
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Atlas
6,366
455
14
1
0
251,715
2
W
Zhong Kui
7,546
539
78
6
0
224,258
0
L
Anubis
7,427
531
105
8
0
239,765
0
W
Danzaburou
9,223
659
108
8
0
272,866
0
L
Vamana
6,821
487
102
7
0
330,485
2
W
Kumbhakarna
7,592
542
14
1
0
271,625
7
W
Chaac
8,814
630
107
8
0
277,267
1
W
Arachne
9,215
658
98
7
0
373,025
0
L
Xbalanque
6,570
469
82
6
0
268,102
0
L
Hercules
6,892
492
68
5
0
222,420
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role